Adds Cleanup method to safe.Pool
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parent
8ae9607d9b
commit
66e914a8ab
2 changed files with 15 additions and 5 deletions
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@ -21,18 +21,20 @@ type Pool struct {
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waitGroup sync.WaitGroup
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lock sync.Mutex
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baseCtx context.Context
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baseCancel context.CancelFunc
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ctx context.Context
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cancel context.CancelFunc
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}
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// NewPool creates a Pool
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func NewPool(parentCtx context.Context) *Pool {
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baseCtx, _ := context.WithCancel(parentCtx)
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baseCtx, baseCancel := context.WithCancel(parentCtx)
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ctx, cancel := context.WithCancel(baseCtx)
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return &Pool{
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baseCtx: baseCtx,
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ctx: ctx,
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cancel: cancel,
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baseCtx: baseCtx,
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baseCancel: baseCancel,
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ctx: ctx,
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cancel: cancel,
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}
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}
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@ -90,6 +92,14 @@ func (p *Pool) Stop() {
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}
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}
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// Cleanup releases resources used by the pool, and should be called when the pool will no longer be used
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func (p *Pool) Cleanup() {
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p.Stop()
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p.lock.Lock()
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defer p.lock.Unlock()
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p.baseCancel()
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}
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// Start starts all stopped routines
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func (p *Pool) Start() {
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p.lock.Lock()
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@ -133,7 +133,7 @@ func (server *Server) Close() {
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}
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}(ctx)
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server.stopLeadership()
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server.routinesPool.Stop()
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server.routinesPool.Cleanup()
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close(server.configurationChan)
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close(server.configurationValidatedChan)
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signal.Stop(server.signals)
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