Add Windows arm64 support to official builds (#5712)

* Unified arm/x86 windows installer

This adjusts the installer payloads to be architecture aware so we can cary
both amd64 and arm64 binaries in the installer, and install only the applicable
architecture at install time.

* Include arm64 in official windows build

* Harden schedule test for slow windows timers

This test seems to be a bit flaky on windows, so give it more time to converge
This commit is contained in:
Daniel Hiltgen 2024-09-20 13:09:38 -07:00 committed by GitHub
parent 5804cf1723
commit d632e23fba
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8 changed files with 310 additions and 44 deletions

View file

@ -274,7 +274,132 @@ jobs:
path: dist/deps/*
# Import the prior generation steps and build the final windows assets
# windows arm64 generate, go build, and zip file (no installer)
# Output of this build is aggregated into the final x86 build
# for a unified windows installer
windows-arm64:
runs-on: windows-arm64
environment: release
env:
KEY_CONTAINER: ${{ vars.KEY_CONTAINER }}
steps:
- name: Set Version
run: |
$ver=${env:GITHUB_REF_NAME}.trim("v")
write-host VERSION=$ver | Out-File -FilePath ${env:GITHUB_ENV} -Encoding utf8 -Append
- uses: 'google-github-actions/auth@v2'
with:
project_id: 'ollama'
credentials_json: '${{ secrets.GOOGLE_SIGNING_CREDENTIALS }}'
- run: echo "${{ vars.OLLAMA_CERT }}" | Out-File -FilePath ollama_inc.crt -Encoding utf8
- name: install Windows SDK 8.1 to get signtool
run: |
$ErrorActionPreference = "Stop"
write-host "downloading SDK"
Invoke-WebRequest -Uri "https://go.microsoft.com/fwlink/p/?LinkId=323507" -OutFile "${env:RUNNER_TEMP}\sdksetup.exe"
Start-Process "${env:RUNNER_TEMP}\sdksetup.exe" -ArgumentList @("/q") -NoNewWindow -Wait
write-host "Win SDK 8.1 installed"
gci -path 'C:\Program Files (x86)\Windows Kits\' -r -fi 'signtool.exe'
- name: install signing plugin
run: |
$ErrorActionPreference = "Stop"
write-host "downloading plugin"
Invoke-WebRequest -Uri "https://github.com/GoogleCloudPlatform/kms-integrations/releases/download/cng-v1.0/kmscng-1.0-windows-amd64.zip" -OutFile "${env:RUNNER_TEMP}\plugin.zip"
Expand-Archive -Path "${env:RUNNER_TEMP}\plugin.zip" -DestinationPath ${env:RUNNER_TEMP}\plugin\
write-host "Installing plugin"
& "${env:RUNNER_TEMP}\plugin\*\kmscng.msi" /quiet
write-host "plugin installed"
# The current Windows arm64 beta image has effectively zero dev tools installed...
- name: Install git and gzip
run: |
Set-ExecutionPolicy Bypass -Scope Process -Force
[System.Net.ServicePointManager]::SecurityProtocol = [System.Net.ServicePointManager]::SecurityProtocol -bor 3072
iex ((New-Object System.Net.WebClient).DownloadString('https://community.chocolatey.org/install.ps1'))
choco install -y --no-progress git gzip
echo "C:\Program Files\Git\cmd" | Out-File -FilePath $env:GITHUB_PATH -Encoding utf8 -Append
- name: Install Visual Studio 2022
run: |
$components = @(
"Microsoft.VisualStudio.Component.CoreEditor",
"Microsoft.VisualStudio.Workload.CoreEditor",
"Microsoft.VisualStudio.Component.Roslyn.Compiler",
"Microsoft.Component.MSBuild",
"Microsoft.VisualStudio.Component.TextTemplating",
"Microsoft.VisualStudio.Component.Debugger.JustInTime",
"Microsoft.VisualStudio.Component.VC.CoreIde",
"Microsoft.VisualStudio.Component.VC.Tools.x86.x64",
"Microsoft.VisualStudio.Component.Windows11SDK.22621",
"Microsoft.VisualStudio.Component.VC.Tools.ARM64EC",
"Microsoft.VisualStudio.Component.VC.Tools.ARM64",
"Microsoft.VisualStudio.Component.VC.ATL",
"Microsoft.VisualStudio.Component.VC.ATL.ARM64",
"Microsoft.VisualStudio.Component.Graphics",
"Microsoft.VisualStudio.Component.VC.Redist.14.Latest",
"Microsoft.VisualStudio.ComponentGroup.NativeDesktop.Core",
"Microsoft.VisualStudio.Component.Windows11Sdk.WindowsPerformanceToolkit",
"Microsoft.VisualStudio.Component.CppBuildInsights",
"Microsoft.VisualStudio.Component.VC.DiagnosticTools",
"Microsoft.VisualStudio.ComponentGroup.WebToolsExtensions.CMake",
"Microsoft.VisualStudio.Component.VC.CMake.Project",
"Microsoft.VisualStudio.Component.VC.ASAN",
"Microsoft.VisualStudio.Component.Vcpkg",
"Microsoft.VisualStudio.Workload.NativeDesktop"
)
$config = @{
"version" = "1.0"
"components" = $components
"extensions" = @()
}
$configPath = "${env:RUNNER_TEMP}\vsconfig"
$config | ConvertTo-Json | Out-File -FilePath $configPath
$bootstrapperFilePath = "${env:RUNNER_TEMP}\vs_community.exe"
write-host "Downloading Visual Studio 2022"
Invoke-WebRequest -Uri "https://aka.ms/vs/17/release/vs_community.exe" -outfile $bootstrapperFilePath
$bootstrapperArgumentList = ('/c', $bootstrapperFilePath, '--config', $configPath, '--quiet', '--wait' )
write-host "Installing Visual Studio 2022"
$process = Start-Process -FilePath cmd.exe -ArgumentList $bootstrapperArgumentList -Wait -PassThru
$exitCode = $process.ExitCode
write-host $exitCode
# pacman in mingw/msys2 is ~broken on windows arm right now - hangs consistently during attempts to install
# so we'll use this alternative GCC binary
- name: Install llvm-mingw GCC
run: |
$gcc_url="https://github.com/mstorsjo/llvm-mingw/releases/download/20240619/llvm-mingw-20240619-ucrt-aarch64.zip"
write-host "Downloading llvm-mingw"
Invoke-WebRequest -Uri "${gcc_url}" -OutFile "${env:RUNNER_TEMP}\gcc.zip"
write-host "Unpacking llvm-mingw"
expand-archive -path "${env:RUNNER_TEMP}\gcc.zip" -destinationpath "c:\"
mv c:\llvm-mingw-* c:\llvm-mingw
echo "c:\llvm-mingw\bin" | Out-File -FilePath $env:GITHUB_PATH -Encoding utf8 -Append
- name: Verify GCC
run: |
echo $env:PATH
gcc --version
- uses: actions/checkout@v4
- uses: actions/setup-go@v5
with:
go-version-file: go.mod
cache: true
- run: go get ./...
- run: |
$gopath=(get-command go).source | split-path -parent
$gccpath=(get-command gcc).source | split-path -parent
& "C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\Tools\Launch-VsDevShell.ps1"
cd $env:GITHUB_WORKSPACE
$env:CMAKE_SYSTEM_VERSION="10.0.22621.0"
$env:PATH="$gopath;$gccpath;$env:PATH;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin"
echo $env:PATH
.\scripts\build_windows.ps1 buildOllama buildApp gatherDependencies distZip
name: 'Windows Build'
- uses: actions/upload-artifact@v4
with:
name: windows-arm64
path: |
dist/windows-arm64/**
dist/windows-arm64-app.exe
dist/ollama-windows-arm64.zip
# Import the prior generation steps plus the full arm64 build, and build the final windows assets
build-windows:
environment: release
runs-on: windows
@ -282,6 +407,7 @@ jobs:
- generate-windows-cuda
- generate-windows-rocm
- generate-windows-cpu
- windows-arm64
env:
KEY_CONTAINER: ${{ vars.KEY_CONTAINER }}
steps:
@ -339,6 +465,9 @@ jobs:
- uses: actions/download-artifact@v4
with:
name: generate-windows-rocm
- uses: actions/download-artifact@v4
with:
name: windows-arm64
- run: dir build
- run: |
$gopath=(get-command go).source | split-path -parent

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@ -28,8 +28,8 @@ AppPublisher={#MyAppPublisher}
AppPublisherURL={#MyAppURL}
AppSupportURL={#MyAppURL}
AppUpdatesURL={#MyAppURL}
ArchitecturesAllowed=x64 arm64
ArchitecturesInstallIn64BitMode=x64 arm64
ArchitecturesAllowed=x64compatible arm64
ArchitecturesInstallIn64BitMode=x64compatible arm64
DefaultDirName={localappdata}\Programs\{#MyAppName}
DefaultGroupName={#MyAppName}
DisableProgramGroupPage=yes
@ -48,6 +48,7 @@ OutputDir=..\dist\
SetupLogging=yes
CloseApplications=yes
RestartApplications=no
RestartIfNeededByRun=no
; https://jrsoftware.org/ishelp/index.php?topic=setup_wizardimagefile
WizardSmallImageFile=.\assets\setup.bmp
@ -86,12 +87,21 @@ Name: "english"; MessagesFile: "compiler:Default.isl"
DialogFontSize=12
[Files]
Source: ".\app.exe"; DestDir: "{app}"; DestName: "{#MyAppExeName}" ; Flags: ignoreversion 64bit
Source: "..\ollama.exe"; DestDir: "{app}"; Flags: ignoreversion 64bit
Source: "..\dist\windows-{#ARCH}\lib\ollama\runners\*"; DestDir: "{app}\lib\ollama\runners"; Flags: ignoreversion 64bit recursesubdirs
#if DirExists("..\dist\windows-amd64")
Source: "..\dist\windows-amd64-app.exe"; DestDir: "{app}"; DestName: "{#MyAppExeName}" ;Check: not IsArm64(); Flags: ignoreversion 64bit
Source: "..\dist\windows-amd64\ollama.exe"; DestDir: "{app}"; Check: not IsArm64(); Flags: ignoreversion 64bit
Source: "..\dist\windows-amd64\lib\ollama\*"; DestDir: "{app}\lib\ollama\"; Check: not IsArm64(); Flags: ignoreversion 64bit recursesubdirs
#endif
#if DirExists("..\dist\windows-arm64")
Source: "..\dist\windows-arm64\vc_redist.arm64.exe"; DestDir: "{tmp}"; Check: IsArm64() and vc_redist_needed(); Flags: deleteafterinstall
Source: "..\dist\windows-arm64-app.exe"; DestDir: "{app}"; DestName: "{#MyAppExeName}" ;Check: IsArm64(); Flags: ignoreversion 64bit
Source: "..\dist\windows-arm64\ollama.exe"; DestDir: "{app}"; Check: IsArm64(); Flags: ignoreversion 64bit
Source: "..\dist\windows-arm64\lib\ollama\*"; DestDir: "{app}\lib\ollama\"; Check: IsArm64(); Flags: ignoreversion 64bit recursesubdirs
#endif
Source: "..\dist\ollama_welcome.ps1"; DestDir: "{app}"; Flags: ignoreversion
Source: ".\assets\app.ico"; DestDir: "{app}"; Flags: ignoreversion
Source: "..\dist\windows-amd64\lib\ollama\*"; DestDir: "{app}\lib\ollama\"; Flags: ignoreversion recursesubdirs
[Icons]
Name: "{group}\{#MyAppName}"; Filename: "{app}\{#MyAppExeName}"; IconFilename: "{app}\app.ico"
@ -99,6 +109,9 @@ Name: "{userstartup}\{#MyAppName}"; Filename: "{app}\{#MyAppExeName}"; IconFilen
Name: "{userprograms}\{#MyAppName}"; Filename: "{app}\{#MyAppExeName}"; IconFilename: "{app}\app.ico"
[Run]
#if DirExists("..\dist\windows-arm64")
Filename: "{tmp}\vc_redist.arm64.exe"; Parameters: "/install /passive /norestart"; Check: IsArm64() and vc_redist_needed(); StatusMsg: "Installing VC++ Redistributables..."; Flags: waituntilterminated
#endif
Filename: "{cmd}"; Parameters: "/C set PATH={app};%PATH% & ""{app}\{#MyAppExeName}"""; Flags: postinstall nowait runhidden
[UninstallRun]
@ -154,3 +167,39 @@ begin
{ Pos() returns 0 if not found }
Result := Pos(';' + ExpandConstant(Param) + ';', ';' + OrigPath + ';') = 0;
end;
{ --- VC Runtime libraries discovery code - Only install vc_redist if it isn't already installed ----- }
const VCRTL_MIN_V1 = 14;
const VCRTL_MIN_V2 = 40;
const VCRTL_MIN_V3 = 33807;
const VCRTL_MIN_V4 = 0;
// check if the minimum required vc redist is installed (by looking the registry)
function vc_redist_needed (): Boolean;
var
sRegKey: string;
v1: Cardinal;
v2: Cardinal;
v3: Cardinal;
v4: Cardinal;
begin
sRegKey := 'SOFTWARE\WOW6432Node\Microsoft\VisualStudio\14.0\VC\Runtimes\arm64';
if (RegQueryDWordValue (HKEY_LOCAL_MACHINE, sRegKey, 'Major', v1) and
RegQueryDWordValue (HKEY_LOCAL_MACHINE, sRegKey, 'Minor', v2) and
RegQueryDWordValue (HKEY_LOCAL_MACHINE, sRegKey, 'Bld', v3) and
RegQueryDWordValue (HKEY_LOCAL_MACHINE, sRegKey, 'RBld', v4)) then
begin
Log ('VC Redist version: ' + IntToStr (v1) +
'.' + IntToStr (v2) + '.' + IntToStr (v3) +
'.' + IntToStr (v4));
{ Version info was found. Return true if later or equal to our
minimal required version RTL_MIN_Vx }
Result := not (
(v1 > VCRTL_MIN_V1) or ((v1 = VCRTL_MIN_V1) and
((v2 > VCRTL_MIN_V2) or ((v2 = VCRTL_MIN_V2) and
((v3 > VCRTL_MIN_V3) or ((v3 = VCRTL_MIN_V3) and
(v4 >= VCRTL_MIN_V4)))))));
end
else
Result := TRUE;
end;

View file

@ -148,3 +148,22 @@ In addition to the common Windows development tools described above, install AMD
- [Strawberry Perl](https://strawberryperl.com/)
Lastly, add `ninja.exe` included with MSVC to the system path (e.g. `C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\Ninja`).
#### Windows arm64
The default `Developer PowerShell for VS 2022` may default to x86 which is not what you want. To ensure you get an arm64 development environment, start a plain PowerShell terminal and run:
```powershell
import-module 'C:\\Program Files\\Microsoft Visual Studio\\2022\\Community\\Common7\\Tools\\Microsoft.VisualStudio.DevShell.dll'
Enter-VsDevShell -Arch arm64 -vsinstallpath 'C:\\Program Files\\Microsoft Visual Studio\\2022\\Community' -skipautomaticlocation
```
You can confirm with `write-host $env:VSCMD_ARG_TGT_ARCH`
Follow the instructions at https://www.msys2.org/wiki/arm64/ to set up an arm64 msys2 environment. Ollama requires gcc and mingw32-make to compile, which is not currently available on Windows arm64, but a gcc compatibility adapter is available via `mingw-w64-clang-aarch64-gcc-compat`. At a minimum you will need to install the following:
```
pacman -S mingw-w64-clang-aarch64-clang mingw-w64-clang-aarch64-gcc-compat mingw-w64-clang-aarch64-make make
```
You will need to ensure your PATH includes go, cmake, gcc and clang mingw32-make to build ollama from source. (typically `C:\msys64\clangarm64\bin\`)

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@ -10,5 +10,6 @@ target_compile_definitions(${TARGET} PRIVATE
target_link_libraries(${TARGET} PRIVATE ggml llama common llava ${CMAKE_THREAD_LIBS_INIT} ${LLAMA_SERVER_LDFLAGS})
if (WIN32)
TARGET_LINK_LIBRARIES(${TARGET} PRIVATE ws2_32)
target_link_options(${TARGET} PRIVATE -municode -Wl,/subsystem:console)
endif()
target_compile_features(${TARGET} PRIVATE cxx_std_11)

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@ -19,6 +19,19 @@ function amdGPUs {
function init_vars {
write-host "Checking for cmake..."
get-command cmake
write-host "Checking for ninja..."
$d=(get-command -ea 'silentlycontinue' ninja).path
if ($null -eq $d) {
$MSVC_INSTALL=(Get-CimInstance MSFT_VSInstance -Namespace root/cimv2/vs)[0].InstallLocation
$matches=(gci -path $MSVC_INSTALL -r -fi ninja.exe)
if ($matches.count -eq 0) {
throw "Unable to locate ninja"
}
$ninjaDir=($matches[0].FullName | split-path -parent)
$env:PATH="$env:PATH;$ninjaDir"
}
if (!$script:SRC_DIR) {
$script:SRC_DIR = $(resolve-path "..\..\")
}
@ -145,7 +158,7 @@ function cleanup {
}
# Checkout each file
foreach ($file in $filePaths) {
foreach ($file in $filePaths) {
git -C "${script:llamacppDir}" checkout $file
}
git -C "${script:llamacppDir}" checkout CMakeLists.txt
@ -162,12 +175,12 @@ function build_static() {
if ((-not "${env:OLLAMA_SKIP_STATIC_GENERATE}") -and ((-not "${env:OLLAMA_CPU_TARGET}") -or ("${env:OLLAMA_CPU_TARGET}" -eq "static"))) {
# GCC build for direct linking into the Go binary
init_vars
# cmake will silently fallback to msvc compilers if mingw isn't in the path, so detect and fail fast
# as we need this to be compiled by gcc for golang to be able to link with itx
write-host "Checking for MinGW..."
# error action ensures we exit on failure
get-command gcc
get-command mingw32-make
# cmake will silently fallback to msvc compilers if gcc isn't in the path, so detect and fail fast
# as we need this to be compiled by gcc for golang to be able to link with it
write-host "Checking for gcc..."
get-command gcc
get-command mingw32-make
$oldTargets = $script:cmakeTargets
$script:cmakeTargets = @("llama", "ggml")
$script:cmakeDefs = @(
@ -191,11 +204,10 @@ function build_static() {
}
}
function build_cpu($gen_arch) {
function build_cpu_x64 {
if ((-not "${env:OLLAMA_SKIP_CPU_GENERATE}" ) -and ((-not "${env:OLLAMA_CPU_TARGET}") -or ("${env:OLLAMA_CPU_TARGET}" -eq "cpu"))) {
# remaining llama.cpp builds use MSVC
init_vars
$script:cmakeDefs = $script:commonCpuDefs + @("-A", $gen_arch, "-DGGML_AVX=off", "-DGGML_AVX2=off", "-DGGML_AVX512=off", "-DGGML_FMA=off", "-DGGML_F16C=off") + $script:cmakeDefs
$script:cmakeDefs = $script:commonCpuDefs + @("-A", "x64", "-DGGML_AVX=off", "-DGGML_AVX2=off", "-DGGML_AVX512=off", "-DGGML_FMA=off", "-DGGML_F16C=off") + $script:cmakeDefs
$script:buildDir="../build/windows/${script:ARCH}/cpu"
$script:distDir="$script:DIST_BASE\cpu"
write-host "Building LCD CPU"
@ -207,6 +219,32 @@ function build_cpu($gen_arch) {
}
}
function build_cpu_arm64 {
if ((-not "${env:OLLAMA_SKIP_CPU_GENERATE}" ) -and ((-not "${env:OLLAMA_CPU_TARGET}") -or ("${env:OLLAMA_CPU_TARGET}" -eq "cpu"))) {
init_vars
write-host "Checking for clang..."
get-command clang
$env:CFLAGS="-march=armv8.7-a -fvectorize -ffp-model=fast -fno-finite-math-only"
$env:CXXFLAGS="$env:CFLAGS"
$env:LDFLAGS="-static-libstdc++"
$script:cmakeDefs = $script:commonCpuDefs + @(
"-DCMAKE_VERBOSE_MAKEFILE=on",
"-DCMAKE_C_COMPILER=clang.exe",
"-DCMAKE_CXX_COMPILER=clang++.exe",
"-DMSVC_RUNTIME_LIBRARY=MultiThreaded"
) + $script:cmakeDefs
$script:buildDir="../build/windows/${script:ARCH}/cpu"
$script:distDir="$script:DIST_BASE\cpu"
write-host "Building LCD CPU"
build
sign
install
} else {
write-host "Skipping CPU generation step as requested"
}
}
function build_cpu_avx() {
if ((-not "${env:OLLAMA_SKIP_CPU_GENERATE}" ) -and ((-not "${env:OLLAMA_CPU_TARGET}") -or ("${env:OLLAMA_CPU_TARGET}" -eq "cpu_avx"))) {
init_vars
@ -331,7 +369,7 @@ function build_rocm() {
$script:buildDir="../build/windows/${script:ARCH}/rocm$script:ROCM_VARIANT"
$script:distDir="$script:DIST_BASE\rocm$script:ROCM_VARIANT"
$script:cmakeDefs += @(
"-G", "Ninja",
"-G", "Ninja",
"-DCMAKE_C_COMPILER=clang.exe",
"-DCMAKE_CXX_COMPILER=clang++.exe",
"-DGGML_HIPBLAS=on",
@ -380,9 +418,9 @@ if ($($args.count) -eq 0) {
apply_patches
build_static
if ($script:ARCH -eq "arm64") {
build_cpu("ARM64")
build_cpu_arm64
} else { # amd64
build_cpu("x64")
build_cpu_x64
build_cpu_avx
build_cpu_avx2
build_cuda
@ -396,5 +434,5 @@ if ($($args.count) -eq 0) {
for ( $i = 0; $i -lt $args.count; $i++ ) {
write-host "performing $($args[$i])"
& $($args[$i])
}
}
}

View file

@ -5,7 +5,7 @@ package llm
// #cgo darwin,arm64 LDFLAGS: -L${SRCDIR}/build/darwin/arm64_static -L${SRCDIR}/build/darwin/arm64_static/src -L${SRCDIR}/build/darwin/arm64_static/ggml/src -framework Accelerate -framework Metal
// #cgo darwin,amd64 LDFLAGS: -L${SRCDIR}/build/darwin/x86_64_static -L${SRCDIR}/build/darwin/x86_64_static/src -L${SRCDIR}/build/darwin/x86_64_static/ggml/src
// #cgo windows,amd64 LDFLAGS: -static-libstdc++ -static-libgcc -static -L${SRCDIR}/build/windows/amd64_static -L${SRCDIR}/build/windows/amd64_static/src -L${SRCDIR}/build/windows/amd64_static/ggml/src
// #cgo windows,arm64 LDFLAGS: -static-libstdc++ -static-libgcc -static -L${SRCDIR}/build/windows/arm64_static -L${SRCDIR}/build/windows/arm64_static/src -L${SRCDIR}/build/windows/arm64_static/ggml/src
// #cgo windows,arm64 LDFLAGS: -lllama -lggml -static-libstdc++ -static-libgcc -static -L${SRCDIR}/build/windows/arm64_static -L${SRCDIR}/build/windows/arm64_static/src -L${SRCDIR}/build/windows/arm64_static/ggml/src
// #cgo linux,amd64 LDFLAGS: -L${SRCDIR}/build/linux/x86_64_static -L${SRCDIR}/build/linux/x86_64_static/src -L${SRCDIR}/build/linux/x86_64_static/ggml/src
// #cgo linux,arm64 LDFLAGS: -L${SRCDIR}/build/linux/arm64_static -L${SRCDIR}/build/linux/arm64_static/src -L${SRCDIR}/build/linux/arm64_static/ggml/src
// #include <stdlib.h>

View file

@ -7,12 +7,12 @@
$ErrorActionPreference = "Stop"
function checkEnv() {
$script:ARCH = $Env:PROCESSOR_ARCHITECTURE.ToLower()
$script:TARGET_ARCH=$Env:PROCESSOR_ARCHITECTURE.ToLower()
$script:ARCH = (([System.Runtime.InteropServices.RuntimeInformation]::OSArchitecture).ToString().ToLower()).Replace("x64", "amd64")
$script:TARGET_ARCH=$script:ARCH
Write-host "Building for ${script:TARGET_ARCH}"
write-host "Locating required tools and paths"
$script:SRC_DIR=$PWD
if (!$env:VCToolsRedistDir) {
if ($null -eq $env:VCToolsRedistDir) {
$MSVC_INSTALL=(Get-CimInstance MSFT_VSInstance -Namespace root/cimv2/vs)[0].InstallLocation
$env:VCToolsRedistDir=(get-item "${MSVC_INSTALL}\VC\Redist\MSVC\*")[0]
}
@ -28,9 +28,12 @@ function checkEnv() {
$script:CUDA_DIRS=$cudaList
}
$script:INNO_SETUP_DIR=(get-item "C:\Program Files*\Inno Setup*\")[0]
$inoSetup=(get-item "C:\Program Files*\Inno Setup*\")
if ($inoSetup.length -gt 0) {
$script:INNO_SETUP_DIR=$inoSetup[0]
}
$script:DEPS_DIR="${script:SRC_DIR}\dist\windows-${script:TARGET_ARCH}"
$script:DIST_DIR="${script:SRC_DIR}\dist\windows-${script:TARGET_ARCH}"
$env:CGO_ENABLED="1"
Write-Output "Checking version"
if (!$env:VERSION) {
@ -130,7 +133,7 @@ function buildApp() {
write-host "Building Ollama App"
cd "${script:SRC_DIR}\app"
& windres -l 0 -o ollama.syso ollama.rc
& go build -trimpath -ldflags "-s -w -H windowsgui -X=github.com/ollama/ollama/version.Version=$script:VERSION -X=github.com/ollama/ollama/server.mode=release" .
& go build -trimpath -ldflags "-s -w -H windowsgui -X=github.com/ollama/ollama/version.Version=$script:VERSION -X=github.com/ollama/ollama/server.mode=release" -o "${script:SRC_DIR}\dist\windows-${script:TARGET_ARCH}-app.exe" .
if ($LASTEXITCODE -ne 0) { exit($LASTEXITCODE)}
if ("${env:KEY_CONTAINER}") {
& "${script:SignTool}" sign /v /fd sha256 /t http://timestamp.digicert.com /f "${script:OLLAMA_CERT}" `
@ -140,24 +143,40 @@ function buildApp() {
}
function gatherDependencies() {
write-host "Gathering runtime dependencies"
if ($null -eq $env:VCToolsRedistDir) {
write-error "Unable to locate VC Install location - please use a Developer shell"
exit 1
}
write-host "Gathering runtime dependencies from $env:VCToolsRedistDir"
cd "${script:SRC_DIR}"
md "${script:DEPS_DIR}\lib\ollama" -ea 0 > $null
md "${script:DIST_DIR}\lib\ollama" -ea 0 > $null
# TODO - this varies based on host build system and MSVC version - drive from dumpbin output
# currently works for Win11 + MSVC 2019 + Cuda V11
cp "${env:VCToolsRedistDir}\x64\Microsoft.VC*.CRT\msvcp140*.dll" "${script:DEPS_DIR}\lib\ollama\"
cp "${env:VCToolsRedistDir}\x64\Microsoft.VC*.CRT\vcruntime140.dll" "${script:DEPS_DIR}\lib\ollama\"
cp "${env:VCToolsRedistDir}\x64\Microsoft.VC*.CRT\vcruntime140_1.dll" "${script:DEPS_DIR}\lib\ollama\"
foreach ($part in $("runtime", "stdio", "filesystem", "math", "convert", "heap", "string", "time", "locale", "environment")) {
cp "$env:VCToolsRedistDir\..\..\..\Tools\Llvm\x64\bin\api-ms-win-crt-${part}*.dll" "${script:DEPS_DIR}\lib\ollama\"
if ($script:TARGET_ARCH -eq "amd64") {
$depArch="x64"
} else {
$depArch=$script:TARGET_ARCH
}
if ($depArch -eq "amd64") {
cp "${env:VCToolsRedistDir}\${depArch}\Microsoft.VC*.CRT\msvcp140*.dll" "${script:DIST_DIR}\lib\ollama\"
cp "${env:VCToolsRedistDir}\${depArch}\Microsoft.VC*.CRT\vcruntime140.dll" "${script:DIST_DIR}\lib\ollama\"
cp "${env:VCToolsRedistDir}\${depArch}\Microsoft.VC*.CRT\vcruntime140_1.dll" "${script:DIST_DIR}\lib\ollama\"
$llvmCrtDir="$env:VCToolsRedistDir\..\..\..\Tools\Llvm\${depArch}\bin"
foreach ($part in $("runtime", "stdio", "filesystem", "math", "convert", "heap", "string", "time", "locale", "environment")) {
write-host "cp ${llvmCrtDir}\api-ms-win-crt-${part}*.dll ${script:DIST_DIR}\lib\ollama\"
cp "${llvmCrtDir}\api-ms-win-crt-${part}*.dll" "${script:DIST_DIR}\lib\ollama\"
}
} else {
# Carying the dll's doesn't seem to work, so use the redist installer
copy-item -path "${env:VCToolsRedistDir}\vc_redist.arm64.exe" -destination "${script:DIST_DIR}" -verbose
}
cp "${script:SRC_DIR}\app\ollama_welcome.ps1" "${script:SRC_DIR}\dist\"
if ("${env:KEY_CONTAINER}") {
write-host "about to sign"
foreach ($file in (get-childitem "${script:DEPS_DIR}\lib\ollama\cu*.dll") + @("${script:SRC_DIR}\dist\ollama_welcome.ps1")){
foreach ($file in (get-childitem "${script:DIST_DIR}\lib\ollama\cu*.dll") + @("${script:SRC_DIR}\dist\ollama_welcome.ps1")){
write-host "signing $file"
& "${script:SignTool}" sign /v /fd sha256 /t http://timestamp.digicert.com /f "${script:OLLAMA_CERT}" `
/csp "Google Cloud KMS Provider" /kc ${env:KEY_CONTAINER} $file
@ -167,6 +186,10 @@ function gatherDependencies() {
}
function buildInstaller() {
if ($null -eq ${script:INNO_SETUP_DIR}) {
write-host "Inno Setup not present, skipping installer build"
return
}
write-host "Building Ollama Installer"
cd "${script:SRC_DIR}\app"
$env:PKG_VERSION=$script:PKG_VERSION
@ -183,13 +206,20 @@ function distZip() {
Compress-Archive -Path "${script:SRC_DIR}\dist\windows-${script:TARGET_ARCH}\*" -DestinationPath "${script:SRC_DIR}\dist\ollama-windows-${script:TARGET_ARCH}.zip" -Force
}
checkEnv
try {
checkEnv
buildOllama
buildApp
gatherDependencies
buildInstaller
distZip
if ($($args.count) -eq 0) {
buildOllama
buildApp
gatherDependencies
buildInstaller
distZip
} else {
for ( $i = 0; $i -lt $args.count; $i++ ) {
write-host "performing $($args[$i])"
& $($args[$i])
}
}
} catch {
write-host "Build Failed"
write-host $_

View file

@ -354,7 +354,7 @@ func TestRequestsMultipleLoadedModels(t *testing.T) {
}
func TestGetRunner(t *testing.T) {
ctx, done := context.WithTimeout(context.Background(), 100*time.Millisecond)
ctx, done := context.WithTimeout(context.Background(), 200*time.Millisecond)
defer done()
a := newScenarioRequest(t, ctx, "ollama-model-1a", 10, &api.Duration{Duration: 2 * time.Millisecond})
@ -395,7 +395,7 @@ func TestGetRunner(t *testing.T) {
slog.Info("c")
successCh1c, errCh1c := s.GetRunner(c.ctx, c.req.model, c.req.opts, c.req.sessionDuration)
// Starts in pending channel, then should be quickly processsed to return an error
time.Sleep(20 * time.Millisecond) // Long enough for the "a" model to expire and unload
time.Sleep(50 * time.Millisecond) // Long enough for the "a" model to expire and unload
require.Empty(t, successCh1c)
s.loadedMu.Lock()
require.Empty(t, s.loaded)