155 lines
3.6 KiB
Go
155 lines
3.6 KiB
Go
package memmetrics
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import (
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"fmt"
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"time"
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"github.com/mailgun/timetools"
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)
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type rcOptSetter func(*RollingCounter) error
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func CounterClock(c timetools.TimeProvider) rcOptSetter {
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return func(r *RollingCounter) error {
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r.clock = c
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return nil
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}
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}
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// Calculates in memory failure rate of an endpoint using rolling window of a predefined size
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type RollingCounter struct {
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clock timetools.TimeProvider
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resolution time.Duration
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values []int
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countedBuckets int // how many samples in different buckets have we collected so far
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lastBucket int // last recorded bucket
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lastUpdated time.Time
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}
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// NewCounter creates a counter with fixed amount of buckets that are rotated every resolution period.
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// E.g. 10 buckets with 1 second means that every new second the bucket is refreshed, so it maintains 10 second rolling window.
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// By default creates a bucket with 10 buckets and 1 second resolution
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func NewCounter(buckets int, resolution time.Duration, options ...rcOptSetter) (*RollingCounter, error) {
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if buckets <= 0 {
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return nil, fmt.Errorf("Buckets should be >= 0")
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}
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if resolution < time.Second {
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return nil, fmt.Errorf("Resolution should be larger than a second")
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}
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rc := &RollingCounter{
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lastBucket: -1,
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resolution: resolution,
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values: make([]int, buckets),
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}
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for _, o := range options {
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if err := o(rc); err != nil {
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return nil, err
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}
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}
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if rc.clock == nil {
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rc.clock = &timetools.RealTime{}
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}
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return rc, nil
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}
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func (c *RollingCounter) Append(o *RollingCounter) error {
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c.Inc(int(o.Count()))
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return nil
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}
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func (c *RollingCounter) Clone() *RollingCounter {
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c.cleanup()
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other := &RollingCounter{
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resolution: c.resolution,
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values: make([]int, len(c.values)),
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clock: c.clock,
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lastBucket: c.lastBucket,
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lastUpdated: c.lastUpdated,
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}
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for i, v := range c.values {
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other.values[i] = v
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}
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return other
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}
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func (c *RollingCounter) Reset() {
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c.lastBucket = -1
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c.countedBuckets = 0
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c.lastUpdated = time.Time{}
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for i := range c.values {
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c.values[i] = 0
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}
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}
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func (c *RollingCounter) CountedBuckets() int {
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return c.countedBuckets
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}
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func (c *RollingCounter) Count() int64 {
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c.cleanup()
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return c.sum()
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}
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func (c *RollingCounter) Resolution() time.Duration {
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return c.resolution
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}
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func (c *RollingCounter) Buckets() int {
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return len(c.values)
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}
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func (c *RollingCounter) WindowSize() time.Duration {
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return time.Duration(len(c.values)) * c.resolution
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}
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func (c *RollingCounter) Inc(v int) {
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c.cleanup()
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c.incBucketValue(v)
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}
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func (c *RollingCounter) incBucketValue(v int) {
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now := c.clock.UtcNow()
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bucket := c.getBucket(now)
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c.values[bucket] += v
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c.lastUpdated = now
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// Update usage stats if we haven't collected enough data
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if c.countedBuckets < len(c.values) {
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// Only update if we have advanced to the next bucket and not incremented the value
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// in the current bucket.
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if c.lastBucket != bucket {
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c.lastBucket = bucket
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c.countedBuckets++
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}
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}
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}
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// Returns the number in the moving window bucket that this slot occupies
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func (c *RollingCounter) getBucket(t time.Time) int {
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return int(t.Truncate(c.resolution).Unix() % int64(len(c.values)))
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}
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// Reset buckets that were not updated
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func (c *RollingCounter) cleanup() {
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now := c.clock.UtcNow()
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for i := 0; i < len(c.values); i++ {
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now = now.Add(time.Duration(-1*i) * c.resolution)
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if now.Truncate(c.resolution).After(c.lastUpdated.Truncate(c.resolution)) {
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c.values[c.getBucket(now)] = 0
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} else {
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break
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}
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}
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}
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func (c *RollingCounter) sum() int64 {
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out := int64(0)
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for _, v := range c.values {
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out += int64(v)
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}
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return out
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}
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