ollama/llama/ggml-metal.h
2023-07-11 11:59:18 -07:00

97 lines
3.9 KiB
C

/**
* llama.cpp - git 5bf2a2771886ee86137e01dbc7492f78fb392066
*
* MIT License
*
* Copyright (c) 2023 Georgi Gerganov
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
// An interface allowing to compute ggml_cgraph with Metal
//
// This is a fully functional interface that extends ggml with GPU support for Apple devices.
// A similar interface can be created for other GPU backends (e.g. Vulkan, CUDA, OpenCL, etc.)
//
// How it works?
//
// As long as your program can create and evaluate a ggml_cgraph on the CPU, you can use this
// interface to evaluate the same graph on the GPU. Instead of using ggml_graph_compute(), you
// use ggml_metal_graph_compute() (or ggml_vulkan_graph_compute(), etc.)
//
// You only need to make sure that all memory buffers that you used during the graph creation
// are mapped to the device memory with the ggml_metal_add_buffer() function. This mapping is
// used during the graph evaluation to determine the arguments of the compute kernels.
//
// Synchronization between device and host memory (for example for input and output tensors)
// is done with the ggml_metal_set_tensor() and ggml_metal_get_tensor() functions.
//
#pragma once
#include <stddef.h>
#include <stdbool.h>
// max memory buffers that can be mapped to the device
#define GGML_METAL_MAX_BUFFERS 16
struct ggml_tensor;
struct ggml_cgraph;
#ifdef __cplusplus
extern "C" {
#endif
struct ggml_metal_context;
// number of command buffers to use
struct ggml_metal_context * ggml_metal_init(int n_cb);
void ggml_metal_free(struct ggml_metal_context * ctx);
// set the number of command buffers to use
void ggml_metal_set_n_cb(struct ggml_metal_context * ctx, int n_cb);
// creates a mapping between a host memory buffer and a device memory buffer
// - make sure to map all buffers used in the graph before calling ggml_metal_graph_compute
// - the mapping is used during computation to determine the arguments of the compute kernels
// - you don't need to keep the host memory buffer allocated as it is never accessed by Metal
// - max_size specifies the maximum size of a tensor and is used to create shared views such
// that it is guaranteed that the tensor will fit in at least one of the views
//
bool ggml_metal_add_buffer(
struct ggml_metal_context * ctx,
const char * name,
void * data,
size_t size,
size_t max_size);
// set data from host memory into the device
void ggml_metal_set_tensor(struct ggml_metal_context * ctx, struct ggml_tensor * t);
// get data from the device into host memory
void ggml_metal_get_tensor(struct ggml_metal_context * ctx, struct ggml_tensor * t);
// same as ggml_graph_compute but uses Metal
// creates gf->n_threads command buffers in parallel
void ggml_metal_graph_compute(struct ggml_metal_context * ctx, struct ggml_cgraph * gf);
#ifdef __cplusplus
}
#endif