package lifecycle import ( "context" "fmt" "log" "log/slog" "github.com/jmorganca/ollama/app/store" "github.com/jmorganca/ollama/app/tray" ) func Run() { InitLogging() ctx, cancel := context.WithCancel(context.Background()) var done chan int t, err := tray.NewTray() if err != nil { log.Fatalf("Failed to start: %s", err) } callbacks := t.GetCallbacks() go func() { slog.Debug("starting callback loop") for { select { case <-callbacks.Quit: slog.Debug("QUIT called") t.Quit() case <-callbacks.Update: err := DoUpgrade(cancel, done) if err != nil { slog.Warn(fmt.Sprintf("upgrade attempt failed: %s", err)) } case <-callbacks.ShowLogs: ShowLogs() case <-callbacks.DoFirstUse: err := GetStarted() if err != nil { slog.Warn(fmt.Sprintf("Failed to launch getting started shell: %s", err)) } } } }() // Are we first use? if !store.GetFirstTimeRun() { slog.Debug("First time run") err = t.DisplayFirstUseNotification() if err != nil { slog.Debug(fmt.Sprintf("XXX failed to display first use notification %v", err)) } store.SetFirstTimeRun(true) } else { slog.Debug("Not first time, skipping first run notification") } if IsServerRunning(ctx) { slog.Debug("XXX detected server already running") // TODO - should we fail fast, try to kill it, or just ignore? } else { done, err = SpawnServer(ctx, CLIName) if err != nil { // TODO - should we retry in a backoff loop? // TODO - should we pop up a warning and maybe add a menu item to view application logs? slog.Error(fmt.Sprintf("Failed to spawn ollama server %s", err)) done = make(chan int, 1) done <- 1 } } StartBackgroundUpdaterChecker(ctx, t.UpdateAvailable) t.Run() cancel() slog.Info("Waiting for ollama server to shutdown...") if done != nil { <-done } slog.Info("Ollama app exiting") }