//go:build linux || windows package gpu import ( "log/slog" "strings" ) func cudaGetVisibleDevicesEnv(gpuInfo []GpuInfo) (string, string) { ids := []string{} for _, info := range gpuInfo { if info.Library != "cuda" { // TODO shouldn't happen if things are wired correctly... slog.Debug("cudaGetVisibleDevicesEnv skipping over non-cuda device", "library", info.Library) continue } ids = append(ids, info.ID) } return "CUDA_VISIBLE_DEVICES", strings.Join(ids, ",") }