7027f264fb
* app: gracefully shut down `ollama serve` on windows * fix linter errors * bring back `HideWindow` * remove creation flags * restore `windows.CREATE_NEW_PROCESS_GROUP`
171 lines
3.9 KiB
Go
171 lines
3.9 KiB
Go
package lifecycle
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import (
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"context"
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"errors"
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"fmt"
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"io"
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"log/slog"
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"os"
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"os/exec"
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"path/filepath"
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"time"
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"github.com/ollama/ollama/api"
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)
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func getCLIFullPath(command string) string {
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cmdPath := ""
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appExe, err := os.Executable()
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if err == nil {
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cmdPath = filepath.Join(filepath.Dir(appExe), command)
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_, err := os.Stat(cmdPath)
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if err == nil {
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return cmdPath
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}
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}
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cmdPath, err = exec.LookPath(command)
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if err == nil {
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_, err := os.Stat(cmdPath)
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if err == nil {
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return cmdPath
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}
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}
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pwd, err := os.Getwd()
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if err == nil {
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cmdPath = filepath.Join(pwd, command)
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_, err = os.Stat(cmdPath)
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if err == nil {
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return cmdPath
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}
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}
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return command
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}
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func SpawnServer(ctx context.Context, command string) (chan int, error) {
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done := make(chan int)
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logDir := filepath.Dir(ServerLogFile)
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_, err := os.Stat(logDir)
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if errors.Is(err, os.ErrNotExist) {
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if err := os.MkdirAll(logDir, 0o755); err != nil {
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return done, fmt.Errorf("create ollama server log dir %s: %v", logDir, err)
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}
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}
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cmd := getCmd(ctx, getCLIFullPath(command))
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// send stdout and stderr to a file
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stdout, err := cmd.StdoutPipe()
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if err != nil {
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return done, fmt.Errorf("failed to spawn server stdout pipe %s", err)
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}
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stderr, err := cmd.StderrPipe()
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if err != nil {
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return done, fmt.Errorf("failed to spawn server stderr pipe %s", err)
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}
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stdin, err := cmd.StdinPipe()
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if err != nil {
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return done, fmt.Errorf("failed to spawn server stdin pipe %s", err)
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}
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// TODO - rotation
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logFile, err := os.OpenFile(ServerLogFile, os.O_APPEND|os.O_WRONLY|os.O_CREATE, 0755)
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if err != nil {
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return done, fmt.Errorf("failed to create server log %w", err)
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}
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go func() {
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defer logFile.Close()
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io.Copy(logFile, stdout) //nolint:errcheck
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}()
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go func() {
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defer logFile.Close()
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io.Copy(logFile, stderr) //nolint:errcheck
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}()
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// Re-wire context done behavior to attempt a graceful shutdown of the server
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cmd.Cancel = func() error {
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if cmd.Process != nil {
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err := terminate(cmd)
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if err != nil {
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slog.Warn("error trying to gracefully terminate server", "err", err)
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return cmd.Process.Kill()
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}
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tick := time.NewTicker(10 * time.Millisecond)
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defer tick.Stop()
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for {
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select {
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case <-tick.C:
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exited, err := isProcessExited(cmd.Process.Pid)
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if err != nil {
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return err
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}
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if exited {
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return nil
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}
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case <-time.After(5 * time.Second):
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slog.Warn("graceful server shutdown timeout, killing", "pid", cmd.Process.Pid)
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return cmd.Process.Kill()
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}
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}
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}
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return nil
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}
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// run the command and wait for it to finish
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if err := cmd.Start(); err != nil {
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return done, fmt.Errorf("failed to start server %w", err)
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}
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if cmd.Process != nil {
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slog.Info(fmt.Sprintf("started ollama server with pid %d", cmd.Process.Pid))
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}
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slog.Info(fmt.Sprintf("ollama server logs %s", ServerLogFile))
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go func() {
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// Keep the server running unless we're shuttind down the app
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crashCount := 0
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for {
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cmd.Wait() //nolint:errcheck
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stdin.Close()
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var code int
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if cmd.ProcessState != nil {
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code = cmd.ProcessState.ExitCode()
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}
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select {
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case <-ctx.Done():
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slog.Info(fmt.Sprintf("server shutdown with exit code %d", code))
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done <- code
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return
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default:
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crashCount++
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slog.Warn(fmt.Sprintf("server crash %d - exit code %d - respawning", crashCount, code))
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time.Sleep(500 * time.Millisecond)
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if err := cmd.Start(); err != nil {
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slog.Error(fmt.Sprintf("failed to restart server %s", err))
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// Keep trying, but back off if we keep failing
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time.Sleep(time.Duration(crashCount) * time.Second)
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}
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}
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}
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}()
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return done, nil
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}
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func IsServerRunning(ctx context.Context) bool {
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client, err := api.ClientFromEnvironment()
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if err != nil {
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slog.Info("unable to connect to server")
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return false
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}
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err = client.Heartbeat(ctx)
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if err != nil {
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slog.Debug(fmt.Sprintf("heartbeat from server: %s", err))
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slog.Info("unable to connect to server")
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return false
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}
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return true
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}
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