fix: remove double call to server Close.
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parent
ddbf4470a1
commit
1a7a3a4233
3 changed files with 5 additions and 9 deletions
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@ -69,10 +69,10 @@ Complete documentation is available at https://traefik.io`,
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err = cli.Execute(cmdTraefik)
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err = cli.Execute(cmdTraefik)
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if err != nil {
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if err != nil {
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stdlog.Println(err)
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stdlog.Println(err)
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os.Exit(1)
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logrus.Exit(1)
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}
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}
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os.Exit(0)
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logrus.Exit(0)
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}
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}
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func runCmd(staticConfiguration *static.Configuration) error {
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func runCmd(staticConfiguration *static.Configuration) error {
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@ -156,7 +156,6 @@ func runCmd(staticConfiguration *static.Configuration) error {
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svr.Wait()
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svr.Wait()
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log.WithoutContext().Info("Shutting down")
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log.WithoutContext().Info("Shutting down")
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logrus.Exit(0)
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return nil
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return nil
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}
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}
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@ -49,8 +49,8 @@ func NewConfigurationWatcher(routinesPool *safe.Pool, pvd provider.Provider, pro
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// Start the configuration watcher.
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// Start the configuration watcher.
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func (c *ConfigurationWatcher) Start() {
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func (c *ConfigurationWatcher) Start() {
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c.routinesPool.Go(func(stop chan bool) { c.listenProviders(stop) })
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c.routinesPool.Go(c.listenProviders)
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c.routinesPool.Go(func(stop chan bool) { c.listenConfigurations(stop) })
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c.routinesPool.Go(c.listenConfigurations)
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c.startProvider()
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c.startProvider()
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}
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}
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@ -48,7 +48,6 @@ func NewServer(routinesPool *safe.Pool, entryPoints TCPEntryPoints, watcher *Con
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// Start starts the server and Stop/Close it when context is Done
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// Start starts the server and Stop/Close it when context is Done
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func (s *Server) Start(ctx context.Context) {
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func (s *Server) Start(ctx context.Context) {
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go func() {
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go func() {
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defer s.Close()
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<-ctx.Done()
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<-ctx.Done()
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logger := log.FromContext(ctx)
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logger := log.FromContext(ctx)
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logger.Info("I have to go...")
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logger.Info("I have to go...")
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@ -59,9 +58,7 @@ func (s *Server) Start(ctx context.Context) {
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s.tcpEntryPoints.Start()
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s.tcpEntryPoints.Start()
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s.watcher.Start()
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s.watcher.Start()
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s.routinesPool.Go(func(stop chan bool) {
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s.routinesPool.Go(s.listenSignals)
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s.listenSignals(stop)
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})
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}
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}
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// Wait blocks until the server shutdown.
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// Wait blocks until the server shutdown.
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