ollama/gpu/types.go

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package gpu
import (
"fmt"
"log/slog"
"github.com/ollama/ollama/format"
)
type memInfo struct {
TotalMemory uint64 `json:"total_memory,omitempty"`
FreeMemory uint64 `json:"free_memory,omitempty"`
}
// Beginning of an `ollama info` command
type GpuInfo struct {
memInfo
Library string `json:"library,omitempty"`
// Optional variant to select (e.g. versions, cpu feature flags)
Variant string `json:"variant,omitempty"`
// MinimumMemory represents the minimum memory required to use the GPU
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MinimumMemory uint64 `json:"-"`
// Any extra PATH/LD_LIBRARY_PATH dependencies required for the Library to operate properly
DependencyPath string `json:"lib_path,omitempty"`
// GPU information
ID string `json:"gpu_id"` // string to use for selection of this specific GPU
Name string `json:"name"` // user friendly name if available
Compute string `json:"compute"` // Compute Capability or gfx
// Driver Information - TODO no need to put this on each GPU
DriverMajor int `json:"driver_major,omitempty"`
DriverMinor int `json:"driver_minor,omitempty"`
// TODO other performance capability info to help in scheduling decisions
}
type GpuInfoList []GpuInfo
// Split up the set of gpu info's by Library and variant
func (l GpuInfoList) ByLibrary() []GpuInfoList {
resp := []GpuInfoList{}
libs := []string{}
for _, info := range l {
found := false
requested := info.Library
if info.Variant != "" {
requested += "_" + info.Variant
}
for i, lib := range libs {
if lib == requested {
resp[i] = append(resp[i], info)
found = true
break
}
}
if !found {
libs = append(libs, info.Library)
resp = append(resp, []GpuInfo{info})
}
}
return resp
}
// Report the GPU information into the log an Info level
func (l GpuInfoList) LogDetails() {
for _, g := range l {
slog.Info("inference compute",
"id", g.ID,
"library", g.Library,
"compute", g.Compute,
"driver", fmt.Sprintf("%d.%d", g.DriverMajor, g.DriverMinor),
"name", g.Name,
"total", format.HumanBytes2(g.TotalMemory),
"available", format.HumanBytes2(g.FreeMemory),
)
}
}
// Sort by Free Space
type ByFreeMemory []GpuInfo
func (a ByFreeMemory) Len() int { return len(a) }
func (a ByFreeMemory) Swap(i, j int) { a[i], a[j] = a[j], a[i] }
func (a ByFreeMemory) Less(i, j int) bool { return a[i].FreeMemory < a[j].FreeMemory }