//go:build linux || windows package gpu /* #cgo linux LDFLAGS: -lrt -lpthread -ldl -lstdc++ -lm #cgo windows LDFLAGS: -lpthread #include "gpu_info.h" */ import "C" import ( "fmt" "log" "runtime" "sync" "unsafe" ) type handles struct { cuda *C.cuda_handle_t rocm *C.rocm_handle_t } var gpuMutex sync.Mutex var gpuHandles *handles = nil // With our current CUDA compile flags, 5.2 and older will not work properly const CudaComputeMajorMin = 6 // Note: gpuMutex must already be held func initGPUHandles() { // TODO - if the ollama build is CPU only, don't do these checks as they're irrelevant and confusing log.Printf("Detecting GPU type") gpuHandles = &handles{nil, nil} var resp C.cuda_init_resp_t C.cuda_init(&resp) if resp.err != nil { log.Printf("CUDA not detected: %s", C.GoString(resp.err)) C.free(unsafe.Pointer(resp.err)) var resp C.rocm_init_resp_t C.rocm_init(&resp) if resp.err != nil { log.Printf("ROCm not detected: %s", C.GoString(resp.err)) C.free(unsafe.Pointer(resp.err)) } else { log.Printf("Radeon GPU detected") rocm := resp.rh gpuHandles.rocm = &rocm } } else { log.Printf("Nvidia GPU detected") cuda := resp.ch gpuHandles.cuda = &cuda } } func GetGPUInfo() GpuInfo { // TODO - consider exploring lspci (and equivalent on windows) to check for // GPUs so we can report warnings if we see Nvidia/AMD but fail to load the libraries gpuMutex.Lock() defer gpuMutex.Unlock() if gpuHandles == nil { initGPUHandles() } var memInfo C.mem_info_t resp := GpuInfo{} if gpuHandles.cuda != nil { C.cuda_check_vram(*gpuHandles.cuda, &memInfo) if memInfo.err != nil { log.Printf("error looking up CUDA GPU memory: %s", C.GoString(memInfo.err)) C.free(unsafe.Pointer(memInfo.err)) } else { // Verify minimum compute capability var cc C.cuda_compute_capability_t C.cuda_compute_capability(*gpuHandles.cuda, &cc) if cc.err != nil { log.Printf("error looking up CUDA GPU compute capability: %s", C.GoString(cc.err)) C.free(unsafe.Pointer(cc.err)) } else if cc.major >= CudaComputeMajorMin { log.Printf("CUDA Compute Capability detected: %d.%d", cc.major, cc.minor) resp.Library = "cuda" } else { log.Printf("CUDA GPU is too old. Falling back to CPU mode. Compute Capability detected: %d.%d", cc.major, cc.minor) } } } else if gpuHandles.rocm != nil { C.rocm_check_vram(*gpuHandles.rocm, &memInfo) if memInfo.err != nil { log.Printf("error looking up ROCm GPU memory: %s", C.GoString(memInfo.err)) C.free(unsafe.Pointer(memInfo.err)) } else { resp.Library = "rocm" } } if resp.Library == "" { C.cpu_check_ram(&memInfo) // In the future we may offer multiple CPU variants to tune CPU features if runtime.GOOS == "windows" { resp.Library = "cpu" } else { resp.Library = "default" } } if memInfo.err != nil { log.Printf("error looking up CPU memory: %s", C.GoString(memInfo.err)) C.free(unsafe.Pointer(memInfo.err)) return resp } resp.DeviceCount = uint32(memInfo.count) resp.FreeMemory = uint64(memInfo.free) resp.TotalMemory = uint64(memInfo.total) return resp } func getCPUMem() (memInfo, error) { var ret memInfo var info C.mem_info_t C.cpu_check_ram(&info) if info.err != nil { defer C.free(unsafe.Pointer(info.err)) return ret, fmt.Errorf(C.GoString(info.err)) } ret.FreeMemory = uint64(info.free) ret.TotalMemory = uint64(info.total) return ret, nil } func CheckVRAM() (int64, error) { gpuInfo := GetGPUInfo() if gpuInfo.FreeMemory > 0 && (gpuInfo.Library == "cuda" || gpuInfo.Library == "rocm") { // leave 10% or 384Mi of VRAM free for unaccounted for overhead overhead := gpuInfo.FreeMemory * uint64(gpuInfo.DeviceCount) / 10 if overhead < 384*1024*1024 { overhead = 384 * 1024 * 1024 } return int64(gpuInfo.FreeMemory - overhead), nil } return 0, fmt.Errorf("no GPU detected") // TODO - better handling of CPU based memory determiniation }