When contents of NewPipe navigation drawer change, NavigationMenuView
(which is actually a RecyclerView) removes and re-adds all its adapter
children, which leads to temporary loss of focus on currently focused drawer
child. This situation was not anticipated by developers of original
support library DrawerLayout: while NavigationMenuView itself is able
to keep focus from escaping via onRequestFocusInDescendants(),
the implementation of that method in DrawerLayout does not pass focus
to previously focused View. In fact it does not pass focus correctly at all
because the AOSP implementation of that method does not call addFocusables()
and simply focuses the first available VISIBLE View, without regard
to state of drawers.
Keyboard focus clusters prevent that from working, so
we simply remove all focus clusters.
While they are generally a good idea, focus clusters were created
with Chrome OS and it's keyboard-driven interface in mind - there is no
documented way to move focus between clusters using only IR remote.
As such, there are no negative consequences to disabling them on Android TV.
YouTube, for example, has a dedicated feed which was built to be used
like this. It comes with some caveats though, like lacking enough
information about the items and returning a limited amount of them.
Nonetheless, a nice option for users that like speedy updates but don't
mind this issue.
Now only the subscriptions from the selected group by the user will be
loaded.
Also add an option to decide how much time have to pass since the last
refresh before the subscription is deemed as not up to date. This helps
when a subscription appear in multiple groups, since updating in one
will not require to be fetched again in the others.
- Introduce Groupie for easier lists implementations
- Use some of the new components of the Android Architecture libraries
- Add a bunch of icons for groups, using vectors, which still is
compatible with older APIs through the compatibility layer
This really shouldn't be enabled, as this database is not just a temp
one. Making the mistake of shipping the app without a proper migration
would cause a big problem.
Really hard to happen but an error is far better than data loss.
* read "SeekPreRoll" from the source track (if available)
* use the longest track duration as segment duration, instead of the video track duration
* do not hardcode the "Cue" reserved space behavior
* do not hardcode the "EBML Void" element, unreported issue. The size was not properly calculated
* rewrite the key-frame picking
* remove writeInt(), writeFloat() and writeShort() methods, use inline code
* set "SeekPreRoll" and "CodecDelays" values on output tracks (if available)
* rewrite the "Cluster" maker
* rewrite the code of how "Cluster" sizes are written
Fix encode() method (the reason of this commit/pull-request):
* Use the unsigned shift operator instead of dividing the value, due precession lost
Tabs were not being destroyed/restored correctly due to a call to a
method that populated the view pager before it even had a chance of
restoring itself.
The solution was to null out the adapter before calling that method so
the view pager will postpone the populating process.
- vertical videos now work ok in portrait and fullscreen mode at the same time
- auto pause on back press is disabled for large tablets
- large dragable area for swipe to bottom in fullscreen mode in place of top controls
- appbar will be scrolled to top when entering in fullscreen mode
With the extractor PR, fixes title & description shown in the wrong language.
Fixed views / spectators counts possibly in the wrong language
Fixed live spectators not showing full count on detail page
Fixed LIVE shown on players, it shows translated instead
Fixed Videos string in search / three dots not available in Weblate
(because it was videos, but there already was a plural string named videos, in Weblate)
Subscriber count is always giving the short count.
We can't get exact number since this YouTube update: https://support.google.com/youtube/thread/6543166
But only short count (B, M, k), so showing full number, eg for 1.9M: 1,900,000, is wrong because the number could be 1,923,490 or 1,897,789…
Added a « sytem default » option to content language and country language selector.
It's the one selected by default (not en-GB anymore then), and correspond to the
language of the system / country of the system
By system I mean phone, tablet, TV…
Fixed russian showing - before time ago (eg 19hrs ago)
This is a workaround fix, I opened an issue on prettytime library repo.
Fixed russian plurals:
other was used instead of many for videos and subscribers
Fixed seek_duration english only
- made scrolling in appBarLayout awesome
- PlayQueue layout was intercepting touches while it was in GONE visibility state. Now it's not gonna happen
- removed margin between two lines of player's controls
- when a user leaves the app with two back presses the app will not stop MainPlayer service if popup or background players play
description:
- PeerTube: it's now full description (it cut at 250 characters before), and it displays ok (newlines are ok, but markdown isn't)
- MediaCCC: descriptions are now displayed well (newlines added)
- YouTube: timestamps in descriptions are clickable and work
more PeerTube fixes:
thumbnail is now high quality
age limit is now handled
upload date in «recently added» feed is good now (it was one hour delayed)
all fixes come from https://github.com/TeamNewPipe/NewPipeExtractor/pull/239, so it need to be merged before this PR
- mini player's title, image and author information will be updated in many situations but the main idea is that the info will be the same as currently playing stream. If nothing played then you'll see the info about currently opened stream in fragment. When MainPlayer service stops the info updates too
- made ExpandableSurfaceView to replace AspectRatioFrameLayout. The reason for that is to make possible to use aspect ratio mode ZOOM. It's impossible to show a stream inside AspectRatioFrameLayout with ZOOM mode and to fit the video view to a screen space at the same time. Now the new view able to do that and to show vertical videos in a slightly wide space for them
- refactored some methods to make the code more understandable
- made fixes for player view for landscape-to-landscape orientation change
- added Java docs
- adapted swipe tracking inside bottom sheet
- fixed PlayQueue crashes on clearing
- paddings for popup player now as small as possible
Changed android.R.string.ok, which is "OK", into R.string.finish, which is also OK, but from our strings
Then for a small amount of languages that don't have Android translation, it will show the good string.
renamed NewPipe's language into App language, and same for all the
concerning thing (keys, comments…)
we now call assureCorrectAppLanguage(CONTEXT) in activities needing it
instead of changeAppLanguage(getAppLocale(CONTEXT), RESOURCES)
changeAppLanguage becomes private.
After long clicking on a local playlist, show a dialog with 2 options for "rename" and "delete"
Rename shows another dialog to let the user rename the playlist.
Delete lets the user delete a playlist like before.
This is a hardly reproduceable bug that I hopefully fixed. After a long time of watching videos, you could have your system language shown in playback parameters dialog.
Calling changeAppLanguage(getAppLocale(…),…) onCreate will most certainly fix this bug
- status bar got a fix for situation when a phone vendor did not provide status bar height for landscape orientation
- popup will not be init'd twice
- also fixed some non-reproduceable bugs
- added autoplay options inside settings: always, only on wifi, never
- now statusbar will be shown in fullscreen mode
- playlists, channels can be autoplayed too (if enabled)
- changed title of background activity to Play queue
- fixed a crash
* [DownloadDialog.java] use *.opus extension instead of *.webm (bad change from 844f80a5f1)
* [StreamItemAdapter.java] show "opus" in format label instead of "WebM Opus"
- wrote more methods to PlayQueue. Now it supports internal history of played items with ability to play previous() item. Also it has equals() to check whether queues has the same content or not
- backstack in fragment is more powerful now with help of PlayQueue's history and able to work great with playlists' PlayQueue and SinglePlayQueue at the same time
- simplified logic inside fragment. Easy to understand. New PlayQueue will be added in backstack from only one place; less number of setInitialData() calls
- BasePlayer now able to check PlayQueue and compare it with currently playing. And if it is the same queue it tries to not init() it twice. It gives possibility to have a great backstack in fragment since the same queue will not be played from two different instances and will not be added to backstack twice with duplicated history inside
- better support of Player.STATE_IDLE
- worked with layouts of player and made them better and more universal
- service will be stopped when activity finishes by a user decision
- fixed a problem related to ChannelPlayQueue and PlaylistPlayQueue in initial start of fragment
- fixed crash in popup
- audio-only streams plays the same way as video streams
- fullscreen mode for tablet with controls on the right place
- hidden controls while swiping mini player down
- mini player works better
- hide/show controls with respect of SystemUI. In fullscreen mode controls will stay away from NavigationBar
- notification from running service will be hidden if a user disabled background playback
- fixed incorrect handling of a system method in API 19
- better MultiWindow support
- popup player click event changed to show/hide buttons
- queue panel WORKS. Finally
- removed theme overriding in fragment
- added scroll to top after stream selection
- adjusted padding/margin of buttons in player
- player will itself in fullscreen after user hides it in fullscreen mode and then expands it again while video still playing
- popup after orientation change had incorrect allowed bounds for swiping
- popup could cause a crash after many quick switches to main player and back
- better method of setting fullscreen/non-fullscreen layout using thumbnail view. Also fixed thumbnail height in fullscreen layout
- global settings observer didn't work when a user closed a service manually via notification because it checked for service existing
- app will now exits from fullscreen mode when the user switches players
- playQueuePanel has visibility "gone" by default (not "invisible") because "invisible" can cause problems
- main, background, popup players now connected via one service, one view, one fragment, one activity and one gesture listener
- playback position is synchronized between players. Easy to switch from one to another
- expandable player at the bottom of the screen with cool animation and additional features like long click to open channel of a video, play/pause/close buttons and swipe down to dismiss
- in-player integrated buttons for opening in browser, playing with Kodi, sharing a video
- better background playback that can be activated in settings. Allows to automatically switch to audio-only mode when going to background and then switching to video-mode when returning to the app.
This enables modern TLS versions in the collection browser, the Downloader and the Player.
This is neccessary because media.ccc.de rejects all older TLS connection attempts, see issue #2777.
Video descriptions can be very long. Some of them are
basically walls of text with couple of lines at top or bottom.
They are also not scrolled within TextView itself, - instead
NewPipe expects user to scroll their containing ViewGroup.
This renders all builtin MovementMethod implementations useless.
This commit adds a new MovementMethod, that uses requestRectangleOnScreen
to intelligently re-position the TextView within it's scrollable container.
* Move all focus-related work arouns to NewPipeRecyclerView
* Try to pass focus within closer parents first
* Do small arrow scroll if there are not more focusables in move direction
FocusFinder has glitches when some of target Views have different size.
Fortunately LayoutManager can redefine focus search strategy to override
the default behavior.
* Hide player controls when back is pressed (only on TV devices)
* Do not hide control after click unless in touch mode
* Show player controls on dpad usage
* Notably increase control hide timeout when not in touch mode
GridLayoutManager is buggy - https://issuetracker.google.com/issues/37067220:
it randomly loses or incorrectly assigns focus when being scrolled via
direction-based navigation. This commit reimplements onFocusSearchFailed()
on top of scrollBy() to work around that problem.
Ordinary touch-based navigation should not be affected.
* migrate few annotations to androidx
* mission recovery: better error handling (except StreamExtractor.getErrorMessage() method always returns an error)
* post-processing: more detailed progress
[file specific changes]
DownloadMission.java
* remove redundant/boilerplate code (again)
* make few variables volatile
* better file "length" approximation
* use "done" variable to count the amount of bytes downloaded (simplify percent calc in UI code)
Postprocessing.java
* if case of error use "ERROR_POSTPROCESSING" instead of "ERROR_UNKNOWN_EXCEPTION"
* simplify source stream init
DownloadManager.java
* move all "service message sending" code to DownloadMission
* remove not implemented method "notifyUserPendingDownloads()" also his unused strings
DownloadManagerService.java
* use START_STICKY instead of START_NOT_STICKY
* simplify addMissionEventListener()/removeMissionEventListener() methods (always are called from the main thread)
Deleter.java
* better method definition
MissionAdapter.java
* better method definition
* code cleanup
* the UI is now refreshed every 750ms
* simplify download progress calculation
* indicates if the download is actually recovering
* smooth download speed measure
* show estimated remain time
MainFragment.java:
* check if viewPager is null (issued by "Apply changes" feature of Android Studio)
* OggFromWebMWriter: rewrite (again), reduce iterations over the input. Works as-is (video streams are not supported)
* WebMReader: use int for SimpleBlock.dataSize instead of long
* Download Recovery: allow recovering uninitialized downloads
* check range-requests using HEAD method instead of GET
* DownloadRunnableFallback: add workaround for 32kB/s issue, unknown issue origin, wont fix
* reporting downloads errors now include the source url with the selected quality and format
* correct calculation of "co64" box and usage of 64bits offsets
* generate one chunk for audio streams like ffmpeg does, attempt to fix cut-off audio
* misc. cleanup
* reduce the number of iterations over the output file (less seeking)
* fix audio samples with size of 255 do not handled correctly in the segment table (allows writing audio streams with 70kbps and 160kbps bitrate)
* add support for VORBIS codec metadata
* write packets based on the timestamp
- Fragments were being recreated from scratch (losing their state) every
time some configuration change occurred (e.g. screen rotation).
- Use `FragmentStatePagerAdapter` instead, as it is built to work with
them and manage their states.
Before, the direct value was given to the user, now it uses the parsed
date so we can match the device's language.
To get the relative time from the parsed dates, we use the PrettyTime
library.
Also introduces a debug option to check the service's original value.
Sometimes YouTube introduces recaptchas only on some pages. By loading the url inside the ReCaptchaException into ReCaptchaActivity's webview, the page that originally caused the problem is shown. The user can then solve the page-specific recaptcha.
* restore permission request popup previously removed in #2486
* use legacy file picker in cases where saf file picker is not available
* fix missing file check logic in prepareSelectedDownload method (DownloadDialog.java)
Now the playback state of a stream is loaded only when needed (i.e. when the stream is visible), just as it is done with thumbnails.
Removed `StateObjectsListAdapter.java`, which used to load the state of every stream at list instantiation, generating slowdowns and freezes.
* fix socket leak in "DownloadRunnable"
* in "DownloadInitializer" close the HTTP body after doing range-request checks
* in "DownloadRunnableFallback" fix typo in comment
* in "DownloadDialog" fix regression, using one thread for audios instead of subtitles
Common actions and labels are now in a unique enum: StreamDialogEntry
If an action is not common to every long-press menu (e.g. delete) a custom action has to be provided using e.g. delete.setAction(...)
closes#2393
this ammends my obviously incomplete fix in PR #2311.
This is just an UI issue. Subtitle track selection works, it just shows "No Captions" unfortunately.
* improve space reserving, allows write better 4K/8K video data
* do not use cache dirs in the muxers, Android can force close NewPipe if the device is running out of storage. Is a aggressive cache cleaning >:/
* (for devs) webm & mkv are the same thing
* calculate the final file size inside of the mission, instead getting from the UI
* simplify ps algorithms constructors
* [missing old commit message] simplify the loading of pending downloads
* use Java I/O (classic way) on older android versions
* use Storage Access Framework on newer android versions (Android Lollipop or later)
* both changes have the external SD Card write permission
* add option to ask the save path on each download
* warn the user if the save paths are not defined, this only happens on the first NewPipe run (Android Lollipop or later)
* replace "In queue" to "Pending" in the downloads header to avoid confusions (all languages)
* use 29bits Clusters size to support huge video resolutions (fixes#2291) (WebmWriter.java)
* add missing changes to WebmMuxer.java (i forget select the audio track)
* full support for Directory API (Android Lollipop or later)
* best effort to handle any kind errors (missing file, revoked permissions, etc) and recover the download
* implemented directory choosing
* fix download database version upgrading
* misc. cleanup
* do not release permission on the old save path (if the user change the download directory) under SAF api
* re-work finished mission database
* re-work DownloadMission and bump it Serializable version
* keep the classic Java IO API
* SAF Tree API support on Android Lollipop or higher
* add wrapper for SAF stream opening
* implement Closeable in SharpStream to replace the dispose() method
* do required changes for this API:
** remove any file creation logic from DownloadInitializer
** make PostProcessing Serializable and reduce the number of iterations
** update all strings.xml files
** storage helpers: StoredDirectoryHelper & StoredFileHelper
** best effort to handle any kind of SAF errors/exceptions
Main changes:
* correctly check the available space (CircularFile.java)
* misc cleanup (CircularFile.java)
* use the "Error Reporter" for non-http errors
* rewrite network state checking and add better support for API 21 (Lollipop) or higher
* implement "metered networks"
* add buttons in "Downloads" activity to start/pause all pending downloads, ignoring the queue flag or if the network is "metered"
* add workaround for VPN connections and/or network switching. Example: switching WiFi to 3G
* rewrite DataReader ¡Webm muxer is now 57% more faster!
* rewrite CircularFile, use file buffers instead of memory buffers. Less troubles in low-end devices
* fix missing offset for KaxCluster (WebMWriter.java), manifested as no thumbnails on file explorers
Download queue:
* remember queue status, unless the user pause the download (un-queue)
* semi-automatic downloads, between networks. Effective if the user create a new download or the downloads activity is starts
* allow enqueue failed downloads
* new option, queue limit, enabled by default. Used to allow one or multiple downloads at same time
Miscellaneous:
* fix crash while selecting details/error menu (mistake on MissionFragment.java)
* misc serialize changes (DownloadMission.java)
* minor UI tweaks
* allow overwrite paused downloads
* fix wrong icons for grid/list button in downloads
* add share option
* implement #2006
* correct misspelled word in strings.xml (es) (cmn)
* fix MissionAdapter crash during device shutdown
New Mp4Muxer + required changes:
* new mp4 muxer (from dash only) with this, muxing on Android 7 is possible now!!!
* re-work in SharpStream
* drop mp4 dash muxer
* misc changes: add warning in SecondaryStreamHelper.java,
* strip m4a DASH files to normal m4a format (youtube only)
Fix storage issues:
* warn to the user if is choosing a "read only" download directory (for external SD Cards), useless is rooted :)
* "write proof" allow post-processing resuming only if the device ran out of space
* implement "insufficient storage" error for downloads
This pull requests complements pull request #2178 by reducing general computational time for the method getTimeString.
On my local machine (Desktop PC with Java) my tests with a sample size of 10000 calls to the method with param 86400001 showed a performance improvement of about 50%.
See sample code below to reproduce:
private static final StringBuilder stringBuilder = new StringBuilder();
private static final Formatter stringFormatter = new Formatter(stringBuilder, Locale.getDefault());
public static String getTimeString(int milliSeconds) {
int seconds = (milliSeconds % 60000) / 1000;
int minutes = (milliSeconds % 3600000) / 60000;
int hours = (milliSeconds % 86400000) / 3600000;
int days = (milliSeconds % (86400000 * 7)) / 86400000;
stringBuilder.setLength(0);
return days > 0 ? stringFormatter.format("%d:%02d:%02d:%02d", days, hours, minutes, seconds).toString()
: hours > 0 ? stringFormatter.format("%d:%02d:%02d", hours, minutes, seconds).toString()
: stringFormatter.format("%02d:%02d", minutes, seconds).toString();
}
public static String getTimeStringL(int milliSeconds) {
long seconds = (milliSeconds % 60000L) / 1000L;
long minutes = (milliSeconds % 3600000L) / 60000L;
long hours = (milliSeconds % 86400000L) / 3600000L;
long days = (milliSeconds % (86400000L * 7L)) / 86400000L;
stringBuilder.setLength(0);
return days > 0 ? stringFormatter.format("%d:%02d:%02d:%02d", days, hours, minutes, seconds).toString()
: hours > 0 ? stringFormatter.format("%d:%02d:%02d", hours, minutes, seconds).toString()
: stringFormatter.format("%02d:%02d", minutes, seconds).toString();
}
public static void main(String[] args) throws Exception {
final int SAMPLE_SIZE = 25000;
long[] results = new long[SAMPLE_SIZE];
for(int i = 0; i < SAMPLE_SIZE; i++) {
long now = System.nanoTime();
getTimeString(86400001);
results[i] = System.nanoTime() - now;
}
long sum = 0;
for(int i = 0; i < SAMPLE_SIZE; i++) {
sum += results[i];
}
System.out.println("Average execution time: " + (sum/SAMPLE_SIZE));
results = new long[SAMPLE_SIZE];
for(int i = 0; i < SAMPLE_SIZE; i++) {
long now = System.nanoTime();
getTimeStringL(86400001);
results[i] = System.nanoTime() - now;
}
sum = 0;
for(int i = 0; i < SAMPLE_SIZE; i++) {
sum += results[i];
}
System.out.println("Average execution time: " + (sum/SAMPLE_SIZE));
In VideoPlayer the Duration String is cached effectively by setting it to the playbackSeekBar. As the playbackSeekBar doesn't exist in BackgroundPlayer, using two addition variables will reduce performance impact of notification updates by almost 50% and thus perform similar to VideoPlayer.
This addresses issue #2170
Scenario: listening to a video on NewPipe over Bluetooth and a Notification Sound causes audio focus event AUDIOFOCUS_LOSS_TRANSIENT_CAN_DUCK.
Problem: With the current implementation animateAudio would cause the audio to reach the target volume AFTER the notification sound is played, which is irritating and annoying.
Solution: animateAudio should just be used on focusGain where it is sensible to increase audio gradually. On ducking event the reaction should be immediate.
This very simple fix does this. Please approve.
* allow retry downloads with "post-processing failed" error in the new muxer
* MPEG-4 muxer ¡¡ no DASH output!!
* keep the progress if download fails
* remove TODO in SecondaryStreamHelper.java
* misc clean-up
* delete TestAlgo.java
* delete ExtSDDownloadFailedActivity.java and remove it from AndroidManifest.xml
* use hardcored version for changing icon colors