Commit graph

53 commits

Author SHA1 Message Date
Jesse Gross
3020d2dc58 docs: OLLAMA_NEW_RUNNERS no longer exists 2024-11-06 14:39:02 -08:00
Daniel Hiltgen
712e99d477
Soften windows clang requirement (#7428)
This will no longer error if built with regular gcc on windows.  To help
triage issues that may come in related to different compilers, the runner now
reports the compier used by cgo.
2024-10-30 12:28:36 -07:00
Daniel Hiltgen
b754f5a6a3
Remove submodule and shift to Go server - 0.4.0 (#7157)
* Remove llama.cpp submodule and shift new build to top

* CI: install msys and clang gcc on win

Needed for deepseek to work properly on windows
2024-10-30 10:34:28 -07:00
Daniel Hiltgen
c9ca386131
Switch windows to clang (#7407)
* Switch over to clang for deepseek on windows

The patch for deepseek requires clang on windows. gcc on windows
has a buggy c++ library and can't handle the unicode characters

* Fail fast with wrong compiler on windows

Avoid users mistakenly building with GCC when we need clang
2024-10-29 13:15:04 -07:00
Jeffrey Morgan
96efd9052f
Re-introduce the llama package (#5034)
* Re-introduce the llama package

This PR brings back the llama package, making it possible to call llama.cpp and
ggml APIs from Go directly via CGo. This has a few advantages:

- C APIs can be called directly from Go without needing to use the previous
  "server" REST API
- On macOS and for CPU builds on Linux and Windows, Ollama can be built without
  a go generate ./... step, making it easy to get up and running to hack on
  parts of Ollama that don't require fast inference
- Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners
  takes <5 min on a fast CPU)
- No git submodule making it easier to clone and build from source

This is a big PR, but much of it is vendor code except for:

- llama.go CGo bindings
- example/: a simple example of running inference
- runner/: a subprocess server designed to replace the llm/ext_server package
- Makefile an as minimal as possible Makefile to build the runner package for
  different targets (cpu, avx, avx2, cuda, rocm)

Co-authored-by: Jesse Gross <jesse@ollama.com>
Co-authored-by: Daniel Hiltgen <daniel@ollama.com>

* cache: Clear old KV cache entries when evicting a slot

When forking a cache entry, if no empty slots are available we
evict the least recently used one and copy over the KV entries
from the closest match. However, this copy does not overwrite
existing values but only adds new ones. Therefore, we need to
clear the old slot first.

This change fixes two issues:
 - The KV cache fills up and runs out of space even though we think
   we are managing it correctly
 - Performance gets worse over time as we use new cache entries that
   are not hot in the processor caches

* doc: explain golang objc linker warning (#6830)

* llama: gather transitive dependencies for rocm for dist packaging (#6848)

* Refine go server makefiles to be more DRY (#6924)

This breaks up the monolithic Makefile for the Go based runners into a
set of utility files as well as recursive Makefiles for the runners.
Files starting with the name "Makefile" are buildable, while files that
end with ".make" are utilities to include in other Makefiles.  This
reduces the amount of nearly identical targets and helps set a pattern
for future community contributions for new GPU runner architectures.

When we are ready to switch over to the Go runners, these files should
move to the top of the repo, and we should add targets for the main CLI,
as well as a helper "install" (put all the built binaries on the local
system in a runnable state) and "dist" target (generate the various
tar/zip files for distribution) for local developer use.

* llama: don't create extraneous directories (#6988)

* llama: Exercise the new build in CI (#6989)

Wire up some basic sanity testing in CI for the Go runner.  GPU runners are not covered yet.

* llama: Refine developer docs for Go server (#6842)

This enhances the documentation for development focusing on the new Go
server.  After we complete the transition further doc refinements
can remove the "transition" discussion.

* runner.go: Allocate batches for all sequences during init

We should tell the model that we could have full batches for all
sequences. We already do this when we allocate the batches but it was
missed during initialization.

* llama.go: Don't return nil from Tokenize on zero length input

Potentially receiving nil in a non-error condition is surprising to
most callers - it's better to return an empty slice.

* runner.go: Remove stop tokens from cache

If the last token is EOG then we don't return this and it isn't
present in the cache (because it was never submitted to Decode).
This works well for extending the cache entry with a new sequence.

However, for multi-token stop sequences, we won't return any of the
tokens but all but the last one will be in the cache. This means
when the conversation continues the cache will contain tokens that
don't overlap with the new prompt.

This works (we will pick up the portion where there is overlap) but
it causes unnecessary cache thrashing because we will fork the original
cache entry as it is not a perfect match.

By trimming the cache to the tokens that we actually return this
issue can be avoided.

* runner.go: Simplify flushing of pending tokens

* runner.go: Update TODOs

* runner.go: Don't panic when processing sequences

If there is an error processing a sequence, we should return a
clean HTTP error back to Ollama rather than panicing. This will
make us more resilient to transient failures.

Panics can still occur during startup as there is no way to serve
requests if that fails.

Co-authored-by: jmorganca <jmorganca@gmail.com>

* runner.go: More accurately capture timings

Currently prompt processing time doesn't capture the that it takes
to tokenize the input, only decoding time. We should capture the
full process to more accurately reflect reality. This is especially
true once we start processing images where the initial processing
can take significant time. This is also more consistent with the
existing C++ runner.

* runner.go: Support for vision models

In addition to bringing feature parity with the C++ runner, this also
incorporates several improvements:
 - Cache prompting works with images, avoiding the need to re-decode
   embeddings for every message in a conversation
 - Parallelism is supported, avoiding the need to restrict to one
   sequence at a time. (Though for now Ollama will not schedule
   them while we might need to fall back to the old runner.)

Co-authored-by: jmorganca <jmorganca@gmail.com>

* runner.go: Move Unicode checking code and add tests

* runner.go: Export external cache members

Runner and cache are in the same package so the change doesn't
affect anything but it is more internally consistent.

* runner.go: Image embedding cache

Generating embeddings from images can take significant time (on
my machine between 100ms and 8s depending on the model). Although
we already cache the result of decoding these images, the embeddings
need to be regenerated every time. This is not necessary if we get
the same image over and over again, for example, during a conversation.

This currently uses a very small cache with a very simple algorithm
but it is easy to improve as is warranted.

* llama: catch up on patches

Carry forward solar-pro and cli-unicode patches

* runner.go: Don't re-allocate memory for every batch

We can reuse memory allocated from batch to batch since batch
size is fixed. This both saves the cost of reallocation as well
keeps the cache lines hot.

This results in a roughly 1% performance improvement for token
generation with Nvidia GPUs on Linux.

* runner.go: Default to classic input cache policy

The input cache as part of the go runner implemented a cache
policy that aims to maximize hit rate in both single and multi-
user scenarios. When there is a cache hit, the response is
very fast.

However, performance is actually slower when there is an input
cache miss due to worse GPU VRAM locality. This means that
performance is generally better overall for multi-user scenarios
(better input cache hit rate, locality was relatively poor already).
But worse for single users (input cache hit rate is about the same,
locality is now worse).

This defaults the policy back to the old one to avoid a regression
but keeps the new one available through an environment variable
OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is
to improve this in the future to get the best of both worlds
without user configuration.

For inputs that result in cache misses, on Nvidia/Linux this
change improves performance by 31% for prompt processing and
13% for token generation.

* runner.go: Increase size of response channel

Generally the CPU can easily keep up with handling reponses that
are generated but there's no reason not to let generation continue
and handle things in larger batches if needed.

* llama: Add CI to verify all vendored changes have patches (#7066)

Make sure we don't accidentally merge changes in the vendored code
that aren't also reflected in the patches.

* llama: adjust clip patch for mingw utf-16 (#7065)

* llama: adjust clip patch for mingw utf-16

* llama: ensure static linking of runtime libs

Avoid runtime dependencies on non-standard libraries

* runner.go: Enable llamafile (all platforms) and BLAS (Mac OS)

These are two features that are shown on llama.cpp's system info
that are currently different between the two runners. On my test
systems the performance difference is very small to negligible
but it is probably still good to equalize the features.

* llm: Don't add BOS/EOS for tokenize requests

This is consistent with what server.cpp currently does. It affects
things like token processing counts for embedding requests.

* runner.go: Don't cache prompts for embeddings

Our integration with server.cpp implicitly disables prompt caching
because it is not part of the JSON object being parsed, this makes
the Go runner behavior similarly.

Prompt caching has been seen to affect the results of text completions
on certain hardware. The results are not wrong either way but they
are non-deterministic. However, embeddings seem to be affected even
on hardware that does not show this behavior for completions. For
now, it is best to maintain consistency with the existing behavior.

* runner.go: Adjust debug log levels

Add system info printed at startup and quiet down noisier logging.

* llama: fix compiler flag differences (#7082)

Adjust the flags for the new Go server to more closely match the
generate flow

* llama: refine developer docs (#7121)

* llama: doc and example clean up (#7122)

* llama: doc and example clean up

* llama: Move new dockerfile into llama dir

Temporary home until we fully transition to the Go server

* llama: runner doc cleanup

* llama.go: Add description for Tokenize error case

---------

Co-authored-by: Jesse Gross <jesse@ollama.com>
Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 08:53:54 -07:00
Daniel Hiltgen
d632e23fba
Add Windows arm64 support to official builds (#5712)
* Unified arm/x86 windows installer

This adjusts the installer payloads to be architecture aware so we can cary
both amd64 and arm64 binaries in the installer, and install only the applicable
architecture at install time.

* Include arm64 in official windows build

* Harden schedule test for slow windows timers

This test seems to be a bit flaky on windows, so give it more time to converge
2024-09-20 13:09:38 -07:00
Jeffrey Morgan
8f8e736b13
update llama.cpp submodule to d7fd29f (#5475) 2024-07-05 13:25:58 -04:00
Jeffrey Morgan
c7b77004e3
docs: add missing powershell package to windows development instructions (#5075)
* docs: add missing instruction for powershell build

The powershell script for building Ollama on Windows now requires the `ThreadJob` module. Add this to the instructions and dependency list.

* Update development.md
2024-06-15 23:08:09 -04:00
Daniel Hiltgen
1b2d156094 Tidy up developer guide a little 2024-05-23 15:14:05 -07:00
alwqx
68755f1f5e
chore: fix typo in docs/development.md (#4073) 2024-05-01 15:39:11 -04:00
Blake Mizerany
1524f323a3
Revert "build.go: introduce a friendlier way to build Ollama (#3548)" (#3564) 2024-04-09 15:57:45 -07:00
Blake Mizerany
fccf3eecaa
build.go: introduce a friendlier way to build Ollama (#3548)
This commit introduces a more friendly way to build Ollama dependencies
and the binary without abusing `go generate` and removing the
unnecessary extra steps it brings with it.

This script also provides nicer feedback to the user about what is
happening during the build process.

At the end, it prints a helpful message to the user about what to do
next (e.g. run the new local Ollama).
2024-04-09 14:18:47 -07:00
Jeffrey Morgan
856b8ec131
remove need for $VSINSTALLDIR since build will fail if ninja cannot be found (#3350) 2024-03-26 16:23:16 -04:00
Jeffrey Morgan
f38b705dc7
Fix ROCm link in development.md 2024-03-25 16:32:44 -04:00
Daniel Hiltgen
0fdebb34a9 Doc how to set up ROCm builds on windows 2024-03-09 11:29:45 -08:00
Daniel Hiltgen
6c5ccb11f9 Revamp ROCm support
This refines where we extract the LLM libraries to by adding a new
OLLAMA_HOME env var, that defaults to `~/.ollama` The logic was already
idempotenent, so this should speed up startups after the first time a
new release is deployed.  It also cleans up after itself.

We now build only a single ROCm version (latest major) on both windows
and linux.  Given the large size of ROCms tensor files, we split the
dependency out.  It's bundled into the installer on windows, and a
separate download on windows.  The linux install script is now smart and
detects the presence of AMD GPUs and looks to see if rocm v6 is already
present, and if not, then downloads our dependency tar file.

For Linux discovery, we now use sysfs and check each GPU against what
ROCm supports so we can degrade to CPU gracefully instead of having
llama.cpp+rocm assert/crash on us.  For Windows, we now use go's windows
dynamic library loading logic to access the amdhip64.dll APIs to query
the GPU information.
2024-03-07 10:36:50 -08:00
Jeffrey Morgan
d481fb3cc8
update go to 1.22 in other places (#2975) 2024-03-07 07:39:49 -08:00
John
23ebe8fe11
fix some typos (#2973)
Signed-off-by: hishope <csqiye@126.com>
2024-03-06 22:50:11 -08:00
Daniel Hiltgen
e02ecfb6c8
Merge pull request #2116 from dhiltgen/cc_50_80
Add support for CUDA 5.0 cards
2024-01-27 10:28:38 -08:00
Daniel Hiltgen
df54c723ae Make CPU builds parallel and customizable AMD GPUs
The linux build now support parallel CPU builds to speed things up.
This also exposes AMD GPU targets as an optional setting for advaced
users who want to alter our default set.
2024-01-21 15:12:21 -08:00
Daniel Hiltgen
a447a083f2 Add compute capability 5.0, 7.5, and 8.0 2024-01-20 14:24:05 -08:00
Daniel Hiltgen
abec7f06e5
Merge pull request #2056 from dhiltgen/slog
Mechanical switch from log to slog
2024-01-18 14:27:24 -08:00
Daniel Hiltgen
ecbfc0182f Go bump to v1.21 to pick up slog 2024-01-18 14:12:57 -08:00
Daniel Hiltgen
fedd705aea Mechanical switch from log to slog
A few obvious levels were adjusted, but generally everything mapped to "info" level.
2024-01-18 14:12:57 -08:00
Daniel Hiltgen
9cd20b0ec8 Refine the linux cuda/rocm developer docs 2024-01-18 09:44:44 -08:00
Daniel Hiltgen
d88c527be3 Build multiple CPU variants and pick the best
This reduces the built-in linux version to not use any vector extensions
which enables the resulting builds to run under Rosetta on MacOS in
Docker.  Then at runtime it checks for the actual CPU vector
extensions and loads the best CPU library available
2024-01-11 08:42:47 -08:00
Daniel Hiltgen
e201efa14b Add windows native build instructions 2023-12-25 08:31:34 -08:00
Daniel Hiltgen
e5202eb687 Quiet down llama.cpp logging by default
By default builds will now produce non-debug and non-verbose binaries.
To enable verbose logs in llama.cpp and debug symbols in the
native code, set `CGO_CFLAGS=-g`
2023-12-22 08:47:18 -08:00
Daniel Hiltgen
1b991d0ba9 Refine build to support CPU only
If someone checks out the ollama repo and doesn't install the CUDA
library, this will ensure they can build a CPU only version
2023-12-19 09:05:46 -08:00
Jiayu Liu
4fc10acce9
add some missing code directives in docs (#664) 2023-10-01 11:51:01 -07:00
Michael Yang
6c6a31a1e8 embed libraries using cmake 2023-09-20 14:41:57 -07:00
Bruce MacDonald
fc6ec356fc remove libcuda.so 2023-09-20 20:36:14 +01:00
Bruce MacDonald
1255bc9b45 only package 11.8 runner 2023-09-20 20:00:41 +01:00
Bruce MacDonald
4e8be787c7 pack in cuda libs 2023-09-20 17:40:42 +01:00
Bruce MacDonald
2540c9181c
support for packaging in multiple cuda runners (#509)
* enable packaging multiple cuda versions
* use nvcc cuda version if available

---------

Co-authored-by: Michael Yang <mxyng@pm.me>
2023-09-14 15:08:13 -04:00
Bruce MacDonald
f221637053
first pass at linux gpu support (#454)
* linux gpu support
* handle multiple gpus
* add cuda docker image (#488)
---------

Co-authored-by: Michael Yang <mxyng@pm.me>
2023-09-12 11:04:35 -04:00
Bruce MacDonald
42998d797d
subprocess llama.cpp server (#401)
* remove c code
* pack llama.cpp
* use request context for llama_cpp
* let llama_cpp decide the number of threads to use
* stop llama runner when app stops
* remove sample count and duration metrics
* use go generate to get libraries
* tmp dir for running llm
2023-08-30 16:35:03 -04:00
Michael Yang
041f9ad1a1 update README.md 2023-08-25 11:44:25 -07:00
Jeffrey Morgan
1f78e409b4 docs: format with prettier 2023-08-08 15:41:48 -07:00
Michael Yang
24e43e3212 update development.md 2023-07-24 09:43:57 -07:00
Bruce MacDonald
52f04e39f2
Note that CGO must be enabled in dev docs 2023-07-21 22:36:36 +02:00
Matt Williams
3d9498dc95 Some simple modelfile examples
Signed-off-by: Matt Williams <m@technovangelist.com>
2023-07-17 17:16:59 -07:00
Jeffrey Morgan
1358e27b77 add publish script 2023-07-07 12:59:45 -04:00
Michael Yang
9811956938 update development.md 2023-06-28 12:41:30 -07:00
Jeffrey Morgan
9ba58c8a9e move desktop docs to desktop/ 2023-06-28 11:29:29 -04:00
Jeffrey Morgan
9f868d8258 move desktop docs to desktop/ 2023-06-28 11:27:18 -04:00
Bruce MacDonald
4018b3c533 poetry development 2023-06-28 11:17:08 -04:00
Bruce MacDonald
ecfb4abafb simplify loading 2023-06-27 14:50:30 -04:00
Michael Chiang
2906cbab11
Update development.md 2023-06-27 14:07:31 -04:00
Michael Chiang
9d14e75185
Update development.md 2023-06-27 14:06:59 -04:00