413 lines
12 KiB
Go
413 lines
12 KiB
Go
package gziphandler
|
|
|
|
import (
|
|
"bufio"
|
|
"compress/gzip"
|
|
"fmt"
|
|
"io"
|
|
"net"
|
|
"net/http"
|
|
"strconv"
|
|
"strings"
|
|
"sync"
|
|
)
|
|
|
|
const (
|
|
vary = "Vary"
|
|
acceptEncoding = "Accept-Encoding"
|
|
contentEncoding = "Content-Encoding"
|
|
contentType = "Content-Type"
|
|
contentLength = "Content-Length"
|
|
)
|
|
|
|
type codings map[string]float64
|
|
|
|
const (
|
|
// DefaultQValue is the default qvalue to assign to an encoding if no explicit qvalue is set.
|
|
// This is actually kind of ambiguous in RFC 2616, so hopefully it's correct.
|
|
// The examples seem to indicate that it is.
|
|
DefaultQValue = 1.0
|
|
|
|
// DefaultMinSize defines the minimum size to reach to enable compression.
|
|
// It's 512 bytes.
|
|
DefaultMinSize = 512
|
|
)
|
|
|
|
// gzipWriterPools stores a sync.Pool for each compression level for reuse of
|
|
// gzip.Writers. Use poolIndex to covert a compression level to an index into
|
|
// gzipWriterPools.
|
|
var gzipWriterPools [gzip.BestCompression - gzip.BestSpeed + 2]*sync.Pool
|
|
|
|
func init() {
|
|
for i := gzip.BestSpeed; i <= gzip.BestCompression; i++ {
|
|
addLevelPool(i)
|
|
}
|
|
addLevelPool(gzip.DefaultCompression)
|
|
}
|
|
|
|
// poolIndex maps a compression level to its index into gzipWriterPools. It
|
|
// assumes that level is a valid gzip compression level.
|
|
func poolIndex(level int) int {
|
|
// gzip.DefaultCompression == -1, so we need to treat it special.
|
|
if level == gzip.DefaultCompression {
|
|
return gzip.BestCompression - gzip.BestSpeed + 1
|
|
}
|
|
return level - gzip.BestSpeed
|
|
}
|
|
|
|
func addLevelPool(level int) {
|
|
gzipWriterPools[poolIndex(level)] = &sync.Pool{
|
|
New: func() interface{} {
|
|
// NewWriterLevel only returns error on a bad level, we are guaranteeing
|
|
// that this will be a valid level so it is okay to ignore the returned
|
|
// error.
|
|
w, _ := gzip.NewWriterLevel(nil, level)
|
|
return w
|
|
},
|
|
}
|
|
}
|
|
|
|
// GzipResponseWriter provides an http.ResponseWriter interface, which gzips
|
|
// bytes before writing them to the underlying response. This doesn't close the
|
|
// writers, so don't forget to do that.
|
|
// It can be configured to skip response smaller than minSize.
|
|
type GzipResponseWriter struct {
|
|
http.ResponseWriter
|
|
index int // Index for gzipWriterPools.
|
|
gw *gzip.Writer
|
|
|
|
code int // Saves the WriteHeader value.
|
|
|
|
minSize int // Specifed the minimum response size to gzip. If the response length is bigger than this value, it is compressed.
|
|
buf []byte // Holds the first part of the write before reaching the minSize or the end of the write.
|
|
|
|
contentTypes []string // Only compress if the response is one of these content-types. All are accepted if empty.
|
|
flushed bool // Indicate if the stream was already flushed
|
|
}
|
|
|
|
// Write appends data to the gzip writer.
|
|
func (w *GzipResponseWriter) Write(b []byte) (int, error) {
|
|
// If content type is not set.
|
|
if _, ok := w.Header()[contentType]; !ok {
|
|
// It infer it from the uncompressed body.
|
|
w.Header().Set(contentType, http.DetectContentType(b))
|
|
}
|
|
|
|
// GZIP responseWriter is initialized. Use the GZIP responseWriter.
|
|
if w.gw != nil {
|
|
n, err := w.gw.Write(b)
|
|
return n, err
|
|
}
|
|
|
|
// Save the write into a buffer for later use in GZIP responseWriter (if content is long enough) or at close with regular responseWriter.
|
|
// On the first write, w.buf changes from nil to a valid slice
|
|
w.buf = append(w.buf, b...)
|
|
|
|
// If the global writes are bigger than the minSize and we're about to write
|
|
// a response containing a content type we want to handle, enable
|
|
// compression.
|
|
if len(w.buf) >= w.minSize && handleContentType(w.contentTypes, w) && w.Header().Get(contentEncoding) == "" {
|
|
err := w.startGzip()
|
|
if err != nil {
|
|
return 0, err
|
|
}
|
|
}
|
|
|
|
return len(b), nil
|
|
}
|
|
|
|
// startGzip initialize any GZIP specific informations.
|
|
func (w *GzipResponseWriter) startGzip() error {
|
|
|
|
// Set the GZIP header.
|
|
w.Header().Set(contentEncoding, "gzip")
|
|
|
|
// if the Content-Length is already set, then calls to Write on gzip
|
|
// will fail to set the Content-Length header since its already set
|
|
// See: https://github.com/golang/go/issues/14975.
|
|
w.Header().Del(contentLength)
|
|
|
|
// Write the header to gzip response.
|
|
if w.code != 0 {
|
|
w.ResponseWriter.WriteHeader(w.code)
|
|
}
|
|
|
|
// Initialize the GZIP response.
|
|
w.init()
|
|
|
|
// Flush the buffer into the gzip response.
|
|
n, err := w.gw.Write(w.buf)
|
|
|
|
// This should never happen (per io.Writer docs), but if the write didn't
|
|
// accept the entire buffer but returned no specific error, we have no clue
|
|
// what's going on, so abort just to be safe.
|
|
if err == nil && n < len(w.buf) {
|
|
return io.ErrShortWrite
|
|
}
|
|
|
|
w.buf = nil
|
|
return err
|
|
}
|
|
|
|
// WriteHeader just saves the response code until close or GZIP effective writes.
|
|
func (w *GzipResponseWriter) WriteHeader(code int) {
|
|
w.code = code
|
|
}
|
|
|
|
// init graps a new gzip writer from the gzipWriterPool and writes the correct
|
|
// content encoding header.
|
|
func (w *GzipResponseWriter) init() {
|
|
// Bytes written during ServeHTTP are redirected to this gzip writer
|
|
// before being written to the underlying response.
|
|
gzw := gzipWriterPools[w.index].Get().(*gzip.Writer)
|
|
gzw.Reset(w.ResponseWriter)
|
|
w.gw = gzw
|
|
}
|
|
|
|
// Close will close the gzip.Writer and will put it back in the gzipWriterPool.
|
|
func (w *GzipResponseWriter) Close() error {
|
|
if w.gw == nil {
|
|
// Gzip not trigged yet, write out regular response.
|
|
// WriteHeader only if it wasn't already wrote by a Flush
|
|
if !w.flushed && w.code != 0 {
|
|
w.ResponseWriter.WriteHeader(w.code)
|
|
}
|
|
if w.buf != nil {
|
|
_, writeErr := w.ResponseWriter.Write(w.buf)
|
|
// Returns the error if any at write.
|
|
if writeErr != nil {
|
|
return fmt.Errorf("gziphandler: write to regular responseWriter at close gets error: %q", writeErr.Error())
|
|
}
|
|
}
|
|
return nil
|
|
}
|
|
|
|
err := w.gw.Close()
|
|
gzipWriterPools[w.index].Put(w.gw)
|
|
w.gw = nil
|
|
return err
|
|
}
|
|
|
|
// Flush flushes the underlying *gzip.Writer and then the underlying
|
|
// http.ResponseWriter if it is an http.Flusher. This makes GzipResponseWriter
|
|
// an http.Flusher.
|
|
func (w *GzipResponseWriter) Flush() {
|
|
if w.gw != nil {
|
|
w.gw.Flush()
|
|
}
|
|
|
|
if fw, ok := w.ResponseWriter.(http.Flusher); ok {
|
|
if !w.flushed && w.code != 0 {
|
|
w.ResponseWriter.WriteHeader(w.code)
|
|
}
|
|
fw.Flush()
|
|
w.flushed = true
|
|
}
|
|
}
|
|
|
|
// Hijack implements http.Hijacker. If the underlying ResponseWriter is a
|
|
// Hijacker, its Hijack method is returned. Otherwise an error is returned.
|
|
func (w *GzipResponseWriter) Hijack() (net.Conn, *bufio.ReadWriter, error) {
|
|
if hj, ok := w.ResponseWriter.(http.Hijacker); ok {
|
|
return hj.Hijack()
|
|
}
|
|
return nil, nil, fmt.Errorf("http.Hijacker interface is not supported")
|
|
}
|
|
|
|
// verify Hijacker interface implementation
|
|
var _ http.Hijacker = &GzipResponseWriter{}
|
|
|
|
// MustNewGzipLevelHandler behaves just like NewGzipLevelHandler except that in
|
|
// an error case it panics rather than returning an error.
|
|
func MustNewGzipLevelHandler(level int) func(http.Handler) http.Handler {
|
|
wrap, err := NewGzipLevelHandler(level)
|
|
if err != nil {
|
|
panic(err)
|
|
}
|
|
return wrap
|
|
}
|
|
|
|
// NewGzipLevelHandler returns a wrapper function (often known as middleware)
|
|
// which can be used to wrap an HTTP handler to transparently gzip the response
|
|
// body if the client supports it (via the Accept-Encoding header). Responses will
|
|
// be encoded at the given gzip compression level. An error will be returned only
|
|
// if an invalid gzip compression level is given, so if one can ensure the level
|
|
// is valid, the returned error can be safely ignored.
|
|
func NewGzipLevelHandler(level int) (func(http.Handler) http.Handler, error) {
|
|
return NewGzipLevelAndMinSize(level, DefaultMinSize)
|
|
}
|
|
|
|
// NewGzipLevelAndMinSize behave as NewGzipLevelHandler except it let the caller
|
|
// specify the minimum size before compression.
|
|
func NewGzipLevelAndMinSize(level, minSize int) (func(http.Handler) http.Handler, error) {
|
|
return GzipHandlerWithOpts(CompressionLevel(level), MinSize(minSize))
|
|
}
|
|
|
|
func GzipHandlerWithOpts(opts ...option) (func(http.Handler) http.Handler, error) {
|
|
c := &config{
|
|
level: gzip.DefaultCompression,
|
|
minSize: DefaultMinSize,
|
|
}
|
|
|
|
for _, o := range opts {
|
|
o(c)
|
|
}
|
|
|
|
if err := c.validate(); err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
return func(h http.Handler) http.Handler {
|
|
index := poolIndex(c.level)
|
|
|
|
return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
|
|
w.Header().Add(vary, acceptEncoding)
|
|
|
|
if acceptsGzip(r) {
|
|
gw := &GzipResponseWriter{
|
|
ResponseWriter: w,
|
|
index: index,
|
|
minSize: c.minSize,
|
|
contentTypes: c.contentTypes,
|
|
}
|
|
defer gw.Close()
|
|
|
|
h.ServeHTTP(gw, r)
|
|
} else {
|
|
h.ServeHTTP(w, r)
|
|
}
|
|
})
|
|
}, nil
|
|
}
|
|
|
|
// Used for functional configuration.
|
|
type config struct {
|
|
minSize int
|
|
level int
|
|
contentTypes []string
|
|
}
|
|
|
|
func (c *config) validate() error {
|
|
if c.level != gzip.DefaultCompression && (c.level < gzip.BestSpeed || c.level > gzip.BestCompression) {
|
|
return fmt.Errorf("invalid compression level requested: %d", c.level)
|
|
}
|
|
|
|
if c.minSize < 0 {
|
|
return fmt.Errorf("minimum size must be more than zero")
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
type option func(c *config)
|
|
|
|
func MinSize(size int) option {
|
|
return func(c *config) {
|
|
c.minSize = size
|
|
}
|
|
}
|
|
|
|
func CompressionLevel(level int) option {
|
|
return func(c *config) {
|
|
c.level = level
|
|
}
|
|
}
|
|
|
|
func ContentTypes(types []string) option {
|
|
return func(c *config) {
|
|
c.contentTypes = []string{}
|
|
for _, v := range types {
|
|
c.contentTypes = append(c.contentTypes, strings.ToLower(v))
|
|
}
|
|
}
|
|
}
|
|
|
|
// GzipHandler wraps an HTTP handler, to transparently gzip the response body if
|
|
// the client supports it (via the Accept-Encoding header). This will compress at
|
|
// the default compression level.
|
|
func GzipHandler(h http.Handler) http.Handler {
|
|
wrapper, _ := NewGzipLevelHandler(gzip.DefaultCompression)
|
|
return wrapper(h)
|
|
}
|
|
|
|
// acceptsGzip returns true if the given HTTP request indicates that it will
|
|
// accept a gzipped response.
|
|
func acceptsGzip(r *http.Request) bool {
|
|
acceptedEncodings, _ := parseEncodings(r.Header.Get(acceptEncoding))
|
|
return acceptedEncodings["gzip"] > 0.0
|
|
}
|
|
|
|
// returns true if we've been configured to compress the specific content type.
|
|
func handleContentType(contentTypes []string, w http.ResponseWriter) bool {
|
|
// If contentTypes is empty we handle all content types.
|
|
if len(contentTypes) == 0 {
|
|
return true
|
|
}
|
|
|
|
ct := strings.ToLower(w.Header().Get(contentType))
|
|
for _, c := range contentTypes {
|
|
if c == ct {
|
|
return true
|
|
}
|
|
}
|
|
|
|
return false
|
|
}
|
|
|
|
// parseEncodings attempts to parse a list of codings, per RFC 2616, as might
|
|
// appear in an Accept-Encoding header. It returns a map of content-codings to
|
|
// quality values, and an error containing the errors encountered. It's probably
|
|
// safe to ignore those, because silently ignoring errors is how the internet
|
|
// works.
|
|
//
|
|
// See: http://tools.ietf.org/html/rfc2616#section-14.3.
|
|
func parseEncodings(s string) (codings, error) {
|
|
c := make(codings)
|
|
var e []string
|
|
|
|
for _, ss := range strings.Split(s, ",") {
|
|
coding, qvalue, err := parseCoding(ss)
|
|
|
|
if err != nil {
|
|
e = append(e, err.Error())
|
|
} else {
|
|
c[coding] = qvalue
|
|
}
|
|
}
|
|
|
|
// TODO (adammck): Use a proper multi-error struct, so the individual errors
|
|
// can be extracted if anyone cares.
|
|
if len(e) > 0 {
|
|
return c, fmt.Errorf("errors while parsing encodings: %s", strings.Join(e, ", "))
|
|
}
|
|
|
|
return c, nil
|
|
}
|
|
|
|
// parseCoding parses a single conding (content-coding with an optional qvalue),
|
|
// as might appear in an Accept-Encoding header. It attempts to forgive minor
|
|
// formatting errors.
|
|
func parseCoding(s string) (coding string, qvalue float64, err error) {
|
|
for n, part := range strings.Split(s, ";") {
|
|
part = strings.TrimSpace(part)
|
|
qvalue = DefaultQValue
|
|
|
|
if n == 0 {
|
|
coding = strings.ToLower(part)
|
|
} else if strings.HasPrefix(part, "q=") {
|
|
qvalue, err = strconv.ParseFloat(strings.TrimPrefix(part, "q="), 64)
|
|
|
|
if qvalue < 0.0 {
|
|
qvalue = 0.0
|
|
} else if qvalue > 1.0 {
|
|
qvalue = 1.0
|
|
}
|
|
}
|
|
}
|
|
|
|
if coding == "" {
|
|
err = fmt.Errorf("empty content-coding")
|
|
}
|
|
|
|
return
|
|
}
|