restore stats updated every second to progress bar
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parent
93a108214c
commit
f10ac5de19
1 changed files with 47 additions and 18 deletions
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@ -11,6 +11,12 @@ import (
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"golang.org/x/term"
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"golang.org/x/term"
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)
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)
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type Stats struct {
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rate int64
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value int64
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remaining time.Duration
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}
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type Bar struct {
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type Bar struct {
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message string
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message string
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messageWidth int
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messageWidth int
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@ -20,7 +26,9 @@ type Bar struct {
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currentValue int64
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currentValue int64
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started time.Time
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started time.Time
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stopped time.Time
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stats Stats
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statted time.Time
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}
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}
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func NewBar(message string, maxValue, initialValue int64) *Bar {
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func NewBar(message string, maxValue, initialValue int64) *Bar {
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@ -57,12 +65,22 @@ func (b *Bar) String() string {
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}
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}
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fmt.Fprintf(&pre, "%3.0f%% ", math.Floor(b.percent()))
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fmt.Fprintf(&pre, "%3.0f%% ", math.Floor(b.percent()))
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fmt.Fprintf(&suf, "(%s/%s", format.HumanBytes(b.currentValue), format.HumanBytes(b.maxValue))
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fmt.Fprintf(&suf, "(%s/%s, %s/s, %s)",
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stats := b.Stats()
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format.HumanBytes(b.currentValue),
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rate := int64(stats.rate)
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format.HumanBytes(b.maxValue),
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if rate > 0 {
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format.HumanBytes(int64(b.rate())),
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fmt.Fprintf(&suf, ", %s/s", format.HumanBytes(rate))
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b.elapsed())
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}
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fmt.Fprintf(&suf, ")")
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elapsed := time.Since(b.started)
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if b.percent() < 100 && rate > 0 {
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fmt.Fprintf(&suf, " [%s:%s]", elapsed.Round(time.Second), stats.remaining)
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} else {
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fmt.Fprintf(&suf, " ")
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}
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mid.WriteString("▕")
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mid.WriteString("▕")
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@ -86,7 +104,6 @@ func (b *Bar) String() string {
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func (b *Bar) Set(value int64) {
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func (b *Bar) Set(value int64) {
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if value >= b.maxValue {
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if value >= b.maxValue {
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value = b.maxValue
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value = b.maxValue
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b.stopped = time.Now()
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}
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}
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b.currentValue = value
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b.currentValue = value
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@ -100,20 +117,32 @@ func (b *Bar) percent() float64 {
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return 0
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return 0
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}
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}
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func (b *Bar) rate() float64 {
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func (b *Bar) Stats() Stats {
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elapsed := b.elapsed()
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if time.Since(b.statted) < time.Second || b.currentValue >= b.maxValue {
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if elapsed.Seconds() > 0 {
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return b.stats
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return (float64(b.currentValue) - float64(b.initialValue)) / elapsed.Seconds()
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}
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}
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return 0
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if b.statted.IsZero() {
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}
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b.stats = Stats{
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value: b.initialValue,
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rate: 0,
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remaining: 0,
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}
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} else {
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rate := b.currentValue - b.stats.value
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var remaining time.Duration
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if rate > 0 {
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remaining = time.Second * time.Duration((float64(b.maxValue-b.currentValue))/(float64(rate)))
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}
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func (b *Bar) elapsed() time.Duration {
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b.stats = Stats{
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stopped := b.stopped
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value: b.currentValue,
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if stopped.IsZero() {
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rate: rate,
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stopped = time.Now()
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remaining: remaining,
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}
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}
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}
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return stopped.Sub(b.started).Round(time.Second)
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b.statted = time.Now()
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return b.stats
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}
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}
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