traefik/pkg/middlewares/compress/compression_handler.go
2024-08-28 16:35:55 +02:00

453 lines
13 KiB
Go

package compress
import (
"bufio"
"errors"
"fmt"
"io"
"mime"
"net"
"net/http"
"github.com/andybalholm/brotli"
"github.com/klauspost/compress/zstd"
"github.com/traefik/traefik/v3/pkg/middlewares"
"github.com/traefik/traefik/v3/pkg/middlewares/observability"
)
const (
vary = "Vary"
acceptEncoding = "Accept-Encoding"
contentEncoding = "Content-Encoding"
contentLength = "Content-Length"
contentType = "Content-Type"
)
// Config is the Brotli handler configuration.
type Config struct {
// ExcludedContentTypes is the list of content types for which we should not compress.
// Mutually exclusive with the IncludedContentTypes option.
ExcludedContentTypes []string
// IncludedContentTypes is the list of content types for which compression should be exclusively enabled.
// Mutually exclusive with the ExcludedContentTypes option.
IncludedContentTypes []string
// MinSize is the minimum size (in bytes) required to enable compression.
MinSize int
// Algorithm used for the compression (currently Brotli and Zstandard)
Algorithm string
// MiddlewareName use for logging purposes
MiddlewareName string
}
// CompressionHandler handles Brolti and Zstd compression.
type CompressionHandler struct {
cfg Config
excludedContentTypes []parsedContentType
includedContentTypes []parsedContentType
next http.Handler
}
// NewCompressionHandler returns a new compressing handler.
func NewCompressionHandler(cfg Config, next http.Handler) (http.Handler, error) {
if cfg.Algorithm == "" {
return nil, errors.New("compression algorithm undefined")
}
if cfg.MinSize < 0 {
return nil, errors.New("minimum size must be greater than or equal to zero")
}
if len(cfg.ExcludedContentTypes) > 0 && len(cfg.IncludedContentTypes) > 0 {
return nil, errors.New("excludedContentTypes and includedContentTypes options are mutually exclusive")
}
var excludedContentTypes []parsedContentType
for _, v := range cfg.ExcludedContentTypes {
mediaType, params, err := mime.ParseMediaType(v)
if err != nil {
return nil, fmt.Errorf("parsing excluded media type: %w", err)
}
excludedContentTypes = append(excludedContentTypes, parsedContentType{mediaType, params})
}
var includedContentTypes []parsedContentType
for _, v := range cfg.IncludedContentTypes {
mediaType, params, err := mime.ParseMediaType(v)
if err != nil {
return nil, fmt.Errorf("parsing included media type: %w", err)
}
includedContentTypes = append(includedContentTypes, parsedContentType{mediaType, params})
}
return &CompressionHandler{
cfg: cfg,
excludedContentTypes: excludedContentTypes,
includedContentTypes: includedContentTypes,
next: next,
}, nil
}
func (c *CompressionHandler) ServeHTTP(rw http.ResponseWriter, r *http.Request) {
rw.Header().Add(vary, acceptEncoding)
compressionWriter, err := newCompressionWriter(c.cfg.Algorithm, rw)
if err != nil {
logger := middlewares.GetLogger(r.Context(), c.cfg.MiddlewareName, typeName)
logger.Debug().Msgf("Create compression handler: %v", err)
observability.SetStatusErrorf(r.Context(), "Create compression handler: %v", err)
rw.WriteHeader(http.StatusInternalServerError)
return
}
responseWriter := &responseWriter{
rw: rw,
compressionWriter: compressionWriter,
minSize: c.cfg.MinSize,
statusCode: http.StatusOK,
excludedContentTypes: c.excludedContentTypes,
includedContentTypes: c.includedContentTypes,
}
defer responseWriter.close()
c.next.ServeHTTP(responseWriter, r)
}
type compression interface {
// Write data to the encoder.
// Input data will be buffered and as the buffer fills up
// content will be compressed and written to the output.
// When done writing, use Close to flush the remaining output
// and write CRC if requested.
Write(p []byte) (n int, err error)
// Flush will send the currently written data to output
// and block until everything has been written.
// This should only be used on rare occasions where pushing the currently queued data is critical.
Flush() error
// Close closes the underlying writers if/when appropriate.
// Note that the compressed writer should not be closed if we never used it,
// as it would otherwise send some extra "end of compression" bytes.
// Close also makes sure to flush whatever was left to write from the buffer.
Close() error
}
type compressionWriter struct {
compression
alg string
}
func newCompressionWriter(algo string, in io.Writer) (*compressionWriter, error) {
switch algo {
case brotliName:
return &compressionWriter{compression: brotli.NewWriter(in), alg: algo}, nil
case zstdName:
writer, err := zstd.NewWriter(in)
if err != nil {
return nil, fmt.Errorf("creating zstd writer: %w", err)
}
return &compressionWriter{compression: writer, alg: algo}, nil
default:
return nil, fmt.Errorf("unknown compression algo: %s", algo)
}
}
func (c *compressionWriter) ContentEncoding() string {
return c.alg
}
// TODO: check whether we want to implement content-type sniffing (as gzip does)
// TODO: check whether we should support Accept-Ranges (as gzip does, see https://developer.mozilla.org/en-US/docs/Web/HTTP/Headers/Accept-Ranges)
type responseWriter struct {
rw http.ResponseWriter
compressionWriter *compressionWriter
minSize int
excludedContentTypes []parsedContentType
includedContentTypes []parsedContentType
buf []byte
hijacked bool
compressionStarted bool
compressionDisabled bool
headersSent bool
// Mostly needed to avoid calling bw.Flush/bw.Close when no data was
// written in bw.
seenData bool
statusCodeSet bool
statusCode int
}
func (r *responseWriter) Header() http.Header {
return r.rw.Header()
}
func (r *responseWriter) WriteHeader(statusCode int) {
if r.statusCodeSet {
return
}
r.statusCode = statusCode
r.statusCodeSet = true
}
func (r *responseWriter) Write(p []byte) (int, error) {
// i.e. has write ever been called at least once with non nil data.
if !r.seenData && len(p) > 0 {
r.seenData = true
}
// We do not compress, either for contentEncoding or contentType reasons.
if r.compressionDisabled {
return r.rw.Write(p)
}
// We have already buffered more than minSize,
// We are now in compression cruise mode until the end of times.
if r.compressionStarted {
// If compressionStarted we assume we have sent headers already
return r.compressionWriter.Write(p)
}
// If we detect a contentEncoding, we know we are never going to compress.
if r.rw.Header().Get(contentEncoding) != "" {
r.compressionDisabled = true
r.rw.WriteHeader(r.statusCode)
return r.rw.Write(p)
}
// Disable compression according to user wishes in excludedContentTypes or includedContentTypes.
if ct := r.rw.Header().Get(contentType); ct != "" {
mediaType, params, err := mime.ParseMediaType(ct)
if err != nil {
return 0, fmt.Errorf("parsing content-type media type: %w", err)
}
if len(r.includedContentTypes) > 0 {
var found bool
for _, includedContentType := range r.includedContentTypes {
if includedContentType.equals(mediaType, params) {
found = true
break
}
}
if !found {
r.compressionDisabled = true
r.rw.WriteHeader(r.statusCode)
return r.rw.Write(p)
}
}
for _, excludedContentType := range r.excludedContentTypes {
if excludedContentType.equals(mediaType, params) {
r.compressionDisabled = true
r.rw.WriteHeader(r.statusCode)
return r.rw.Write(p)
}
}
}
// We buffer until we know whether to compress (i.e. when we reach minSize received).
if len(r.buf)+len(p) < r.minSize {
r.buf = append(r.buf, p...)
return len(p), nil
}
// If we ever make it here, we have received at least minSize, which means we want to compress,
// and we are going to send headers right away.
r.compressionStarted = true
// Since we know we are going to compress we will never be able to know the actual length.
r.rw.Header().Del(contentLength)
r.rw.Header().Set(contentEncoding, r.compressionWriter.ContentEncoding())
r.rw.WriteHeader(r.statusCode)
r.headersSent = true
// Start with sending what we have previously buffered, before actually writing
// the bytes in argument.
n, err := r.compressionWriter.Write(r.buf)
if err != nil {
r.buf = r.buf[n:]
// Return zero because we haven't taken care of the bytes in argument yet.
return 0, err
}
// If we wrote less than what we wanted, we need to reclaim the leftovers + the bytes in argument,
// and keep them for a subsequent Write.
if n < len(r.buf) {
r.buf = r.buf[n:]
r.buf = append(r.buf, p...)
return len(p), nil
}
// Otherwise just reset the buffer.
r.buf = r.buf[:0]
// Now that we emptied the buffer, we can actually write the given bytes.
return r.compressionWriter.Write(p)
}
// Flush flushes data to the appropriate underlying writer(s), although it does
// not guarantee that all buffered data will be sent.
// If not enough bytes have been written to determine whether to enable compression,
// no flushing will take place.
func (r *responseWriter) Flush() {
if !r.seenData {
// we should not flush if there never was any data, because flushing the bw
// (just like closing) would send some extra end of compressionStarted stream bytes.
return
}
// It was already established by Write that compression is disabled, we only
// have to flush the uncompressed writer.
if r.compressionDisabled {
if rw, ok := r.rw.(http.Flusher); ok {
rw.Flush()
}
return
}
// Here, nothing was ever written either to rw or to bw (since we're still
// waiting to decide whether to compress), so we do not need to flush anything.
// Note that we diverge with klauspost's gzip behavior, where they instead
// force compression and flush whatever was in the buffer in this case.
if !r.compressionStarted {
return
}
// Conversely, we here know that something was already written to bw (or is
// going to be written right after anyway), so bw will have to be flushed.
// Also, since we know that bw writes to rw, but (apparently) never flushes it,
// we have to do it ourselves.
defer func() {
// because we also ignore the error returned by Write anyway
_ = r.compressionWriter.Flush()
if rw, ok := r.rw.(http.Flusher); ok {
rw.Flush()
}
}()
// We empty whatever is left of the buffer that Write never took care of.
n, err := r.compressionWriter.Write(r.buf)
if err != nil {
return
}
// And just like in Write we also handle "short writes".
if n < len(r.buf) {
r.buf = r.buf[n:]
return
}
r.buf = r.buf[:0]
}
func (r *responseWriter) Hijack() (net.Conn, *bufio.ReadWriter, error) {
if hijacker, ok := r.rw.(http.Hijacker); ok {
// We only make use of r.hijacked in close (and not in Write/WriteHeader)
// because we want to let the stdlib catch the error on writes, as
// they already do a good job of logging it.
r.hijacked = true
return hijacker.Hijack()
}
return nil, nil, fmt.Errorf("%T is not a http.Hijacker", r.rw)
}
// close closes the underlying writers if/when appropriate.
// Note that the compressed writer should not be closed if we never used it,
// as it would otherwise send some extra "end of compression" bytes.
// Close also makes sure to flush whatever was left to write from the buffer.
func (r *responseWriter) close() error {
if r.hijacked {
return nil
}
// We have to take care of statusCode ourselves (in case there was never any
// call to Write or WriteHeader before us) as it's the only header we buffer.
if !r.headersSent {
r.rw.WriteHeader(r.statusCode)
r.headersSent = true
}
// Nothing was ever written anywhere, nothing to flush.
if !r.seenData {
return nil
}
// If compression was disabled, there never was anything in the buffer to flush,
// and nothing was ever written to bw.
if r.compressionDisabled {
return nil
}
if len(r.buf) == 0 {
// If we got here we know compression has started, so we can safely flush on bw.
return r.compressionWriter.Close()
}
// There is still data in the buffer, because we never reached minSize (to
// determine whether to compress). We therefore flush it uncompressed.
if !r.compressionStarted {
n, err := r.rw.Write(r.buf)
if err != nil {
return err
}
if n < len(r.buf) {
return io.ErrShortWrite
}
return nil
}
// There is still data in the buffer, simply because Write did not take care of it all.
// We flush it to the compressed writer.
n, err := r.compressionWriter.Write(r.buf)
if err != nil {
r.compressionWriter.Close()
return err
}
if n < len(r.buf) {
r.compressionWriter.Close()
return io.ErrShortWrite
}
return r.compressionWriter.Close()
}
// parsedContentType is the parsed representation of one of the inputs to ContentTypes.
// From https://github.com/klauspost/compress/blob/master/gzhttp/compress.go#L401.
type parsedContentType struct {
mediaType string
params map[string]string
}
// equals returns whether this content type matches another content type.
func (p parsedContentType) equals(mediaType string, params map[string]string) bool {
if p.mediaType != mediaType {
return false
}
// if p has no params, don't care about other's params
if len(p.params) == 0 {
return true
}
// if p has any params, they must be identical to other's.
if len(p.params) != len(params) {
return false
}
for k, v := range p.params {
if w, ok := params[k]; !ok || v != w {
return false
}
}
return true
}