With the extractor PR, fixes title & description shown in the wrong language.
Fixed views / spectators counts possibly in the wrong language
Fixed live spectators not showing full count on detail page
Fixed LIVE shown on players, it shows translated instead
Fixed Videos string in search / three dots not available in Weblate
(because it was videos, but there already was a plural string named videos, in Weblate)
Subscriber count is always giving the short count.
We can't get exact number since this YouTube update: https://support.google.com/youtube/thread/6543166
But only short count (B, M, k), so showing full number, eg for 1.9M: 1,900,000, is wrong because the number could be 1,923,490 or 1,897,789…
Added a « sytem default » option to content language and country language selector.
It's the one selected by default (not en-GB anymore then), and correspond to the
language of the system / country of the system
By system I mean phone, tablet, TV…
Fixed russian showing - before time ago (eg 19hrs ago)
This is a workaround fix, I opened an issue on prettytime library repo.
Fixed russian plurals:
other was used instead of many for videos and subscribers
Fixed seek_duration english only
- mini player's title, image and author information will be updated in many situations but the main idea is that the info will be the same as currently playing stream. If nothing played then you'll see the info about currently opened stream in fragment. When MainPlayer service stops the info updates too
- made ExpandableSurfaceView to replace AspectRatioFrameLayout. The reason for that is to make possible to use aspect ratio mode ZOOM. It's impossible to show a stream inside AspectRatioFrameLayout with ZOOM mode and to fit the video view to a screen space at the same time. Now the new view able to do that and to show vertical videos in a slightly wide space for them
- refactored some methods to make the code more understandable
- made fixes for player view for landscape-to-landscape orientation change
- added Java docs
- adapted swipe tracking inside bottom sheet
- fixed PlayQueue crashes on clearing
- paddings for popup player now as small as possible
renamed NewPipe's language into App language, and same for all the
concerning thing (keys, comments…)
we now call assureCorrectAppLanguage(CONTEXT) in activities needing it
instead of changeAppLanguage(getAppLocale(CONTEXT), RESOURCES)
changeAppLanguage becomes private.
- added autoplay options inside settings: always, only on wifi, never
- now statusbar will be shown in fullscreen mode
- playlists, channels can be autoplayed too (if enabled)
- changed title of background activity to Play queue
- fixed a crash
- main, background, popup players now connected via one service, one view, one fragment, one activity and one gesture listener
- playback position is synchronized between players. Easy to switch from one to another
- expandable player at the bottom of the screen with cool animation and additional features like long click to open channel of a video, play/pause/close buttons and swipe down to dismiss
- in-player integrated buttons for opening in browser, playing with Kodi, sharing a video
- better background playback that can be activated in settings. Allows to automatically switch to audio-only mode when going to background and then switching to video-mode when returning to the app.
* migrate few annotations to androidx
* mission recovery: better error handling (except StreamExtractor.getErrorMessage() method always returns an error)
* post-processing: more detailed progress
[file specific changes]
DownloadMission.java
* remove redundant/boilerplate code (again)
* make few variables volatile
* better file "length" approximation
* use "done" variable to count the amount of bytes downloaded (simplify percent calc in UI code)
Postprocessing.java
* if case of error use "ERROR_POSTPROCESSING" instead of "ERROR_UNKNOWN_EXCEPTION"
* simplify source stream init
DownloadManager.java
* move all "service message sending" code to DownloadMission
* remove not implemented method "notifyUserPendingDownloads()" also his unused strings
DownloadManagerService.java
* use START_STICKY instead of START_NOT_STICKY
* simplify addMissionEventListener()/removeMissionEventListener() methods (always are called from the main thread)
Deleter.java
* better method definition
MissionAdapter.java
* better method definition
* code cleanup
* the UI is now refreshed every 750ms
* simplify download progress calculation
* indicates if the download is actually recovering
* smooth download speed measure
* show estimated remain time
MainFragment.java:
* check if viewPager is null (issued by "Apply changes" feature of Android Studio)
* OggFromWebMWriter: rewrite (again), reduce iterations over the input. Works as-is (video streams are not supported)
* WebMReader: use int for SimpleBlock.dataSize instead of long
* Download Recovery: allow recovering uninitialized downloads
* check range-requests using HEAD method instead of GET
* DownloadRunnableFallback: add workaround for 32kB/s issue, unknown issue origin, wont fix
* reporting downloads errors now include the source url with the selected quality and format
Before, the direct value was given to the user, now it uses the parsed
date so we can match the device's language.
To get the relative time from the parsed dates, we use the PrettyTime
library.
Also introduces a debug option to check the service's original value.
* use Java I/O (classic way) on older android versions
* use Storage Access Framework on newer android versions (Android Lollipop or later)
* both changes have the external SD Card write permission
* add option to ask the save path on each download
* warn the user if the save paths are not defined, this only happens on the first NewPipe run (Android Lollipop or later)
* implement socket timeout error
* use 128k buffer size for copy
* use NewPipe HTTP user agent in the downloads
* automatically recover downloads with network errors that are queued
* replace "In queue" to "Pending" in the downloads header to avoid confusions (all languages)
* use 29bits Clusters size to support huge video resolutions (fixes#2291) (WebmWriter.java)
* add missing changes to WebmMuxer.java (i forget select the audio track)
* full support for Directory API (Android Lollipop or later)
* best effort to handle any kind errors (missing file, revoked permissions, etc) and recover the download
* implemented directory choosing
* fix download database version upgrading
* misc. cleanup
* do not release permission on the old save path (if the user change the download directory) under SAF api
* re-work finished mission database
* re-work DownloadMission and bump it Serializable version
* keep the classic Java IO API
* SAF Tree API support on Android Lollipop or higher
* add wrapper for SAF stream opening
* implement Closeable in SharpStream to replace the dispose() method
* do required changes for this API:
** remove any file creation logic from DownloadInitializer
** make PostProcessing Serializable and reduce the number of iterations
** update all strings.xml files
** storage helpers: StoredDirectoryHelper & StoredFileHelper
** best effort to handle any kind of SAF errors/exceptions
Main changes:
* correctly check the available space (CircularFile.java)
* misc cleanup (CircularFile.java)
* use the "Error Reporter" for non-http errors
* rewrite network state checking and add better support for API 21 (Lollipop) or higher
* implement "metered networks"
* add buttons in "Downloads" activity to start/pause all pending downloads, ignoring the queue flag or if the network is "metered"
* add workaround for VPN connections and/or network switching. Example: switching WiFi to 3G
* rewrite DataReader ¡Webm muxer is now 57% more faster!
* rewrite CircularFile, use file buffers instead of memory buffers. Less troubles in low-end devices
* fix missing offset for KaxCluster (WebMWriter.java), manifested as no thumbnails on file explorers
Download queue:
* remember queue status, unless the user pause the download (un-queue)
* semi-automatic downloads, between networks. Effective if the user create a new download or the downloads activity is starts
* allow enqueue failed downloads
* new option, queue limit, enabled by default. Used to allow one or multiple downloads at same time
Miscellaneous:
* fix crash while selecting details/error menu (mistake on MissionFragment.java)
* misc serialize changes (DownloadMission.java)
* minor UI tweaks
* allow overwrite paused downloads
* fix wrong icons for grid/list button in downloads
* add share option
* implement #2006
* correct misspelled word in strings.xml (es) (cmn)
* fix MissionAdapter crash during device shutdown
New Mp4Muxer + required changes:
* new mp4 muxer (from dash only) with this, muxing on Android 7 is possible now!!!
* re-work in SharpStream
* drop mp4 dash muxer
* misc changes: add warning in SecondaryStreamHelper.java,
* strip m4a DASH files to normal m4a format (youtube only)
Fix storage issues:
* warn to the user if is choosing a "read only" download directory (for external SD Cards), useless is rooted :)
* "write proof" allow post-processing resuming only if the device ran out of space
* implement "insufficient storage" error for downloads
start_here_on_background has the same meaning
start_here_on_main is now unused, but I left it there so that if it ever becomes useful again, it is ready to be used.
* fix content length reading
* use float overflow. Expensive, double is used instead
* fix invalid cast after click the mission body
* use a list for maximum attemps (downloads)
* minor clean up (DownloadManager.java)
* dont pass SharedPreferences instace to DownloadManager
* use a switch instead of checkbox for cross_network_downloads
* notify media scanner after deleting a finished download
* use bold style in status (mission_item_linear.xml)
* fix download attemps not begin updated
* dont stop the queue if a download fails
* implement partial wake-lock & wifi-lock
* show notifications for failed downloads
* ¿proper bitmap dispose? (DownloadManagerService.java)
* improve buffer filling (CircularFile.java)
* [Mp4Dash] increment reserved space from 2MiB to 15MiB. This is expensive but useful for devices with low ram
* [WebM] use 2MiB of reserved space
* fix debug warning if one thread is used
* fix wrong download speed when the activity is suspended
* Fix "Queue" menu item that appears in post-processing errors
* fix mission length dont being updated (missing commit)
Post-processing infrastructure
* remove interfaces with one implementation
* fix download resources with unknow length
* marquee style for ProgressDrawable
* "view details" option in mission context menu
* notification for finished downloads
* postprocessing infrastructure: sub-missions, circular file, layers for layers of abstractions for Java IO streams
* Mp4 muxing (only DASH brand)
* WebM muxing
* Captions downloading
* alert dialog for overwrite existing downloads finished or not.
Misc changes
* delete SQLiteDownloadDataSource.java
* delete DownloadMissionSQLiteHelper.java
* implement Localization from #114
Misc fixes (this branch)
* restore old mission listeners variables. Prevents registered listeners get de-referenced on low-end devices
* DownloadManagerService.checkForRunningMission() now return false if the mission has a error.
* use Intent.FLAG_ACTIVITY_NEW_TASK when launching an activity from gigaget threads (apparently it is required in old versions of android)
More changes
* proper error handling "infrastructure"
* queue instead of multiple downloads
* move serialized pending downloads (.giga files) to app data
* stop downloads when swicthing to mobile network (never works, see 2nd point)
* save the thread count for next downloads
* a lot of incoherences fixed
* delete DownloadManagerTest.java (too many changes to keep this file updated)
-Added step size selector to playback speed control.
-Added skip silence flag to player intents.
-Moved default preset in playback speed control to neutral dialog button, renamed as reset.
-Removed nightcore preset from playback speed control.
* Added a dropdown to video & audio settings
* Changes to ListHelper:
** Limits resolution when code requests the default video resolution
** Limits audio bitrate when code requests the default audio bitrate
** Removed some dead code and did some cleanup
** Make methods private/protected to help understand what was in use
** The code now chooses one format over an other using a simple raking system defined in array constants. I realized I needed to do this in order to choose the most efficient video stream. I did my best to evaluate the video and audio formats based on quality and efficiency. It's not an exact science.
** Made changes to the tests to support my changes