54 lines
1.2 KiB
Go
54 lines
1.2 KiB
Go
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package clock
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import "time"
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type Clock interface {
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Now() time.Time
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Sleep(d time.Duration)
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Since(t time.Time) time.Duration
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// After waits for the duration to elapse and then sends the current time
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// on the returned channel.
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// It is equivalent to clock.NewTimer(d).C.
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// The underlying Timer is not recovered by the garbage collector
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// until the timer fires. If efficiency is a concern, use clock.NewTimer
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// instead and call Timer.Stop if the timer is no longer needed.
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After(d time.Duration) <-chan time.Time
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NewTimer(d time.Duration) Timer
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NewTicker(d time.Duration) Ticker
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}
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type realClock struct{}
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func NewClock() Clock {
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return &realClock{}
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}
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func (clock *realClock) Now() time.Time {
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return time.Now()
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}
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func (clock *realClock) Since(t time.Time) time.Duration {
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return time.Now().Sub(t)
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}
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func (clock *realClock) Sleep(d time.Duration) {
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<-clock.NewTimer(d).C()
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}
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func (clock *realClock) After(d time.Duration) <-chan time.Time {
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return clock.NewTimer(d).C()
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}
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func (clock *realClock) NewTimer(d time.Duration) Timer {
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return &realTimer{
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t: time.NewTimer(d),
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}
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}
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func (clock *realClock) NewTicker(d time.Duration) Ticker {
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return &realTicker{
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t: time.NewTicker(d),
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}
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}
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