ollama/llm/llama.cpp/gen_windows.ps1
Daniel Hiltgen e9ce91e9a6 Load dynamic cpu lib on windows
On linux, we link the CPU library in to the Go app and fall back to it
when no GPU match is found. On windows we do not link in the CPU library
so that we can better control our dependencies for the CLI.  This fixes
the logic so we correctly fallback to the dynamic CPU library
on windows.
2024-01-04 08:41:41 -08:00

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3.2 KiB
PowerShell

#!powershell
$ErrorActionPreference = "Stop"
function init_vars {
$script:patches = @("0001-Expose-callable-API-for-server.patch")
$script:cmakeDefs = @("-DBUILD_SHARED_LIBS=on", "-DLLAMA_NATIVE=off", "-DLLAMA_F16C=off", "-DLLAMA_FMA=off", "-DLLAMA_AVX512=off", "-DLLAMA_AVX2=off", "-DLLAMA_AVX=on", "-A","x64")
$script:cmakeTargets = @("ggml", "ggml_static", "llama", "build_info", "common", "ext_server_shared", "llava_static")
if ($env:CGO_CFLAGS -contains "-g") {
$script:cmakeDefs += @("-DCMAKE_VERBOSE_MAKEFILE=on", "-DLLAMA_SERVER_VERBOSE=on")
$script:config = "RelWithDebInfo"
} else {
$script:cmakeDefs += @("-DLLAMA_SERVER_VERBOSE=off")
$script:config = "Release"
}
}
function git_module_setup {
# TODO add flags to skip the init/patch logic to make it easier to mod llama.cpp code in-repo
& git submodule init
if ($LASTEXITCODE -ne 0) { exit($LASTEXITCODE)}
& git submodule update --force gguf
if ($LASTEXITCODE -ne 0) { exit($LASTEXITCODE)}
}
function apply_patches {
# Wire up our CMakefile
if (!(Select-String -Path "gguf/examples/server/CMakeLists.txt" -Pattern 'ollama')) {
Add-Content -Path "gguf/examples/server/CMakeLists.txt" -Value 'include (../../../CMakeLists.txt) # ollama'
}
# Avoid duplicate main symbols when we link into the cgo binary
$content = Get-Content -Path "./gguf/examples/server/server.cpp"
$content = $content -replace 'int main\(', 'int __main('
Set-Content -Path "./gguf/examples/server/server.cpp" -Value $content
}
function build {
write-host "generating config with: cmake -S gguf -B $script:buildDir $script:cmakeDefs"
& cmake --version
& cmake -S gguf -B $script:buildDir $script:cmakeDefs
if ($LASTEXITCODE -ne 0) { exit($LASTEXITCODE)}
write-host "building with: cmake --build $script:buildDir --config $script:config ($script:cmakeTargets | ForEach-Object { "--target", $_ })"
& cmake --build $script:buildDir --config $script:config ($script:cmakeTargets | ForEach-Object { "--target", $_ })
if ($LASTEXITCODE -ne 0) { exit($LASTEXITCODE)}
}
function install {
rm -ea 0 -recurse -force -path "${script:buildDir}/lib"
md "${script:buildDir}/lib" -ea 0 > $null
cp "${script:buildDir}/bin/${script:config}/ext_server_shared.dll" "${script:buildDir}/lib"
cp "${script:buildDir}/bin/${script:config}/llama.dll" "${script:buildDir}/lib"
# Display the dll dependencies in the build log
dumpbin /dependents "${script:buildDir}/bin/${script:config}/ext_server_shared.dll" | select-string ".dll"
}
function cleanup {
Set-Location "gguf/examples/server"
git checkout CMakeLists.txt server.cpp
}
init_vars
git_module_setup
apply_patches
# first build CPU based
$script:buildDir="gguf/build/windows/cpu"
build
install
# Then build cuda as a dynamically loaded library
init_vars
$script:buildDir="gguf/build/windows/cuda"
$script:cmakeDefs += @("-DLLAMA_CUBLAS=ON")
build
install
# TODO - actually implement ROCm support on windows
$script:buildDir="gguf/build/windows/rocm"
rm -ea 0 -recurse -force -path "${script:buildDir}/lib"
md "${script:buildDir}/lib" -ea 0 > $null
echo $null >> "${script:buildDir}/lib/.generated"
cleanup
write-host "`ngo generate completed"