This commit is contained in:
Michael Yang 2024-07-03 19:30:19 -07:00
parent 8570c1c0ef
commit e2c3f6b3e2
6 changed files with 85 additions and 84 deletions

View file

@ -149,30 +149,77 @@ var (
IntelGPU = Bool("OLLAMA_INTEL_GPU")
)
func String(s string) func() string {
return func() string {
return getenv(s)
}
}
var (
LLMLibrary = String("OLLAMA_LLM_LIBRARY")
TmpDir = String("OLLAMA_TMPDIR")
CudaVisibleDevices = String("CUDA_VISIBLE_DEVICES")
HipVisibleDevices = String("HIP_VISIBLE_DEVICES")
RocrVisibleDevices = String("ROCR_VISIBLE_DEVICES")
GpuDeviceOrdinal = String("GPU_DEVICE_ORDINAL")
HsaOverrideGfxVersion = String("HSA_OVERRIDE_GFX_VERSION")
)
func RunnersDir() (p string) {
if p := getenv("OLLAMA_RUNNERS_DIR"); p != "" {
return p
}
if runtime.GOOS != "windows" {
return
}
defer func() {
if p == "" {
slog.Error("unable to locate llm runner directory. Set OLLAMA_RUNNERS_DIR to the location of 'ollama_runners'")
}
}()
// On Windows we do not carry the payloads inside the main executable
exe, err := os.Executable()
if err != nil {
return
}
cwd, err := os.Getwd()
if err != nil {
return
}
var paths []string
for _, root := range []string{filepath.Dir(exe), cwd} {
paths = append(paths,
root,
filepath.Join(root, "windows-"+runtime.GOARCH),
filepath.Join(root, "dist", "windows-"+runtime.GOARCH),
)
}
// Try a few variations to improve developer experience when building from source in the local tree
for _, path := range paths {
candidate := filepath.Join(path, "ollama_runners")
if _, err := os.Stat(candidate); err == nil {
p = candidate
break
}
}
return p
}
var (
// Set via OLLAMA_LLM_LIBRARY in the environment
LLMLibrary string
// Set via OLLAMA_MAX_LOADED_MODELS in the environment
MaxRunners int
// Set via OLLAMA_MAX_QUEUE in the environment
MaxQueuedRequests int
// Set via OLLAMA_NUM_PARALLEL in the environment
NumParallel int
// Set via OLLAMA_RUNNERS_DIR in the environment
RunnersDir string
// Set via OLLAMA_TMPDIR in the environment
TmpDir string
// Set via CUDA_VISIBLE_DEVICES in the environment
CudaVisibleDevices string
// Set via HIP_VISIBLE_DEVICES in the environment
HipVisibleDevices string
// Set via ROCR_VISIBLE_DEVICES in the environment
RocrVisibleDevices string
// Set via GPU_DEVICE_ORDINAL in the environment
GpuDeviceOrdinal string
// Set via HSA_OVERRIDE_GFX_VERSION in the environment
HsaOverrideGfxVersion string
)
type EnvVar struct {
@ -187,7 +234,7 @@ func AsMap() map[string]EnvVar {
"OLLAMA_FLASH_ATTENTION": {"OLLAMA_FLASH_ATTENTION", FlashAttention(), "Enabled flash attention"},
"OLLAMA_HOST": {"OLLAMA_HOST", Host(), "IP Address for the ollama server (default 127.0.0.1:11434)"},
"OLLAMA_KEEP_ALIVE": {"OLLAMA_KEEP_ALIVE", KeepAlive(), "The duration that models stay loaded in memory (default \"5m\")"},
"OLLAMA_LLM_LIBRARY": {"OLLAMA_LLM_LIBRARY", LLMLibrary, "Set LLM library to bypass autodetection"},
"OLLAMA_LLM_LIBRARY": {"OLLAMA_LLM_LIBRARY", LLMLibrary(), "Set LLM library to bypass autodetection"},
"OLLAMA_MAX_LOADED_MODELS": {"OLLAMA_MAX_LOADED_MODELS", MaxRunners, "Maximum number of loaded models per GPU"},
"OLLAMA_MAX_QUEUE": {"OLLAMA_MAX_QUEUE", MaxQueuedRequests, "Maximum number of queued requests"},
"OLLAMA_MODELS": {"OLLAMA_MODELS", Models(), "The path to the models directory"},
@ -195,16 +242,16 @@ func AsMap() map[string]EnvVar {
"OLLAMA_NOPRUNE": {"OLLAMA_NOPRUNE", NoPrune(), "Do not prune model blobs on startup"},
"OLLAMA_NUM_PARALLEL": {"OLLAMA_NUM_PARALLEL", NumParallel, "Maximum number of parallel requests"},
"OLLAMA_ORIGINS": {"OLLAMA_ORIGINS", Origins(), "A comma separated list of allowed origins"},
"OLLAMA_RUNNERS_DIR": {"OLLAMA_RUNNERS_DIR", RunnersDir, "Location for runners"},
"OLLAMA_RUNNERS_DIR": {"OLLAMA_RUNNERS_DIR", RunnersDir(), "Location for runners"},
"OLLAMA_SCHED_SPREAD": {"OLLAMA_SCHED_SPREAD", SchedSpread(), "Always schedule model across all GPUs"},
"OLLAMA_TMPDIR": {"OLLAMA_TMPDIR", TmpDir, "Location for temporary files"},
"OLLAMA_TMPDIR": {"OLLAMA_TMPDIR", TmpDir(), "Location for temporary files"},
}
if runtime.GOOS != "darwin" {
ret["CUDA_VISIBLE_DEVICES"] = EnvVar{"CUDA_VISIBLE_DEVICES", CudaVisibleDevices, "Set which NVIDIA devices are visible"}
ret["HIP_VISIBLE_DEVICES"] = EnvVar{"HIP_VISIBLE_DEVICES", HipVisibleDevices, "Set which AMD devices are visible"}
ret["ROCR_VISIBLE_DEVICES"] = EnvVar{"ROCR_VISIBLE_DEVICES", RocrVisibleDevices, "Set which AMD devices are visible"}
ret["GPU_DEVICE_ORDINAL"] = EnvVar{"GPU_DEVICE_ORDINAL", GpuDeviceOrdinal, "Set which AMD devices are visible"}
ret["HSA_OVERRIDE_GFX_VERSION"] = EnvVar{"HSA_OVERRIDE_GFX_VERSION", HsaOverrideGfxVersion, "Override the gfx used for all detected AMD GPUs"}
ret["CUDA_VISIBLE_DEVICES"] = EnvVar{"CUDA_VISIBLE_DEVICES", CudaVisibleDevices(), "Set which NVIDIA devices are visible"}
ret["HIP_VISIBLE_DEVICES"] = EnvVar{"HIP_VISIBLE_DEVICES", HipVisibleDevices(), "Set which AMD devices are visible"}
ret["ROCR_VISIBLE_DEVICES"] = EnvVar{"ROCR_VISIBLE_DEVICES", RocrVisibleDevices(), "Set which AMD devices are visible"}
ret["GPU_DEVICE_ORDINAL"] = EnvVar{"GPU_DEVICE_ORDINAL", GpuDeviceOrdinal(), "Set which AMD devices are visible"}
ret["HSA_OVERRIDE_GFX_VERSION"] = EnvVar{"HSA_OVERRIDE_GFX_VERSION", HsaOverrideGfxVersion(), "Override the gfx used for all detected AMD GPUs"}
ret["OLLAMA_INTEL_GPU"] = EnvVar{"OLLAMA_INTEL_GPU", IntelGPU(), "Enable experimental Intel GPU detection"}
}
return ret
@ -233,46 +280,6 @@ func init() {
}
func LoadConfig() {
RunnersDir = getenv("OLLAMA_RUNNERS_DIR")
if runtime.GOOS == "windows" && RunnersDir == "" {
// On Windows we do not carry the payloads inside the main executable
appExe, err := os.Executable()
if err != nil {
slog.Error("failed to lookup executable path", "error", err)
}
cwd, err := os.Getwd()
if err != nil {
slog.Error("failed to lookup working directory", "error", err)
}
var paths []string
for _, root := range []string{filepath.Dir(appExe), cwd} {
paths = append(paths,
root,
filepath.Join(root, "windows-"+runtime.GOARCH),
filepath.Join(root, "dist", "windows-"+runtime.GOARCH),
)
}
// Try a few variations to improve developer experience when building from source in the local tree
for _, p := range paths {
candidate := filepath.Join(p, "ollama_runners")
_, err := os.Stat(candidate)
if err == nil {
RunnersDir = candidate
break
}
}
if RunnersDir == "" {
slog.Error("unable to locate llm runner directory. Set OLLAMA_RUNNERS_DIR to the location of 'ollama_runners'")
}
}
TmpDir = getenv("OLLAMA_TMPDIR")
LLMLibrary = getenv("OLLAMA_LLM_LIBRARY")
if onp := getenv("OLLAMA_NUM_PARALLEL"); onp != "" {
val, err := strconv.Atoi(onp)
if err != nil {
@ -300,10 +307,4 @@ func LoadConfig() {
MaxQueuedRequests = p
}
}
CudaVisibleDevices = getenv("CUDA_VISIBLE_DEVICES")
HipVisibleDevices = getenv("HIP_VISIBLE_DEVICES")
RocrVisibleDevices = getenv("ROCR_VISIBLE_DEVICES")
GpuDeviceOrdinal = getenv("GPU_DEVICE_ORDINAL")
HsaOverrideGfxVersion = getenv("HSA_OVERRIDE_GFX_VERSION")
}

View file

@ -60,9 +60,9 @@ func AMDGetGPUInfo() []RocmGPUInfo {
// Determine if the user has already pre-selected which GPUs to look at, then ignore the others
var visibleDevices []string
hipVD := envconfig.HipVisibleDevices // zero based index only
rocrVD := envconfig.RocrVisibleDevices // zero based index or UUID, but consumer cards seem to not support UUID
gpuDO := envconfig.GpuDeviceOrdinal // zero based index
hipVD := envconfig.HipVisibleDevices() // zero based index only
rocrVD := envconfig.RocrVisibleDevices() // zero based index or UUID, but consumer cards seem to not support UUID
gpuDO := envconfig.GpuDeviceOrdinal() // zero based index
switch {
// TODO is this priorty order right?
case hipVD != "":
@ -75,7 +75,7 @@ func AMDGetGPUInfo() []RocmGPUInfo {
visibleDevices = strings.Split(gpuDO, ",")
}
gfxOverride := envconfig.HsaOverrideGfxVersion
gfxOverride := envconfig.HsaOverrideGfxVersion()
var supported []string
libDir := ""

View file

@ -53,7 +53,7 @@ func AMDGetGPUInfo() []RocmGPUInfo {
}
var supported []string
gfxOverride := envconfig.HsaOverrideGfxVersion
gfxOverride := envconfig.HsaOverrideGfxVersion()
if gfxOverride == "" {
supported, err = GetSupportedGFX(libDir)
if err != nil {

View file

@ -26,7 +26,7 @@ func PayloadsDir() (string, error) {
defer lock.Unlock()
var err error
if payloadsDir == "" {
runnersDir := envconfig.RunnersDir
runnersDir := envconfig.RunnersDir()
if runnersDir != "" {
payloadsDir = runnersDir
@ -35,7 +35,7 @@ func PayloadsDir() (string, error) {
// The remainder only applies on non-windows where we still carry payloads in the main executable
cleanupTmpDirs()
tmpDir := envconfig.TmpDir
tmpDir := envconfig.TmpDir()
if tmpDir == "" {
tmpDir, err = os.MkdirTemp("", "ollama")
if err != nil {
@ -105,7 +105,7 @@ func cleanupTmpDirs() {
func Cleanup() {
lock.Lock()
defer lock.Unlock()
runnersDir := envconfig.RunnersDir
runnersDir := envconfig.RunnersDir()
if payloadsDir != "" && runnersDir == "" && runtime.GOOS != "windows" {
// We want to fully clean up the tmpdir parent of the payloads dir
tmpDir := filepath.Clean(filepath.Join(payloadsDir, ".."))

View file

@ -230,8 +230,8 @@ func GetGPUInfo() GpuInfoList {
// On windows we bundle the nvidia library one level above the runner dir
depPath := ""
if runtime.GOOS == "windows" && envconfig.RunnersDir != "" {
depPath = filepath.Join(filepath.Dir(envconfig.RunnersDir), "cuda")
if runtime.GOOS == "windows" && envconfig.RunnersDir() != "" {
depPath = filepath.Join(filepath.Dir(envconfig.RunnersDir()), "cuda")
}
// Load ALL libraries
@ -306,8 +306,8 @@ func GetGPUInfo() GpuInfoList {
oHandles = initOneAPIHandles()
// On windows we bundle the oneapi library one level above the runner dir
depPath = ""
if runtime.GOOS == "windows" && envconfig.RunnersDir != "" {
depPath = filepath.Join(filepath.Dir(envconfig.RunnersDir), "oneapi")
if runtime.GOOS == "windows" && envconfig.RunnersDir() != "" {
depPath = filepath.Join(filepath.Dir(envconfig.RunnersDir()), "oneapi")
}
for d := range oHandles.oneapi.num_drivers {

View file

@ -163,7 +163,7 @@ func NewLlamaServer(gpus gpu.GpuInfoList, model string, ggml *GGML, adapters, pr
} else {
servers = serversForGpu(gpus[0]) // All GPUs in the list are matching Library and Variant
}
demandLib := envconfig.LLMLibrary
demandLib := envconfig.LLMLibrary()
if demandLib != "" {
serverPath := availableServers[demandLib]
if serverPath == "" {