Commit graph

6 commits

Author SHA1 Message Date
Daniel Hiltgen
8da7bef05f Support multiple variants for a given llm lib type
In some cases we may want multiple variants for a given GPU type or CPU.
This adds logic to have an optional Variant which we can use to select
an optimal library, but also allows us to try multiple variants in case
some fail to load.

This can be useful for scenarios such as ROCm v5 vs v6 incompatibility
or potentially CPU features.
2024-01-10 17:27:51 -08:00
Jeffrey Morgan
c336693f07
calculate overhead based number of gpu devices (#1875) 2024-01-09 15:53:33 -05:00
Daniel Hiltgen
a2ad952440 Fix windows system memory lookup
This refines the gpu package error handling and fixes a bug with the
system memory lookup on windows.
2024-01-03 08:50:01 -08:00
Daniel Hiltgen
d966b730ac Switch windows build to fully dynamic
Refactor where we store build outputs, and support a fully dynamic loading
model on windows so the base executable has no special dependencies thus
doesn't require a special PATH.
2024-01-02 15:36:16 -08:00
Daniel Hiltgen
7555ea44f8 Revamp the dynamic library shim
This switches the default llama.cpp to be CPU based, and builds the GPU variants
as dynamically loaded libraries which we can select at runtime.

This also bumps the ROCm library to version 6 given 5.7 builds don't work
on the latest ROCm library that just shipped.
2023-12-20 14:45:57 -08:00
Daniel Hiltgen
35934b2e05 Adapted rocm support to cgo based llama.cpp 2023-12-19 09:05:46 -08:00