package lifecycle import ( "context" "fmt" "os/exec" "syscall" "golang.org/x/sys/windows" ) func getCmd(ctx context.Context, exePath string) *exec.Cmd { cmd := exec.CommandContext(ctx, exePath, "serve") cmd.SysProcAttr = &syscall.SysProcAttr{ HideWindow: true, CreationFlags: windows.CREATE_NEW_PROCESS_GROUP, } return cmd } func terminate(cmd *exec.Cmd) error { dll, err := windows.LoadDLL("kernel32.dll") if err != nil { return err } defer dll.Release() // nolint: errcheck pid := cmd.Process.Pid f, err := dll.FindProc("AttachConsole") if err != nil { return err } r1, _, err := f.Call(uintptr(pid)) if r1 == 0 && err != syscall.ERROR_ACCESS_DENIED { return err } f, err = dll.FindProc("SetConsoleCtrlHandler") if err != nil { return err } r1, _, err = f.Call(0, 1) if r1 == 0 { return err } f, err = dll.FindProc("GenerateConsoleCtrlEvent") if err != nil { return err } r1, _, err = f.Call(windows.CTRL_BREAK_EVENT, uintptr(pid)) if r1 == 0 { return err } r1, _, err = f.Call(windows.CTRL_C_EVENT, uintptr(pid)) if r1 == 0 { return err } return nil } const STILL_ACTIVE = 259 func isProcessExited(pid int) (bool, error) { hProcess, err := windows.OpenProcess(windows.PROCESS_QUERY_INFORMATION, false, uint32(pid)) if err != nil { return false, fmt.Errorf("failed to open process: %v", err) } defer windows.CloseHandle(hProcess) // nolint: errcheck var exitCode uint32 err = windows.GetExitCodeProcess(hProcess, &exitCode) if err != nil { return false, fmt.Errorf("failed to get exit code: %v", err) } if exitCode == STILL_ACTIVE { return false, nil } return true, nil }