package llm import ( "context" "fmt" "log/slog" "os" "runtime" "github.com/jmorganca/ollama/api" "github.com/jmorganca/ollama/gpu" ) type LLM interface { Predict(context.Context, PredictOpts, func(PredictResult)) error Embedding(context.Context, string) ([]float64, error) Encode(context.Context, string) ([]int, error) Decode(context.Context, []int) (string, error) Close() } func New(workDir, model string, adapters, projectors []string, opts api.Options) (LLM, error) { if _, err := os.Stat(model); err != nil { return nil, err } f, err := os.Open(model) if err != nil { return nil, err } defer f.Close() ggml, err := DecodeGGML(f) if err != nil { return nil, err } if opts.NumCtx > int(ggml.NumCtx()) { slog.Warn(fmt.Sprintf("requested context length is greater than model's max context length (%d > %d), using %d instead", opts.NumCtx, ggml.NumCtx(), ggml.NumCtx())) opts.NumCtx = int(ggml.NumCtx()) } if opts.NumCtx < 4 { opts.NumCtx = 4 } vram, _ := gpu.CheckVRAM() size := ggml.Size // fp16 k,v matrices require = n_ctx * n_layer * n_embd / n_head * n_head_kv * 2 bytes each * 2 key and value kv := 2 * 2 * int64(opts.NumCtx) * int64(ggml.NumLayers()) * int64(ggml.NumEmbed()) * int64(ggml.NumHeadKv()) / int64(ggml.NumHead()) // this amount is the overhead + tensors in memory // TODO: get this from the llama.cpp's graph calculations instead of // estimating it's 1/6 * kv_cache_size * num_gqa graph := int64(ggml.NumGQA()) * kv / 6 info := gpu.GetGPUInfo() switch runtime.GOOS { case "darwin": if opts.NumGPU == 0 { break } if size+kv+graph > vram { slog.Info("not enough vram available, falling back to CPU only") info.Library = "cpu" info.Variant = gpu.GetCPUVariant() opts.NumGPU = 0 break } // TODO: implement layer splitting on macOS opts.NumGPU = 999 default: if info.Library == "cpu" { slog.Info("GPU not available, falling back to CPU") opts.NumGPU = 0 break } // don't use GPU at all if no layers are loaded if opts.NumGPU == 0 { info.Library = "cpu" info.Variant = gpu.GetCPUVariant() break } // user-defined GPU count if opts.NumGPU != -1 { break } // the "main" GPU needs the most memory and determines the limit // of how many layers can be loaded. It needs to fit: // 1. the full compute graph allocation for all devices (graph) // 2. the proportional kv cache for all devices (kv * % layers) // 3. the proportional model (size * % layers / # devices) // This estimates the number of layers maxlayers := int64(ggml.NumLayers()) + 1 devices := int64(info.DeviceCount) avg := vram / devices layers := maxlayers * (avg - graph) / (kv + size/devices) if layers > maxlayers { layers = maxlayers } // 1 + 2 must fit on the main gpu min := graph + kv*layers/maxlayers if layers <= 0 || min > avg { slog.Info("not enough vram available, falling back to CPU only") info.Library = "cpu" info.Variant = gpu.GetCPUVariant() opts.NumGPU = 0 break } opts.NumGPU = int(layers) } opts.RopeFrequencyBase = 0.0 opts.RopeFrequencyScale = 0.0 return newLlmServer(info, workDir, model, adapters, projectors, opts) } // Give any native cgo implementations an opportunity to initialize func Init(workdir string) error { return nativeInit(workdir) } func newLlmServer(gpuInfo gpu.GpuInfo, workDir, model string, adapters, projectors []string, opts api.Options) (LLM, error) { dynLibs := getDynLibs(gpuInfo) // Check to see if the user has requested a specific library instead of auto-detecting demandLib := os.Getenv("OLLAMA_LLM_LIBRARY") if demandLib != "" { libPath := availableDynLibs[demandLib] if libPath == "" { slog.Info(fmt.Sprintf("Invalid OLLAMA_LLM_LIBRARY %s - not found", demandLib)) } else { slog.Info(fmt.Sprintf("Loading OLLAMA_LLM_LIBRARY=%s", demandLib)) dynLibs = []string{libPath} } } // We stage into a temp directory, and if we've been idle for a while, it may have been reaped _, err := os.Stat(dynLibs[0]) if err != nil { slog.Info(fmt.Sprintf("%s has disappeared, reloading libraries", dynLibs[0])) err = nativeInit(workDir) if err != nil { return nil, err } } err2 := fmt.Errorf("unable to locate suitable llm library") for _, dynLib := range dynLibs { srv, err := newDynExtServer(dynLib, model, adapters, projectors, opts) if err == nil { return srv, nil } slog.Warn(fmt.Sprintf("Failed to load dynamic library %s %s", dynLib, err)) err2 = err } return nil, err2 }