d632e23fba
* Unified arm/x86 windows installer This adjusts the installer payloads to be architecture aware so we can cary both amd64 and arm64 binaries in the installer, and install only the applicable architecture at install time. * Include arm64 in official windows build * Harden schedule test for slow windows timers This test seems to be a bit flaky on windows, so give it more time to converge
169 lines
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5.7 KiB
Markdown
169 lines
No EOL
5.7 KiB
Markdown
# Development
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Install required tools:
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- cmake version 3.24 or higher
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- go version 1.22 or higher
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- gcc version 11.4.0 or higher
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### MacOS
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```bash
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brew install go cmake gcc
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```
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Optionally enable debugging and more verbose logging:
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```bash
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# At build time
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export CGO_CFLAGS="-g"
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# At runtime
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export OLLAMA_DEBUG=1
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```
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Get the required libraries and build the native LLM code:
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```bash
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go generate ./...
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```
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Then build ollama:
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```bash
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go build .
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```
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Now you can run `ollama`:
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```bash
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./ollama
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```
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### Linux
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#### Linux CUDA (NVIDIA)
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_Your operating system distribution may already have packages for NVIDIA CUDA. Distro packages are often preferable, but instructions are distro-specific. Please consult distro-specific docs for dependencies if available!_
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Install `cmake` and `golang` as well as [NVIDIA CUDA](https://developer.nvidia.com/cuda-downloads)
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development and runtime packages.
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Typically the build scripts will auto-detect CUDA, however, if your Linux distro
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or installation approach uses unusual paths, you can specify the location by
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specifying an environment variable `CUDA_LIB_DIR` to the location of the shared
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libraries, and `CUDACXX` to the location of the nvcc compiler. You can customize
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a set of target CUDA architectures by setting `CMAKE_CUDA_ARCHITECTURES` (e.g. "50;60;70")
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Then generate dependencies:
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```
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go generate ./...
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```
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Then build the binary:
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```
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go build .
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```
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#### Linux ROCm (AMD)
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_Your operating system distribution may already have packages for AMD ROCm and CLBlast. Distro packages are often preferable, but instructions are distro-specific. Please consult distro-specific docs for dependencies if available!_
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Install [CLBlast](https://github.com/CNugteren/CLBlast/blob/master/doc/installation.md) and [ROCm](https://rocm.docs.amd.com/en/latest/) development packages first, as well as `cmake` and `golang`.
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Typically the build scripts will auto-detect ROCm, however, if your Linux distro
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or installation approach uses unusual paths, you can specify the location by
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specifying an environment variable `ROCM_PATH` to the location of the ROCm
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install (typically `/opt/rocm`), and `CLBlast_DIR` to the location of the
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CLBlast install (typically `/usr/lib/cmake/CLBlast`). You can also customize
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the AMD GPU targets by setting AMDGPU_TARGETS (e.g. `AMDGPU_TARGETS="gfx1101;gfx1102"`)
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```
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go generate ./...
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```
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Then build the binary:
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```
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go build .
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```
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ROCm requires elevated privileges to access the GPU at runtime. On most distros you can add your user account to the `render` group, or run as root.
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#### Advanced CPU Settings
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By default, running `go generate ./...` will compile a few different variations
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of the LLM library based on common CPU families and vector math capabilities,
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including a lowest-common-denominator which should run on almost any 64 bit CPU
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somewhat slowly. At runtime, Ollama will auto-detect the optimal variation to
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load. If you would like to build a CPU-based build customized for your
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processor, you can set `OLLAMA_CUSTOM_CPU_DEFS` to the llama.cpp flags you would
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like to use. For example, to compile an optimized binary for an Intel i9-9880H,
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you might use:
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```
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OLLAMA_CUSTOM_CPU_DEFS="-DGGML_AVX=on -DGGML_AVX2=on -DGGML_F16C=on -DGGML_FMA=on" go generate ./...
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go build .
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```
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#### Containerized Linux Build
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If you have Docker available, you can build linux binaries with `./scripts/build_linux.sh` which has the CUDA and ROCm dependencies included. The resulting binary is placed in `./dist`
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### Windows
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Note: The Windows build for Ollama is still under development.
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First, install required tools:
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- MSVC toolchain - C/C++ and cmake as minimal requirements
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- Go version 1.22 or higher
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- MinGW (pick one variant) with GCC.
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- [MinGW-w64](https://www.mingw-w64.org/)
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- [MSYS2](https://www.msys2.org/)
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- The `ThreadJob` Powershell module: `Install-Module -Name ThreadJob -Scope CurrentUser`
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Then, build the `ollama` binary:
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```powershell
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$env:CGO_ENABLED="1"
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go generate ./...
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go build .
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```
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#### Windows CUDA (NVIDIA)
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In addition to the common Windows development tools described above, install CUDA after installing MSVC.
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- [NVIDIA CUDA](https://docs.nvidia.com/cuda/cuda-installation-guide-microsoft-windows/index.html)
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#### Windows ROCm (AMD Radeon)
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In addition to the common Windows development tools described above, install AMDs HIP package after installing MSVC.
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- [AMD HIP](https://www.amd.com/en/developer/resources/rocm-hub/hip-sdk.html)
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- [Strawberry Perl](https://strawberryperl.com/)
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Lastly, add `ninja.exe` included with MSVC to the system path (e.g. `C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\Ninja`).
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#### Windows arm64
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The default `Developer PowerShell for VS 2022` may default to x86 which is not what you want. To ensure you get an arm64 development environment, start a plain PowerShell terminal and run:
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```powershell
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import-module 'C:\\Program Files\\Microsoft Visual Studio\\2022\\Community\\Common7\\Tools\\Microsoft.VisualStudio.DevShell.dll'
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Enter-VsDevShell -Arch arm64 -vsinstallpath 'C:\\Program Files\\Microsoft Visual Studio\\2022\\Community' -skipautomaticlocation
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```
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You can confirm with `write-host $env:VSCMD_ARG_TGT_ARCH`
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Follow the instructions at https://www.msys2.org/wiki/arm64/ to set up an arm64 msys2 environment. Ollama requires gcc and mingw32-make to compile, which is not currently available on Windows arm64, but a gcc compatibility adapter is available via `mingw-w64-clang-aarch64-gcc-compat`. At a minimum you will need to install the following:
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```
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pacman -S mingw-w64-clang-aarch64-clang mingw-w64-clang-aarch64-gcc-compat mingw-w64-clang-aarch64-make make
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```
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You will need to ensure your PATH includes go, cmake, gcc and clang mingw32-make to build ollama from source. (typically `C:\msys64\clangarm64\bin\`) |