update memory calcualtions
count each layer independently when deciding gpu offloading
This commit is contained in:
parent
d338d70492
commit
91b3e4d282
7 changed files with 125 additions and 89 deletions
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@ -6,11 +6,15 @@ import (
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)
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const (
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Byte = 1
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Byte = 1
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KiloByte = Byte * 1000
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MegaByte = KiloByte * 1000
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GigaByte = MegaByte * 1000
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TeraByte = GigaByte * 1000
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KibiByte = Byte * 1024
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MebiByte = KibiByte * 1024
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)
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func HumanBytes(b int64) string {
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@ -45,3 +49,14 @@ func HumanBytes(b int64) string {
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return fmt.Sprintf("%d %s", int(value), unit)
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}
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}
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func HumanBytes2(b int64) string {
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switch {
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case b >= MebiByte:
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return fmt.Sprintf("%.1f MiB", float64(b)/MebiByte)
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case b >= KibiByte:
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return fmt.Sprintf("%.1f KiB", float64(b)/KibiByte)
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default:
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return fmt.Sprintf("%d B", b)
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}
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}
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25
gpu/gpu.go
25
gpu/gpu.go
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@ -20,6 +20,8 @@ import (
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"strings"
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"sync"
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"unsafe"
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"github.com/ollama/ollama/format"
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)
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type handles struct {
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@ -27,6 +29,11 @@ type handles struct {
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cudart *C.cudart_handle_t
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}
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const (
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cudaMinimumMemory = 377 * format.MebiByte
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rocmMinimumMemory = 377 * format.MebiByte
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)
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var gpuMutex sync.Mutex
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var gpuHandles *handles = nil
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@ -168,6 +175,7 @@ func GetGPUInfo() GpuInfo {
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} else if cc.major > CudaComputeMin[0] || (cc.major == CudaComputeMin[0] && cc.minor >= CudaComputeMin[1]) {
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slog.Info(fmt.Sprintf("[nvidia-ml] NVML CUDA Compute Capability detected: %d.%d", cc.major, cc.minor))
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resp.Library = "cuda"
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resp.MinimumMemory = cudaMinimumMemory
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} else {
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slog.Info(fmt.Sprintf("[nvidia-ml] CUDA GPU is too old. Falling back to CPU mode. Compute Capability detected: %d.%d", cc.major, cc.minor))
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}
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@ -187,6 +195,7 @@ func GetGPUInfo() GpuInfo {
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} else if cc.major > CudaComputeMin[0] || (cc.major == CudaComputeMin[0] && cc.minor >= CudaComputeMin[1]) {
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slog.Info(fmt.Sprintf("[cudart] CUDART CUDA Compute Capability detected: %d.%d", cc.major, cc.minor))
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resp.Library = "cuda"
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resp.MinimumMemory = cudaMinimumMemory
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} else {
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slog.Info(fmt.Sprintf("[cudart] CUDA GPU is too old. Falling back to CPU mode. Compute Capability detected: %d.%d", cc.major, cc.minor))
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}
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@ -194,6 +203,7 @@ func GetGPUInfo() GpuInfo {
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} else {
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AMDGetGPUInfo(&resp)
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if resp.Library != "" {
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resp.MinimumMemory = rocmMinimumMemory
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return resp
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}
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}
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@ -239,20 +249,7 @@ func CheckVRAM() (int64, error) {
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}
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gpuInfo := GetGPUInfo()
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if gpuInfo.FreeMemory > 0 && (gpuInfo.Library == "cuda" || gpuInfo.Library == "rocm") {
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// leave 10% or 1024MiB of VRAM free per GPU to handle unaccounted for overhead
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overhead := gpuInfo.FreeMemory / 10
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gpus := uint64(gpuInfo.DeviceCount)
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if overhead < gpus*1024*1024*1024 {
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overhead = gpus * 1024 * 1024 * 1024
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}
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// Assigning full reported free memory for Tegras due to OS controlled caching.
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if CudaTegra != "" {
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// Setting overhead for non-Tegra devices
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overhead = 0
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}
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avail := int64(gpuInfo.FreeMemory - overhead)
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slog.Debug(fmt.Sprintf("%s detected %d devices with %dM available memory", gpuInfo.Library, gpuInfo.DeviceCount, avail/1024/1024))
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return avail, nil
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return int64(gpuInfo.FreeMemory), nil
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}
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return 0, fmt.Errorf("no GPU detected") // TODO - better handling of CPU based memory determiniation
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@ -14,6 +14,9 @@ type GpuInfo struct {
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// Optional variant to select (e.g. versions, cpu feature flags)
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Variant string `json:"variant,omitempty"`
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// MinimumMemory represents the minimum memory required to use the GPU
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MinimumMemory int64 `json:"-"`
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// TODO add other useful attributes about the card here for discovery information
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}
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@ -39,7 +39,7 @@ import (
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type dynExtServer struct {
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s C.struct_dynamic_llama_server
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options api.Options
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options *api.Options
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}
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// Note: current implementation does not support concurrent instantiations
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@ -64,7 +64,7 @@ func extServerResponseToErr(resp C.ext_server_resp_t) error {
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return fmt.Errorf(C.GoString(resp.msg))
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}
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func newDynExtServer(library, model string, adapters, projectors []string, opts api.Options) (LLM, error) {
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func newDynExtServer(library, model string, adapters, projectors []string, opts *api.Options) (LLM, error) {
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if !mutex.TryLock() {
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slog.Info("concurrent llm servers not yet supported, waiting for prior server to complete")
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mutex.Lock()
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11
llm/ggml.go
11
llm/ggml.go
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@ -5,6 +5,7 @@ import (
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"errors"
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"fmt"
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"io"
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"strings"
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)
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type GGML struct {
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@ -12,6 +13,16 @@ type GGML struct {
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model
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}
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func (ggml *GGML) LayerSize(prefix string) (n int64) {
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for _, t := range ggml.Tensors() {
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if strings.HasPrefix(t.Name, prefix) {
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n += int64(t.size())
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}
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}
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return
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}
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const (
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fileTypeF32 uint32 = iota
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fileTypeF16
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144
llm/llm.go
144
llm/llm.go
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@ -5,10 +5,11 @@ import (
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"fmt"
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"log/slog"
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"os"
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"runtime"
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"slices"
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"strings"
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"github.com/ollama/ollama/api"
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"github.com/ollama/ollama/format"
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"github.com/ollama/ollama/gpu"
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)
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@ -24,7 +25,7 @@ var cpuOnlyFamilies = []string{
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"mamba",
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}
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func New(model string, adapters, projectors []string, opts api.Options) (LLM, error) {
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func New(model string, adapters, projectors []string, opts *api.Options) (LLM, error) {
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if _, err := os.Stat(model); err != nil {
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return nil, err
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}
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@ -35,7 +36,7 @@ func New(model string, adapters, projectors []string, opts api.Options) (LLM, er
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}
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defer f.Close()
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ggml, size, err := DecodeGGML(f)
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ggml, _, err := DecodeGGML(f)
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if err != nil {
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return nil, err
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}
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@ -49,92 +50,101 @@ func New(model string, adapters, projectors []string, opts api.Options) (LLM, er
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opts.NumCtx = 4
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}
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vram, _ := gpu.CheckVRAM()
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availableMemory, _ := gpu.CheckVRAM()
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info := gpu.GetGPUInfo()
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// fp16 k,v matrices require = n_ctx * n_layer * n_embd / n_head * n_head_kv * 2 bytes each * 2 key and value
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kv := 2 * 2 * int64(opts.NumCtx) * int64(ggml.KV().BlockCount()) * int64(ggml.KV().EmbeddingLength()) * int64(ggml.KV().HeadCountKV()) / int64(ggml.KV().HeadCount())
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usedMemory := info.MinimumMemory
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for _, projector := range projectors {
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usedMemory += projectorMemoryRequirements(projector)
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// multimodal models require at least 2048 context
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opts.NumCtx = max(opts.NumCtx, 2048)
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}
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// fp16 k,v = (1 (k) + 1 (v)) * sizeof(float16) * n_ctx * n_layer * n_embd / n_head * n_head_kv
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kv := 2 * 2 * int64(opts.NumCtx) * int64(ggml.KV().BlockCount()) * int64(ggml.KV().EmbeddingLength()) / int64(ggml.KV().HeadCount()) * int64(ggml.KV().HeadCountKV())
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// this amount is the overhead + tensors in memory
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// TODO: get this from the llama.cpp's graph calculations instead of
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// estimating it's 1/6 * kv_cache_size * num_gqa
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graph := int64(ggml.KV().GQA()) * kv / 6
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usedMemory += graph
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if slices.Contains(cpuOnlyFamilies, ggml.KV().Architecture()) {
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opts.NumGPU = 0
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if usedMemory > availableMemory || slices.Contains(cpuOnlyFamilies, ggml.KV().Architecture()) {
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info.Library = "cpu"
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}
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info := gpu.GetGPUInfo()
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switch runtime.GOOS {
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case "darwin":
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if opts.NumGPU == 0 {
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break
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}
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requiredMemory := usedMemory
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if size+kv+graph > vram {
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slog.Info("not enough vram available, setting num_gpu=0")
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opts.NumGPU = 0
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break
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}
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var layers int
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for i := 0; i < int(ggml.KV().BlockCount()); i++ {
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layerMemory := ggml.LayerSize(fmt.Sprintf("blk.%d.", i)) + kv/int64(ggml.KV().BlockCount())
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requiredMemory += layerMemory
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// TODO: implement layer splitting on macOS
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opts.NumGPU = 999
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default:
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if info.Library == "cpu" {
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slog.Info("GPU not available, falling back to CPU")
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opts.NumGPU = 0
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break
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if availableMemory > usedMemory+layerMemory && (opts.NumGPU < 0 || layers < opts.NumGPU) {
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usedMemory += layerMemory
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layers++
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}
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// don't use GPU at all if no layers are loaded
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if opts.NumGPU == 0 {
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info.Library = "cpu"
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info.Variant = gpu.GetCPUVariant()
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break
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}
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// user-defined GPU count
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if opts.NumGPU != -1 {
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break
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}
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// the "main" GPU needs the most memory and determines the limit
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// of how many layers can be loaded. It needs to fit:
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// 1. the full compute graph allocation for all devices (graph)
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// 2. the proportional kv cache for all devices (kv * % layers)
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// 3. the proportional model (size * % layers / # devices)
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// This estimates the number of layers
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maxlayers := int64(ggml.KV().BlockCount()) + 1
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devices := int64(info.DeviceCount)
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avg := vram / devices
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layers := maxlayers * (avg - graph) / (kv + size/devices)
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if layers > maxlayers {
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layers = maxlayers
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}
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// 1 + 2 must fit on the main gpu
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min := graph + kv*layers/maxlayers
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if layers <= 0 || min > avg {
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slog.Info("not enough vram available, falling back to CPU only")
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info.Library = "cpu"
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info.Variant = gpu.GetCPUVariant()
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opts.NumGPU = 0
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break
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}
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opts.NumGPU = int(layers)
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}
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opts.RopeFrequencyBase = 0.0
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opts.RopeFrequencyScale = 0.0
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memOutputLayer := ggml.LayerSize("output.")
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requiredMemory += memOutputLayer
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// only offload output layer if all repeating layers are offloaded
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if layers >= int(ggml.KV().BlockCount()) && availableMemory > usedMemory+memOutputLayer {
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usedMemory += memOutputLayer
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layers++
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}
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slog.Info(
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"offload to gpu",
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"layers", layers,
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"required", format.HumanBytes2(requiredMemory),
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"used", format.HumanBytes2(usedMemory),
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"available", format.HumanBytes2(availableMemory),
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"kv", format.HumanBytes2(kv),
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"graph", format.HumanBytes2(graph),
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)
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if opts.NumGPU < 0 && info.Library != "cpu" {
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opts.NumGPU = layers
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}
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return newLlmServer(info, model, adapters, projectors, opts)
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}
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func projectorMemoryRequirements(filename string) int64 {
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file, err := os.Open(filename)
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if err != nil {
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return 0
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}
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defer file.Close()
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ggml, _, err := DecodeGGML(file)
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if err != nil {
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return 0
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}
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prefixes := make(map[string]struct{})
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for _, layer := range ggml.Tensors() {
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parts := strings.Split(layer.Name, ".")
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prefixes[strings.Join(parts[:2], ".")] = struct{}{}
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}
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var ask int64
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for prefix := range prefixes {
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ask += ggml.LayerSize(prefix)
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}
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return ask
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}
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// Give any native cgo implementations an opportunity to initialize
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func Init() error {
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return nativeInit()
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}
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func newLlmServer(gpuInfo gpu.GpuInfo, model string, adapters, projectors []string, opts api.Options) (LLM, error) {
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func newLlmServer(gpuInfo gpu.GpuInfo, model string, adapters, projectors []string, opts *api.Options) (LLM, error) {
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dynLibs := getDynLibs(gpuInfo)
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// Check to see if the user has requested a specific library instead of auto-detecting
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@ -68,7 +68,7 @@ var loaded struct {
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var defaultSessionDuration = 5 * time.Minute
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// load a model into memory if it is not already loaded, it is up to the caller to lock loaded.mu before calling this function
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func load(c *gin.Context, model *Model, opts api.Options, sessionDuration time.Duration) error {
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func load(c *gin.Context, model *Model, opts *api.Options, sessionDuration time.Duration) error {
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needLoad := loaded.runner == nil || // is there a model loaded?
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loaded.ModelPath != model.ModelPath || // has the base model changed?
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!reflect.DeepEqual(loaded.AdapterPaths, model.AdapterPaths) || // have the adapters changed?
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@ -97,7 +97,7 @@ func load(c *gin.Context, model *Model, opts api.Options, sessionDuration time.D
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loaded.Model = model
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loaded.runner = llmRunner
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loaded.Options = &opts
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loaded.Options = opts
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}
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loaded.expireAt = time.Now().Add(sessionDuration)
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@ -214,7 +214,7 @@ func GenerateHandler(c *gin.Context) {
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sessionDuration = req.KeepAlive.Duration
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}
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if err := load(c, model, opts, sessionDuration); err != nil {
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if err := load(c, model, &opts, sessionDuration); err != nil {
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c.JSON(http.StatusInternalServerError, gin.H{"error": err.Error()})
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return
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}
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@ -460,7 +460,7 @@ func EmbeddingsHandler(c *gin.Context) {
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sessionDuration = req.KeepAlive.Duration
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}
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if err := load(c, model, opts, sessionDuration); err != nil {
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if err := load(c, model, &opts, sessionDuration); err != nil {
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c.JSON(http.StatusInternalServerError, gin.H{"error": err.Error()})
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return
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}
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@ -1267,7 +1267,7 @@ func ChatHandler(c *gin.Context) {
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sessionDuration = req.KeepAlive.Duration
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}
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if err := load(c, model, opts, sessionDuration); err != nil {
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if err := load(c, model, &opts, sessionDuration); err != nil {
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c.JSON(http.StatusInternalServerError, gin.H{"error": err.Error()})
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return
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}
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