Commit graph

41 commits

Author SHA1 Message Date
Daniel Hiltgen
ab8c929e20 Add ability to skip oneapi generate
This follows the same pattern for cuda and rocm to allow
disabling the build even when we detect the dependent libraries
2024-06-07 08:32:49 -07:00
Wang,Zhe
fd5971be0b support ollama run on Intel GPUs 2024-05-24 11:18:27 +08:00
Hernan Martinez
8a65717f55 Do not build AVX runners on ARM64 2024-04-26 23:55:32 -06:00
Hernan Martinez
b438d485f1 Use architecture specific folders in the generate script 2024-04-26 23:34:12 -06:00
Daniel Hiltgen
e4859c4563 Fine grain control over windows generate steps
This will speed up CI which already tries to only build static for unit tests
2024-04-26 15:49:46 -07:00
Daniel Hiltgen
ed5fb088c4 Fix target in gen_windows.ps1 2024-04-26 15:10:42 -07:00
Daniel Hiltgen
421c878a2d Put back non-avx CPU build for windows 2024-04-26 12:44:07 -07:00
Daniel Hiltgen
8671fdeda6 Refactor windows generate for more modular usage 2024-04-26 08:35:50 -07:00
Daniel Hiltgen
8feb97dc0d Move cuda/rocm dependency gathering into generate script
This will make it simpler for CI to accumulate artifacts from prior steps
2024-04-25 22:38:44 -07:00
Daniel Hiltgen
058f6cd2cc Move nested payloads to installer and zip file on windows
Now that the llm runner is an executable and not just a dll, more users are facing
problems with security policy configurations on windows that prevent users
writing to directories and then executing binaries from the same location.
This change removes payloads from the main executable on windows and shifts them
over to be packaged in the installer and discovered based on the executables location.
This also adds a new zip file for people who want to "roll their own" installation model.
2024-04-23 16:14:47 -07:00
Jeremy
9c0db4cc83
Update gen_windows.ps1
Fixed improper env references
2024-04-21 16:13:41 -04:00
Jeremy
6f18297b3a
Update gen_windows.ps1
Forgot a " on the write-host
2024-04-18 19:47:44 -04:00
Jeremy
15016413de
Update gen_windows.ps1
Added OLLAMA_CUSTOM_CUDA_DEFS and OLLAMA_CUSTOM_ROCM_DEFS to customize GPU builds on Windows
2024-04-18 19:27:16 -04:00
Blake Mizerany
1524f323a3
Revert "build.go: introduce a friendlier way to build Ollama (#3548)" (#3564) 2024-04-09 15:57:45 -07:00
Blake Mizerany
fccf3eecaa
build.go: introduce a friendlier way to build Ollama (#3548)
This commit introduces a more friendly way to build Ollama dependencies
and the binary without abusing `go generate` and removing the
unnecessary extra steps it brings with it.

This script also provides nicer feedback to the user about what is
happening during the build process.

At the end, it prints a helpful message to the user about what to do
next (e.g. run the new local Ollama).
2024-04-09 14:18:47 -07:00
Jeffrey Morgan
63efa075a0
update generate scripts with new LLAMA_CUDA variable, set HIP_PLATFORM to avoid compiler errors (#3528) 2024-04-07 19:29:51 -04:00
Daniel Hiltgen
dfe330fa1c
Merge pull request #3488 from mofanke/fix-windows-dll-compress
fix dll compress in windows building
2024-04-04 16:12:13 -07:00
Daniel Hiltgen
36bd967722 Fail fast if mingw missing on windows 2024-04-04 09:51:26 -07:00
mofanke
4de0126719 fix dll compress in windows building 2024-04-04 21:27:33 +08:00
Daniel Hiltgen
58d95cc9bd Switch back to subprocessing for llama.cpp
This should resolve a number of memory leak and stability defects by allowing
us to isolate llama.cpp in a separate process and shutdown when idle, and
gracefully restart if it has problems.  This also serves as a first step to be
able to run multiple copies to support multiple models concurrently.
2024-04-01 16:48:18 -07:00
Jeffrey Morgan
856b8ec131
remove need for $VSINSTALLDIR since build will fail if ninja cannot be found (#3350) 2024-03-26 16:23:16 -04:00
Daniel Hiltgen
ab3456207b
Merge pull request #3028 from ollama/ci_release
CI release process
2024-03-15 16:40:54 -07:00
Daniel Hiltgen
6ad414f31e
Merge pull request #3086 from dhiltgen/import_server
Import server.cpp to retain llava support
2024-03-15 16:10:35 -07:00
Daniel Hiltgen
d4c10df2b0 Add Radeon gfx940-942 GPU support 2024-03-15 15:34:58 -07:00
Daniel Hiltgen
540f4af45f Wire up more complete CI for releases
Flesh out our github actions CI so we can build official releaes.
2024-03-15 12:37:36 -07:00
Daniel Hiltgen
85129d3a32 Adapt our build for imported server.cpp 2024-03-12 14:57:15 -07:00
Daniel Hiltgen
6c5ccb11f9 Revamp ROCm support
This refines where we extract the LLM libraries to by adding a new
OLLAMA_HOME env var, that defaults to `~/.ollama` The logic was already
idempotenent, so this should speed up startups after the first time a
new release is deployed.  It also cleans up after itself.

We now build only a single ROCm version (latest major) on both windows
and linux.  Given the large size of ROCms tensor files, we split the
dependency out.  It's bundled into the installer on windows, and a
separate download on windows.  The linux install script is now smart and
detects the presence of AMD GPUs and looks to see if rocm v6 is already
present, and if not, then downloads our dependency tar file.

For Linux discovery, we now use sysfs and check each GPU against what
ROCm supports so we can degrade to CPU gracefully instead of having
llama.cpp+rocm assert/crash on us.  For Windows, we now use go's windows
dynamic library loading logic to access the amdhip64.dll APIs to query
the GPU information.
2024-03-07 10:36:50 -08:00
Jeffrey Morgan
efe040f8c0
reset with init_vars ahead of each cpu build in gen_windows.ps1 (#2654) 2024-02-21 16:35:34 -05:00
Daniel Hiltgen
4fcbf1cde6
Merge pull request #2599 from dhiltgen/fix_avx
Explicitly disable AVX2 on GPU builds
2024-02-19 13:13:05 -08:00
Daniel Hiltgen
df6dc4fd96 Fix duplicate menus on update and exit on signals
Also fixes a few fit-and-finish items for better developer experience
2024-02-16 15:33:16 -08:00
Daniel Hiltgen
db2a9ad1fe Explicitly disable AVX2 on GPU builds
Even though we weren't setting it to on, somewhere in the cmake config
it was getting toggled on.  By explicitly setting it to off, we get `/arch:AVX`
as intended.
2024-02-15 14:50:11 -08:00
Daniel Hiltgen
29e90cc13b Implement new Go based Desktop app
This focuses on Windows first, but coudl be used for Mac
and possibly linux in the future.
2024-02-15 05:56:45 +00:00
Daniel Hiltgen
e02ecfb6c8
Merge pull request #2116 from dhiltgen/cc_50_80
Add support for CUDA 5.0 cards
2024-01-27 10:28:38 -08:00
Jeffrey Morgan
a64570dcae
Fix clearing kv cache between requests with the same prompt (#2186)
* Fix clearing kv cache between requests with the same prompt

* fix powershell script
2024-01-25 13:46:20 -08:00
Daniel Hiltgen
a447a083f2 Add compute capability 5.0, 7.5, and 8.0 2024-01-20 14:24:05 -08:00
Jeffrey Morgan
4c54f0ddeb
sign dylibs on macOS (#2101) 2024-01-19 19:24:11 -05:00
Jeffrey Morgan
dc88cc3981
use gzip for runner embedding (#2067) 2024-01-19 13:23:03 -05:00
Daniel Hiltgen
1b249748ab Add multiple CPU variants for Intel Mac
This also refines the build process for the ext_server build.
2024-01-17 15:08:54 -08:00
Daniel Hiltgen
39928a42e8 Always dynamically load the llm server library
This switches darwin to dynamic loading, and refactors the code now that no
static linking of the library is used on any platform
2024-01-11 08:42:47 -08:00
Bruce MacDonald
3367b5f3df
remove unused generate patches (#1810) 2024-01-05 11:25:45 -05:00
Daniel Hiltgen
77d96da94b Code shuffle to clean up the llm dir 2024-01-04 12:12:05 -08:00
Renamed from llm/llama.cpp/gen_windows.ps1 (Browse further)