142cbb722d
passthrough OLLAMA_HOST path to client
289 lines
9 KiB
Go
289 lines
9 KiB
Go
package envconfig
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import (
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"fmt"
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"log/slog"
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"math"
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"net"
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"net/url"
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"os"
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"path/filepath"
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"runtime"
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"strconv"
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"strings"
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"time"
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)
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// Host returns the scheme and host. Host can be configured via the OLLAMA_HOST environment variable.
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// Default is scheme "http" and host "127.0.0.1:11434"
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func Host() *url.URL {
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defaultPort := "11434"
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s := strings.TrimSpace(Var("OLLAMA_HOST"))
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scheme, hostport, ok := strings.Cut(s, "://")
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switch {
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case !ok:
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scheme, hostport = "http", s
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case scheme == "http":
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defaultPort = "80"
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case scheme == "https":
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defaultPort = "443"
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}
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hostport, path, _ := strings.Cut(hostport, "/")
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host, port, err := net.SplitHostPort(hostport)
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if err != nil {
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host, port = "127.0.0.1", defaultPort
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if ip := net.ParseIP(strings.Trim(hostport, "[]")); ip != nil {
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host = ip.String()
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} else if hostport != "" {
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host = hostport
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}
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}
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if n, err := strconv.ParseInt(port, 10, 32); err != nil || n > 65535 || n < 0 {
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slog.Warn("invalid port, using default", "port", port, "default", defaultPort)
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port = defaultPort
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}
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return &url.URL{
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Scheme: scheme,
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Host: net.JoinHostPort(host, port),
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Path: path,
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}
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}
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// Origins returns a list of allowed origins. Origins can be configured via the OLLAMA_ORIGINS environment variable.
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func Origins() (origins []string) {
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if s := Var("OLLAMA_ORIGINS"); s != "" {
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origins = strings.Split(s, ",")
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}
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for _, origin := range []string{"localhost", "127.0.0.1", "0.0.0.0"} {
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origins = append(origins,
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fmt.Sprintf("http://%s", origin),
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fmt.Sprintf("https://%s", origin),
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fmt.Sprintf("http://%s", net.JoinHostPort(origin, "*")),
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fmt.Sprintf("https://%s", net.JoinHostPort(origin, "*")),
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)
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}
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origins = append(origins,
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"app://*",
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"file://*",
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"tauri://*",
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)
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return origins
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}
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// Models returns the path to the models directory. Models directory can be configured via the OLLAMA_MODELS environment variable.
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// Default is $HOME/.ollama/models
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func Models() string {
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if s := Var("OLLAMA_MODELS"); s != "" {
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return s
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}
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home, err := os.UserHomeDir()
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if err != nil {
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panic(err)
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}
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return filepath.Join(home, ".ollama", "models")
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}
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// KeepAlive returns the duration that models stay loaded in memory. KeepAlive can be configured via the OLLAMA_KEEP_ALIVE environment variable.
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// Negative values are treated as infinite. Zero is treated as no keep alive.
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// Default is 5 minutes.
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func KeepAlive() (keepAlive time.Duration) {
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keepAlive = 5 * time.Minute
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if s := Var("OLLAMA_KEEP_ALIVE"); s != "" {
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if d, err := time.ParseDuration(s); err == nil {
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keepAlive = d
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} else if n, err := strconv.ParseInt(s, 10, 64); err == nil {
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keepAlive = time.Duration(n) * time.Second
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}
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}
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if keepAlive < 0 {
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return time.Duration(math.MaxInt64)
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}
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return keepAlive
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}
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func Bool(k string) func() bool {
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return func() bool {
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if s := Var(k); s != "" {
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b, err := strconv.ParseBool(s)
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if err != nil {
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return true
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}
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return b
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}
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return false
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}
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}
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var (
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// Debug enabled additional debug information.
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Debug = Bool("OLLAMA_DEBUG")
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// FlashAttention enables the experimental flash attention feature.
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FlashAttention = Bool("OLLAMA_FLASH_ATTENTION")
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// NoHistory disables readline history.
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NoHistory = Bool("OLLAMA_NOHISTORY")
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// NoPrune disables pruning of model blobs on startup.
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NoPrune = Bool("OLLAMA_NOPRUNE")
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// SchedSpread allows scheduling models across all GPUs.
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SchedSpread = Bool("OLLAMA_SCHED_SPREAD")
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// IntelGPU enables experimental Intel GPU detection.
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IntelGPU = Bool("OLLAMA_INTEL_GPU")
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)
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func String(s string) func() string {
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return func() string {
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return Var(s)
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}
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}
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var (
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LLMLibrary = String("OLLAMA_LLM_LIBRARY")
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TmpDir = String("OLLAMA_TMPDIR")
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CudaVisibleDevices = String("CUDA_VISIBLE_DEVICES")
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HipVisibleDevices = String("HIP_VISIBLE_DEVICES")
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RocrVisibleDevices = String("ROCR_VISIBLE_DEVICES")
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GpuDeviceOrdinal = String("GPU_DEVICE_ORDINAL")
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HsaOverrideGfxVersion = String("HSA_OVERRIDE_GFX_VERSION")
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)
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func RunnersDir() (p string) {
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if p := Var("OLLAMA_RUNNERS_DIR"); p != "" {
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return p
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}
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if runtime.GOOS != "windows" {
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return
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}
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defer func() {
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if p == "" {
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slog.Error("unable to locate llm runner directory. Set OLLAMA_RUNNERS_DIR to the location of 'ollama/runners'")
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}
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}()
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// On Windows we do not carry the payloads inside the main executable
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exe, err := os.Executable()
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if err != nil {
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return
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}
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cwd, err := os.Getwd()
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if err != nil {
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return
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}
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var paths []string
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for _, root := range []string{filepath.Dir(exe), filepath.Join(filepath.Dir(exe), LibRelativeToExe()), cwd} {
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paths = append(paths,
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root,
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filepath.Join(root, runtime.GOOS+"-"+runtime.GOARCH),
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filepath.Join(root, "dist", runtime.GOOS+"-"+runtime.GOARCH),
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)
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}
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// Try a few variations to improve developer experience when building from source in the local tree
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for _, path := range paths {
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candidate := filepath.Join(path, "lib", "ollama", "runners")
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if _, err := os.Stat(candidate); err == nil {
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p = candidate
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break
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}
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}
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return p
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}
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func Uint(key string, defaultValue uint) func() uint {
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return func() uint {
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if s := Var(key); s != "" {
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if n, err := strconv.ParseUint(s, 10, 64); err != nil {
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slog.Warn("invalid environment variable, using default", "key", key, "value", s, "default", defaultValue)
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} else {
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return uint(n)
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}
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}
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return defaultValue
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}
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}
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var (
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// NumParallel sets the number of parallel model requests. NumParallel can be configured via the OLLAMA_NUM_PARALLEL environment variable.
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NumParallel = Uint("OLLAMA_NUM_PARALLEL", 0)
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// MaxRunners sets the maximum number of loaded models. MaxRunners can be configured via the OLLAMA_MAX_LOADED_MODELS environment variable.
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MaxRunners = Uint("OLLAMA_MAX_LOADED_MODELS", 0)
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// MaxQueue sets the maximum number of queued requests. MaxQueue can be configured via the OLLAMA_MAX_QUEUE environment variable.
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MaxQueue = Uint("OLLAMA_MAX_QUEUE", 512)
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// MaxVRAM sets a maximum VRAM override in bytes. MaxVRAM can be configured via the OLLAMA_MAX_VRAM environment variable.
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MaxVRAM = Uint("OLLAMA_MAX_VRAM", 0)
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)
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type EnvVar struct {
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Name string
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Value any
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Description string
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}
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func AsMap() map[string]EnvVar {
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ret := map[string]EnvVar{
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"OLLAMA_DEBUG": {"OLLAMA_DEBUG", Debug(), "Show additional debug information (e.g. OLLAMA_DEBUG=1)"},
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"OLLAMA_FLASH_ATTENTION": {"OLLAMA_FLASH_ATTENTION", FlashAttention(), "Enabled flash attention"},
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"OLLAMA_HOST": {"OLLAMA_HOST", Host(), "IP Address for the ollama server (default 127.0.0.1:11434)"},
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"OLLAMA_KEEP_ALIVE": {"OLLAMA_KEEP_ALIVE", KeepAlive(), "The duration that models stay loaded in memory (default \"5m\")"},
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"OLLAMA_LLM_LIBRARY": {"OLLAMA_LLM_LIBRARY", LLMLibrary(), "Set LLM library to bypass autodetection"},
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"OLLAMA_MAX_LOADED_MODELS": {"OLLAMA_MAX_LOADED_MODELS", MaxRunners(), "Maximum number of loaded models per GPU"},
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"OLLAMA_MAX_QUEUE": {"OLLAMA_MAX_QUEUE", MaxQueue(), "Maximum number of queued requests"},
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"OLLAMA_MODELS": {"OLLAMA_MODELS", Models(), "The path to the models directory"},
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"OLLAMA_NOHISTORY": {"OLLAMA_NOHISTORY", NoHistory(), "Do not preserve readline history"},
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"OLLAMA_NOPRUNE": {"OLLAMA_NOPRUNE", NoPrune(), "Do not prune model blobs on startup"},
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"OLLAMA_NUM_PARALLEL": {"OLLAMA_NUM_PARALLEL", NumParallel(), "Maximum number of parallel requests"},
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"OLLAMA_ORIGINS": {"OLLAMA_ORIGINS", Origins(), "A comma separated list of allowed origins"},
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"OLLAMA_RUNNERS_DIR": {"OLLAMA_RUNNERS_DIR", RunnersDir(), "Location for runners"},
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"OLLAMA_SCHED_SPREAD": {"OLLAMA_SCHED_SPREAD", SchedSpread(), "Always schedule model across all GPUs"},
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"OLLAMA_TMPDIR": {"OLLAMA_TMPDIR", TmpDir(), "Location for temporary files"},
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}
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if runtime.GOOS != "darwin" {
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ret["CUDA_VISIBLE_DEVICES"] = EnvVar{"CUDA_VISIBLE_DEVICES", CudaVisibleDevices(), "Set which NVIDIA devices are visible"}
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ret["HIP_VISIBLE_DEVICES"] = EnvVar{"HIP_VISIBLE_DEVICES", HipVisibleDevices(), "Set which AMD devices are visible"}
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ret["ROCR_VISIBLE_DEVICES"] = EnvVar{"ROCR_VISIBLE_DEVICES", RocrVisibleDevices(), "Set which AMD devices are visible"}
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ret["GPU_DEVICE_ORDINAL"] = EnvVar{"GPU_DEVICE_ORDINAL", GpuDeviceOrdinal(), "Set which AMD devices are visible"}
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ret["HSA_OVERRIDE_GFX_VERSION"] = EnvVar{"HSA_OVERRIDE_GFX_VERSION", HsaOverrideGfxVersion(), "Override the gfx used for all detected AMD GPUs"}
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ret["OLLAMA_INTEL_GPU"] = EnvVar{"OLLAMA_INTEL_GPU", IntelGPU(), "Enable experimental Intel GPU detection"}
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}
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return ret
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}
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func Values() map[string]string {
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vals := make(map[string]string)
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for k, v := range AsMap() {
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vals[k] = fmt.Sprintf("%v", v.Value)
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}
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return vals
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}
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// Var returns an environment variable stripped of leading and trailing quotes or spaces
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func Var(key string) string {
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return strings.Trim(strings.TrimSpace(os.Getenv(key)), "\"'")
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}
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// On windows, we keep the binary at the top directory, but
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// other platforms use a "bin" directory, so this returns ".."
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func LibRelativeToExe() string {
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if runtime.GOOS == "windows" {
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return "."
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}
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return ".."
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}
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