Revert "build.go: introduce a friendlier way to build Ollama (#3548)" (#3564)

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Blake Mizerany 2024-04-09 15:57:45 -07:00 committed by GitHub
parent fccf3eecaa
commit 1524f323a3
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11 changed files with 61 additions and 251 deletions

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@ -95,8 +95,7 @@ jobs:
cd $env:GITHUB_WORKSPACE
$env:CMAKE_SYSTEM_VERSION="10.0.22621.0"
$env:PATH="$gopath;$env:PATH"
$env:GOARCH = ""; go run build.go -f -d -target=${{ matrix.arch }}
go generate -x ./...
name: go generate
- uses: actions/upload-artifact@v4
with:

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@ -1,16 +1,5 @@
name: test
concurrency:
# For PRs, later CI runs preempt previous ones. e.g. a force push on a PR
# cancels running CI jobs and starts all new ones.
#
# For non-PR pushes, concurrency.group needs to be unique for every distinct
# CI run we want to have happen. Use run_id, which in practice means all
# non-PR CI runs will be allowed to run without preempting each other.
group: ${{ github.workflow }}-$${{ github.pull_request.number || github.run_id }}
cancel-in-progress: true
on:
pull_request:
paths:
@ -73,12 +62,10 @@ jobs:
$env:CMAKE_SYSTEM_VERSION="10.0.22621.0"
$env:PATH="$gopath;$gccpath;$env:PATH"
echo $env:PATH
$env:GOARCH = ""; go run build.go -f -d -target=${{ matrix.arch }}
go generate -x ./...
if: ${{ startsWith(matrix.os, 'windows-') }}
name: 'Windows Go Generate'
- run: |
GOARCH= go run build.go -f -d -target=${{ matrix.arch }}
- run: go generate -x ./...
if: ${{ ! startsWith(matrix.os, 'windows-') }}
name: 'Unix Go Generate'
- uses: actions/upload-artifact@v4
@ -111,7 +98,7 @@ jobs:
- run: go get ./...
- run: |
git config --global --add safe.directory /__w/ollama/ollama
GOARCH= go run build.go -f -d -target=${{ matrix.arch }}
go generate -x ./...
env:
OLLAMA_SKIP_CPU_GENERATE: '1'
- uses: actions/upload-artifact@v4
@ -142,7 +129,7 @@ jobs:
- run: go get ./...
- run: |
git config --global --add safe.directory /__w/ollama/ollama
GOARCH= go run build.go -f -d -target=${{ matrix.arch }}
go generate -x ./...
env:
OLLAMA_SKIP_CPU_GENERATE: '1'
- uses: actions/upload-artifact@v4
@ -181,9 +168,8 @@ jobs:
$env:PATH="$gopath;$env:PATH"
$env:OLLAMA_SKIP_CPU_GENERATE="1"
$env:HIP_PATH=$(Resolve-Path 'C:\Program Files\AMD\ROCm\*\bin\clang.exe' | split-path | split-path)
$env:GOARCH = ""; go run build.go -f -d -target=${{ matrix.arch }}
name: go run build.go
go generate -x ./...
name: go generate
env:
OLLAMA_SKIP_CPU_GENERATE: '1'
# TODO - do we need any artifacts?
@ -216,7 +202,7 @@ jobs:
- name: 'Verify CUDA'
run: nvcc -V
- run: go get ./...
- name: go run build.go
- name: go generate
run: |
$gopath=(get-command go).source | split-path -parent
$cudabin=(get-command nvcc).source | split-path
@ -225,8 +211,7 @@ jobs:
$env:CMAKE_SYSTEM_VERSION="10.0.22621.0"
$env:PATH="$gopath;$cudabin;$env:PATH"
$env:OLLAMA_SKIP_CPU_GENERATE="1"
$env:GOARCH = ""; go run build.go -f -d -target=${{ matrix.arch }}
go generate -x ./...
env:
OLLAMA_SKIP_CPU_GENERATE: '1'
# TODO - do we need any artifacts?
@ -300,12 +285,6 @@ jobs:
with:
go-version-file: go.mod
cache: true
- run: |
GOARCH= go run build.go -f -d -target=${{ matrix.arch }}
if: ${{ ! startsWith(matrix.os, 'windows-') }}
- run: |
$env:GOARCH = ""; go run build.go -f -d -target=${{ matrix.arch }}
if: ${{ startsWith(matrix.os, 'windows-') }}
- run: go get
- run: |
case ${{ matrix.arch }} in
@ -326,8 +305,9 @@ jobs:
touch llm/build/windows/$ARCH/stub/bin/ollama_llama_server
if: ${{ startsWith(matrix.os, 'windows-') }}
shell: bash
- run: |
go test -v ./...
- run: go generate ./...
- run: go build
- run: go test -v ./...
- uses: actions/upload-artifact@v4
with:
name: ${{ matrix.os }}-binaries

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@ -201,10 +201,16 @@ Install `cmake` and `go`:
brew install cmake go
```
Then generate dependencies:
```
go generate ./...
```
Then build the binary:
```
go run build.go
go build .
```
More detailed instructions can be found in the [developer guide](https://github.com/ollama/ollama/blob/main/docs/development.md)

192
build.go
View file

@ -1,192 +0,0 @@
//go:build ignore
package main
import (
"cmp"
"errors"
"flag"
"log"
"os"
"os/exec"
"path/filepath"
"runtime"
)
// Flags
var (
flagForce = flag.Bool("f", false, "force re-generation of dependencies")
flagSkipBuild = flag.Bool("d", false, "generate dependencies only (e.g. skip 'go build .')")
// Flags to set GOARCH and GOOS explicitly for cross-platform builds,
// e.g., in CI to target a different platform than the build matrix
// default. These allows us to run generate without a separate build
// step for building the script binary for the host ARCH and then
// runing the generate script for the target ARCH. Instead, we can
// just run `go run build.go -target=$GOARCH` to generate the
// deps.
flagGOARCH = flag.String("target", "", "sets GOARCH to use when generating dependencies and building")
)
func buildEnv() []string {
return append(os.Environ(),
"GOARCH="+cmp.Or(*flagGOARCH, runtime.GOARCH),
)
}
func main() {
log.SetFlags(0)
flag.Usage = func() {
log.Printf("Usage: go run build.go [flags]")
log.Println()
log.Println("Flags:")
flag.PrintDefaults()
log.Println()
log.Println("This script builds the Ollama server binary and generates the llama.cpp")
log.Println("bindings for the current platform. It assumes that the current working")
log.Println("directory is the root directory of the Ollama project.")
log.Println()
log.Println("If the -d flag is provided, the script will only generate the dependencies")
log.Println("and skip building the Ollama server binary.")
log.Println()
log.Println("If the -f flag is provided, the script will force re-generation of the")
log.Println("dependencies.")
log.Println()
log.Println("If the -target flag is provided, the script will set GOARCH to the value")
log.Println("of the flag. This is useful for cross-platform builds.")
log.Println()
log.Println("The script will check for the required dependencies (cmake, gcc) and")
log.Println("print their version.")
log.Println()
log.Println("The script will also check if it is being run from the root directory of")
log.Println("the Ollama project.")
log.Println()
os.Exit(1)
}
flag.Parse()
log.Printf("=== Building Ollama ===")
defer func() {
log.Printf("=== Done building Ollama ===")
log.Println()
log.Println("To run the Ollama server, use:")
log.Println()
log.Println(" ./ollama serve")
log.Println()
}()
if flag.NArg() > 0 {
flag.Usage()
}
if !inRootDir() {
log.Fatalf("Please run this script from the root directory of the Ollama project.")
}
if err := checkDependencies(); err != nil {
log.Fatalf("Failed dependency check: %v", err)
}
if err := buildLlammaCPP(); err != nil {
log.Fatalf("Failed to build llama.cpp: %v", err)
}
if err := goBuildOllama(); err != nil {
log.Fatalf("Failed to build ollama Go binary: %v", err)
}
}
// checkDependencies does a quick check to see if the required dependencies are
// installed on the system and functioning enough to print their version.
//
// TODO(bmizerany): Check the actual version of the dependencies? Seems a
// little daunting given diff versions might print diff things. This should
// be good enough for now.
func checkDependencies() error {
var err error
check := func(name string, args ...string) {
log.Printf("=== Checking for %s ===", name)
defer log.Printf("=== Done checking for %s ===\n\n", name)
cmd := exec.Command(name, args...)
cmd.Stdout = os.Stdout
cmd.Stderr = os.Stderr
err = errors.Join(err, cmd.Run())
}
check("cmake", "--version")
check("gcc", "--version")
return err
}
func goBuildOllama() error {
log.Println("=== Building Ollama binary ===")
defer log.Printf("=== Done building Ollama binary ===\n\n")
if *flagSkipBuild {
log.Println("Skipping 'go build -o ollama .'")
return nil
}
cmd := exec.Command("go", "build", "-o", "ollama", ".")
cmd.Stdout = os.Stdout
cmd.Stderr = os.Stderr
cmd.Env = buildEnv()
return cmd.Run()
}
// buildLlammaCPP generates the llama.cpp bindings for the current platform.
//
// It assumes that the current working directory is the root directory of the
// Ollama project.
func buildLlammaCPP() error {
log.Println("=== Generating dependencies ===")
defer log.Printf("=== Done generating dependencies ===\n\n")
if *flagForce {
if err := os.RemoveAll(filepath.Join("llm", "build")); err != nil {
return err
}
}
if isDirectory(filepath.Join("llm", "build")) {
log.Println("llm/build already exists; skipping. Use -f to force re-generate.")
return nil
}
scriptDir, err := filepath.Abs(filepath.Join("llm", "generate"))
if err != nil {
return err
}
var cmd *exec.Cmd
switch runtime.GOOS {
case "windows":
script := filepath.Join(scriptDir, "gen_windows.ps1")
cmd = exec.Command("powershell", "-ExecutionPolicy", "Bypass", "-File", script)
case "linux":
script := filepath.Join(scriptDir, "gen_linux.sh")
cmd = exec.Command("bash", script)
case "darwin":
script := filepath.Join(scriptDir, "gen_darwin.sh")
cmd = exec.Command("bash", script)
default:
log.Fatalf("Unsupported OS: %s", runtime.GOOS)
}
cmd.Dir = filepath.Join("llm", "generate")
cmd.Stdout = os.Stdout
cmd.Stderr = os.Stderr
cmd.Env = buildEnv()
log.Printf("Running GOOS=%s GOARCH=%s %s", runtime.GOOS, runtime.GOARCH, cmd.Args)
return cmd.Run()
}
func isDirectory(path string) bool {
info, err := os.Stat(path)
if err != nil {
return false
}
return info.IsDir()
}
// inRootDir returns true if the current working directory is the root
// directory of the Ollama project. It looks for a file named "go.mod".
func inRootDir() bool {
_, err := os.Stat("go.mod")
return err == nil
}

View file

@ -23,7 +23,13 @@ export OLLAMA_DEBUG=1
Get the required libraries and build the native LLM code:
```bash
go run build.go
go generate ./...
```
Then build ollama:
```bash
go build .
```
Now you can run `ollama`:
@ -32,16 +38,6 @@ Now you can run `ollama`:
./ollama
```
### Rebuilding the native code
If at any point you need to rebuild the native code, you can run the
build.go script again using the `-f` flag to force a rebuild, and,
optionally, the `-d` flag to skip building the Go binary:
```bash
go run build.go -f -d
```
### Linux
#### Linux CUDA (NVIDIA)
@ -57,10 +53,16 @@ specifying an environment variable `CUDA_LIB_DIR` to the location of the shared
libraries, and `CUDACXX` to the location of the nvcc compiler. You can customize
set set of target CUDA architectues by setting `CMAKE_CUDA_ARCHITECTURES` (e.g. "50;60;70")
Then generate dependencies:
```
go generate ./...
```
Then build the binary:
```
go run build.go
go build .
```
#### Linux ROCm (AMD)
@ -76,17 +78,21 @@ install (typically `/opt/rocm`), and `CLBlast_DIR` to the location of the
CLBlast install (typically `/usr/lib/cmake/CLBlast`). You can also customize
the AMD GPU targets by setting AMDGPU_TARGETS (e.g. `AMDGPU_TARGETS="gfx1101;gfx1102"`)
```
go generate ./...
```
Then build the binary:
```
go run build.go
go build .
```
ROCm requires elevated privileges to access the GPU at runtime. On most distros you can add your user account to the `render` group, or run as root.
#### Advanced CPU Settings
By default, running `go run build.go` will compile a few different variations
By default, running `go generate ./...` will compile a few different variations
of the LLM library based on common CPU families and vector math capabilities,
including a lowest-common-denominator which should run on almost any 64 bit CPU
somewhat slowly. At runtime, Ollama will auto-detect the optimal variation to
@ -96,7 +102,8 @@ like to use. For example, to compile an optimized binary for an Intel i9-9880H,
you might use:
```
OLLAMA_CUSTOM_CPU_DEFS="-DLLAMA_AVX=on -DLLAMA_AVX2=on -DLLAMA_F16C=on -DLLAMA_FMA=on" go run build.go
OLLAMA_CUSTOM_CPU_DEFS="-DLLAMA_AVX=on -DLLAMA_AVX2=on -DLLAMA_F16C=on -DLLAMA_FMA=on" go generate ./...
go build .
```
#### Containerized Linux Build
@ -117,7 +124,8 @@ Install required tools:
```powershell
$env:CGO_ENABLED="1"
go run build.go
go generate ./...
go build .
```
#### Windows CUDA (NVIDIA)
@ -134,4 +142,4 @@ In addition to the common Windows development tools described above, install AMD
- [AMD HIP](https://www.amd.com/en/developer/resources/rocm-hub/hip-sdk.html)
- [Strawberry Perl](https://strawberryperl.com/)
Lastly, add `ninja.exe` included with MSVC to the system path (e.g. `C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\Ninja`).
Lastly, add `ninja.exe` included with MSVC to the system path (e.g. `C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\Ninja`).

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@ -1,6 +1,6 @@
#!/bin/bash
# This script is intended to run inside the `go run build.go` script, which
# sets the working directory to the correct location: ./llm/generate/.
# This script is intended to run inside the go generate
# working directory must be ./llm/generate/
# TODO - add hardening to detect missing tools (cmake, etc.)
@ -89,10 +89,10 @@ case "${GOARCH}" in
;;
*)
echo "GOARCH must be set"
echo "this script is meant to be run from within 'go run build.go'"
echo "this script is meant to be run from within go generate"
exit 1
;;
esac
cleanup
echo "code generation completed. LLM runners: $(cd ${BUILD_DIR}/..; echo *)"
echo "go generate completed. LLM runners: $(cd ${BUILD_DIR}/..; echo *)"

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@ -1,6 +1,6 @@
#!/bin/bash
# This script is intended to run with the `go run build.go` script, which
# sets the working directory to the correct location: ./llm/generate/.
# This script is intended to run inside the go generate
# working directory must be llm/generate/
# First we build one or more CPU based LLM libraries
#
@ -237,4 +237,4 @@ if [ -d "${ROCM_PATH}" ]; then
fi
cleanup
echo "code generation completed. LLM runners: $(cd ${BUILD_DIR}/..; echo *)"
echo "go generate completed. LLM runners: $(cd ${BUILD_DIR}/..; echo *)"

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@ -288,4 +288,4 @@ if ($null -ne $env:HIP_PATH) {
cleanup
write-host "`ncode generation completed. LLM runners: $(get-childitem -path ${script:SRC_DIR}\llm\build\windows\${script:ARCH})"
write-host "`ngo generate completed. LLM runners: $(get-childitem -path ${script:SRC_DIR}\llm\build\windows\${script:ARCH})"

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@ -0,0 +1,3 @@
package generate
//go:generate bash ./gen_darwin.sh

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@ -0,0 +1,3 @@
package generate
//go:generate bash ./gen_linux.sh

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@ -0,0 +1,3 @@
package generate
//go:generate powershell -ExecutionPolicy Bypass -File ./gen_windows.ps1