increase minimum overhead to 1024MiB (#2114)
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1 changed files with 3 additions and 3 deletions
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@ -191,11 +191,11 @@ func getCPUMem() (memInfo, error) {
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func CheckVRAM() (int64, error) {
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func CheckVRAM() (int64, error) {
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gpuInfo := GetGPUInfo()
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gpuInfo := GetGPUInfo()
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if gpuInfo.FreeMemory > 0 && (gpuInfo.Library == "cuda" || gpuInfo.Library == "rocm") {
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if gpuInfo.FreeMemory > 0 && (gpuInfo.Library == "cuda" || gpuInfo.Library == "rocm") {
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// leave 10% or 512MiB of VRAM free per GPU to handle unaccounted for overhead
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// leave 10% or 1024MiB of VRAM free per GPU to handle unaccounted for overhead
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overhead := gpuInfo.FreeMemory / 10
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overhead := gpuInfo.FreeMemory / 10
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gpus := uint64(gpuInfo.DeviceCount)
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gpus := uint64(gpuInfo.DeviceCount)
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if overhead < gpus*512*1024*1024 {
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if overhead < gpus*1024*1024*1024 {
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overhead = gpus * 512 * 1024 * 1024
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overhead = gpus * 1024 * 1024 * 1024
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}
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}
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return int64(gpuInfo.FreeMemory - overhead), nil
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return int64(gpuInfo.FreeMemory - overhead), nil
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}
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}
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