Add Windows arm64 support to official builds (#5712)
* Unified arm/x86 windows installer This adjusts the installer payloads to be architecture aware so we can cary both amd64 and arm64 binaries in the installer, and install only the applicable architecture at install time. * Include arm64 in official windows build * Harden schedule test for slow windows timers This test seems to be a bit flaky on windows, so give it more time to converge
This commit is contained in:
parent
5804cf1723
commit
d632e23fba
8 changed files with 310 additions and 44 deletions
131
.github/workflows/release.yaml
vendored
131
.github/workflows/release.yaml
vendored
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@ -274,7 +274,132 @@ jobs:
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path: dist/deps/*
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# Import the prior generation steps and build the final windows assets
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# windows arm64 generate, go build, and zip file (no installer)
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# Output of this build is aggregated into the final x86 build
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# for a unified windows installer
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windows-arm64:
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runs-on: windows-arm64
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environment: release
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env:
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KEY_CONTAINER: ${{ vars.KEY_CONTAINER }}
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steps:
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- name: Set Version
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run: |
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$ver=${env:GITHUB_REF_NAME}.trim("v")
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write-host VERSION=$ver | Out-File -FilePath ${env:GITHUB_ENV} -Encoding utf8 -Append
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- uses: 'google-github-actions/auth@v2'
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with:
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project_id: 'ollama'
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credentials_json: '${{ secrets.GOOGLE_SIGNING_CREDENTIALS }}'
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- run: echo "${{ vars.OLLAMA_CERT }}" | Out-File -FilePath ollama_inc.crt -Encoding utf8
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- name: install Windows SDK 8.1 to get signtool
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run: |
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$ErrorActionPreference = "Stop"
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write-host "downloading SDK"
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Invoke-WebRequest -Uri "https://go.microsoft.com/fwlink/p/?LinkId=323507" -OutFile "${env:RUNNER_TEMP}\sdksetup.exe"
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Start-Process "${env:RUNNER_TEMP}\sdksetup.exe" -ArgumentList @("/q") -NoNewWindow -Wait
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write-host "Win SDK 8.1 installed"
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gci -path 'C:\Program Files (x86)\Windows Kits\' -r -fi 'signtool.exe'
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- name: install signing plugin
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run: |
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$ErrorActionPreference = "Stop"
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write-host "downloading plugin"
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Invoke-WebRequest -Uri "https://github.com/GoogleCloudPlatform/kms-integrations/releases/download/cng-v1.0/kmscng-1.0-windows-amd64.zip" -OutFile "${env:RUNNER_TEMP}\plugin.zip"
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Expand-Archive -Path "${env:RUNNER_TEMP}\plugin.zip" -DestinationPath ${env:RUNNER_TEMP}\plugin\
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write-host "Installing plugin"
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& "${env:RUNNER_TEMP}\plugin\*\kmscng.msi" /quiet
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write-host "plugin installed"
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# The current Windows arm64 beta image has effectively zero dev tools installed...
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- name: Install git and gzip
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run: |
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Set-ExecutionPolicy Bypass -Scope Process -Force
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[System.Net.ServicePointManager]::SecurityProtocol = [System.Net.ServicePointManager]::SecurityProtocol -bor 3072
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iex ((New-Object System.Net.WebClient).DownloadString('https://community.chocolatey.org/install.ps1'))
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choco install -y --no-progress git gzip
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echo "C:\Program Files\Git\cmd" | Out-File -FilePath $env:GITHUB_PATH -Encoding utf8 -Append
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- name: Install Visual Studio 2022
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run: |
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$components = @(
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"Microsoft.VisualStudio.Component.CoreEditor",
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"Microsoft.VisualStudio.Workload.CoreEditor",
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"Microsoft.VisualStudio.Component.Roslyn.Compiler",
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"Microsoft.Component.MSBuild",
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"Microsoft.VisualStudio.Component.TextTemplating",
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"Microsoft.VisualStudio.Component.Debugger.JustInTime",
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"Microsoft.VisualStudio.Component.VC.CoreIde",
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"Microsoft.VisualStudio.Component.VC.Tools.x86.x64",
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"Microsoft.VisualStudio.Component.Windows11SDK.22621",
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"Microsoft.VisualStudio.Component.VC.Tools.ARM64EC",
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"Microsoft.VisualStudio.Component.VC.Tools.ARM64",
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"Microsoft.VisualStudio.Component.VC.ATL",
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"Microsoft.VisualStudio.Component.VC.ATL.ARM64",
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"Microsoft.VisualStudio.Component.Graphics",
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"Microsoft.VisualStudio.Component.VC.Redist.14.Latest",
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"Microsoft.VisualStudio.ComponentGroup.NativeDesktop.Core",
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"Microsoft.VisualStudio.Component.Windows11Sdk.WindowsPerformanceToolkit",
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"Microsoft.VisualStudio.Component.CppBuildInsights",
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"Microsoft.VisualStudio.Component.VC.DiagnosticTools",
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"Microsoft.VisualStudio.ComponentGroup.WebToolsExtensions.CMake",
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"Microsoft.VisualStudio.Component.VC.CMake.Project",
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"Microsoft.VisualStudio.Component.VC.ASAN",
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"Microsoft.VisualStudio.Component.Vcpkg",
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"Microsoft.VisualStudio.Workload.NativeDesktop"
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)
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$config = @{
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"version" = "1.0"
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"components" = $components
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"extensions" = @()
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}
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$configPath = "${env:RUNNER_TEMP}\vsconfig"
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$config | ConvertTo-Json | Out-File -FilePath $configPath
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$bootstrapperFilePath = "${env:RUNNER_TEMP}\vs_community.exe"
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write-host "Downloading Visual Studio 2022"
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Invoke-WebRequest -Uri "https://aka.ms/vs/17/release/vs_community.exe" -outfile $bootstrapperFilePath
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$bootstrapperArgumentList = ('/c', $bootstrapperFilePath, '--config', $configPath, '--quiet', '--wait' )
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write-host "Installing Visual Studio 2022"
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$process = Start-Process -FilePath cmd.exe -ArgumentList $bootstrapperArgumentList -Wait -PassThru
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$exitCode = $process.ExitCode
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write-host $exitCode
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# pacman in mingw/msys2 is ~broken on windows arm right now - hangs consistently during attempts to install
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# so we'll use this alternative GCC binary
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- name: Install llvm-mingw GCC
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run: |
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$gcc_url="https://github.com/mstorsjo/llvm-mingw/releases/download/20240619/llvm-mingw-20240619-ucrt-aarch64.zip"
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write-host "Downloading llvm-mingw"
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Invoke-WebRequest -Uri "${gcc_url}" -OutFile "${env:RUNNER_TEMP}\gcc.zip"
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write-host "Unpacking llvm-mingw"
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expand-archive -path "${env:RUNNER_TEMP}\gcc.zip" -destinationpath "c:\"
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mv c:\llvm-mingw-* c:\llvm-mingw
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echo "c:\llvm-mingw\bin" | Out-File -FilePath $env:GITHUB_PATH -Encoding utf8 -Append
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- name: Verify GCC
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run: |
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echo $env:PATH
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gcc --version
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- uses: actions/checkout@v4
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- uses: actions/setup-go@v5
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with:
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go-version-file: go.mod
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cache: true
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- run: go get ./...
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- run: |
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$gopath=(get-command go).source | split-path -parent
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$gccpath=(get-command gcc).source | split-path -parent
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& "C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\Tools\Launch-VsDevShell.ps1"
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cd $env:GITHUB_WORKSPACE
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$env:CMAKE_SYSTEM_VERSION="10.0.22621.0"
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$env:PATH="$gopath;$gccpath;$env:PATH;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin"
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echo $env:PATH
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.\scripts\build_windows.ps1 buildOllama buildApp gatherDependencies distZip
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name: 'Windows Build'
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- uses: actions/upload-artifact@v4
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with:
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name: windows-arm64
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path: |
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dist/windows-arm64/**
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dist/windows-arm64-app.exe
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dist/ollama-windows-arm64.zip
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# Import the prior generation steps plus the full arm64 build, and build the final windows assets
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build-windows:
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environment: release
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runs-on: windows
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@ -282,6 +407,7 @@ jobs:
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- generate-windows-cuda
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- generate-windows-rocm
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- generate-windows-cpu
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- windows-arm64
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env:
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KEY_CONTAINER: ${{ vars.KEY_CONTAINER }}
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steps:
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- uses: actions/download-artifact@v4
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with:
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name: generate-windows-rocm
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- uses: actions/download-artifact@v4
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with:
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name: windows-arm64
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- run: dir build
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- run: |
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$gopath=(get-command go).source | split-path -parent
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@ -28,8 +28,8 @@ AppPublisher={#MyAppPublisher}
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AppPublisherURL={#MyAppURL}
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AppSupportURL={#MyAppURL}
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AppUpdatesURL={#MyAppURL}
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ArchitecturesAllowed=x64 arm64
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ArchitecturesInstallIn64BitMode=x64 arm64
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ArchitecturesAllowed=x64compatible arm64
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ArchitecturesInstallIn64BitMode=x64compatible arm64
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DefaultDirName={localappdata}\Programs\{#MyAppName}
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DefaultGroupName={#MyAppName}
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DisableProgramGroupPage=yes
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@ -48,6 +48,7 @@ OutputDir=..\dist\
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SetupLogging=yes
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CloseApplications=yes
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RestartApplications=no
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RestartIfNeededByRun=no
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; https://jrsoftware.org/ishelp/index.php?topic=setup_wizardimagefile
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WizardSmallImageFile=.\assets\setup.bmp
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@ -86,12 +87,21 @@ Name: "english"; MessagesFile: "compiler:Default.isl"
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DialogFontSize=12
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[Files]
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Source: ".\app.exe"; DestDir: "{app}"; DestName: "{#MyAppExeName}" ; Flags: ignoreversion 64bit
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Source: "..\ollama.exe"; DestDir: "{app}"; Flags: ignoreversion 64bit
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Source: "..\dist\windows-{#ARCH}\lib\ollama\runners\*"; DestDir: "{app}\lib\ollama\runners"; Flags: ignoreversion 64bit recursesubdirs
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#if DirExists("..\dist\windows-amd64")
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Source: "..\dist\windows-amd64-app.exe"; DestDir: "{app}"; DestName: "{#MyAppExeName}" ;Check: not IsArm64(); Flags: ignoreversion 64bit
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Source: "..\dist\windows-amd64\ollama.exe"; DestDir: "{app}"; Check: not IsArm64(); Flags: ignoreversion 64bit
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Source: "..\dist\windows-amd64\lib\ollama\*"; DestDir: "{app}\lib\ollama\"; Check: not IsArm64(); Flags: ignoreversion 64bit recursesubdirs
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#endif
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#if DirExists("..\dist\windows-arm64")
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Source: "..\dist\windows-arm64\vc_redist.arm64.exe"; DestDir: "{tmp}"; Check: IsArm64() and vc_redist_needed(); Flags: deleteafterinstall
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Source: "..\dist\windows-arm64-app.exe"; DestDir: "{app}"; DestName: "{#MyAppExeName}" ;Check: IsArm64(); Flags: ignoreversion 64bit
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Source: "..\dist\windows-arm64\ollama.exe"; DestDir: "{app}"; Check: IsArm64(); Flags: ignoreversion 64bit
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Source: "..\dist\windows-arm64\lib\ollama\*"; DestDir: "{app}\lib\ollama\"; Check: IsArm64(); Flags: ignoreversion 64bit recursesubdirs
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#endif
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Source: "..\dist\ollama_welcome.ps1"; DestDir: "{app}"; Flags: ignoreversion
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Source: ".\assets\app.ico"; DestDir: "{app}"; Flags: ignoreversion
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Source: "..\dist\windows-amd64\lib\ollama\*"; DestDir: "{app}\lib\ollama\"; Flags: ignoreversion recursesubdirs
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[Icons]
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Name: "{group}\{#MyAppName}"; Filename: "{app}\{#MyAppExeName}"; IconFilename: "{app}\app.ico"
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@ -99,6 +109,9 @@ Name: "{userstartup}\{#MyAppName}"; Filename: "{app}\{#MyAppExeName}"; IconFilen
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Name: "{userprograms}\{#MyAppName}"; Filename: "{app}\{#MyAppExeName}"; IconFilename: "{app}\app.ico"
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[Run]
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#if DirExists("..\dist\windows-arm64")
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Filename: "{tmp}\vc_redist.arm64.exe"; Parameters: "/install /passive /norestart"; Check: IsArm64() and vc_redist_needed(); StatusMsg: "Installing VC++ Redistributables..."; Flags: waituntilterminated
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#endif
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Filename: "{cmd}"; Parameters: "/C set PATH={app};%PATH% & ""{app}\{#MyAppExeName}"""; Flags: postinstall nowait runhidden
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[UninstallRun]
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@ -154,3 +167,39 @@ begin
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{ Pos() returns 0 if not found }
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Result := Pos(';' + ExpandConstant(Param) + ';', ';' + OrigPath + ';') = 0;
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end;
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{ --- VC Runtime libraries discovery code - Only install vc_redist if it isn't already installed ----- }
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const VCRTL_MIN_V1 = 14;
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const VCRTL_MIN_V2 = 40;
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const VCRTL_MIN_V3 = 33807;
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const VCRTL_MIN_V4 = 0;
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// check if the minimum required vc redist is installed (by looking the registry)
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function vc_redist_needed (): Boolean;
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var
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sRegKey: string;
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v1: Cardinal;
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v2: Cardinal;
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v3: Cardinal;
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v4: Cardinal;
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begin
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sRegKey := 'SOFTWARE\WOW6432Node\Microsoft\VisualStudio\14.0\VC\Runtimes\arm64';
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if (RegQueryDWordValue (HKEY_LOCAL_MACHINE, sRegKey, 'Major', v1) and
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RegQueryDWordValue (HKEY_LOCAL_MACHINE, sRegKey, 'Minor', v2) and
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RegQueryDWordValue (HKEY_LOCAL_MACHINE, sRegKey, 'Bld', v3) and
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RegQueryDWordValue (HKEY_LOCAL_MACHINE, sRegKey, 'RBld', v4)) then
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begin
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Log ('VC Redist version: ' + IntToStr (v1) +
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'.' + IntToStr (v2) + '.' + IntToStr (v3) +
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'.' + IntToStr (v4));
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{ Version info was found. Return true if later or equal to our
|
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minimal required version RTL_MIN_Vx }
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Result := not (
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(v1 > VCRTL_MIN_V1) or ((v1 = VCRTL_MIN_V1) and
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((v2 > VCRTL_MIN_V2) or ((v2 = VCRTL_MIN_V2) and
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((v3 > VCRTL_MIN_V3) or ((v3 = VCRTL_MIN_V3) and
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(v4 >= VCRTL_MIN_V4)))))));
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end
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else
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Result := TRUE;
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end;
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|
|
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@ -148,3 +148,22 @@ In addition to the common Windows development tools described above, install AMD
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- [Strawberry Perl](https://strawberryperl.com/)
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Lastly, add `ninja.exe` included with MSVC to the system path (e.g. `C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\Ninja`).
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#### Windows arm64
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The default `Developer PowerShell for VS 2022` may default to x86 which is not what you want. To ensure you get an arm64 development environment, start a plain PowerShell terminal and run:
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```powershell
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import-module 'C:\\Program Files\\Microsoft Visual Studio\\2022\\Community\\Common7\\Tools\\Microsoft.VisualStudio.DevShell.dll'
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Enter-VsDevShell -Arch arm64 -vsinstallpath 'C:\\Program Files\\Microsoft Visual Studio\\2022\\Community' -skipautomaticlocation
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```
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You can confirm with `write-host $env:VSCMD_ARG_TGT_ARCH`
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Follow the instructions at https://www.msys2.org/wiki/arm64/ to set up an arm64 msys2 environment. Ollama requires gcc and mingw32-make to compile, which is not currently available on Windows arm64, but a gcc compatibility adapter is available via `mingw-w64-clang-aarch64-gcc-compat`. At a minimum you will need to install the following:
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```
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pacman -S mingw-w64-clang-aarch64-clang mingw-w64-clang-aarch64-gcc-compat mingw-w64-clang-aarch64-make make
|
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```
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||||
|
||||
You will need to ensure your PATH includes go, cmake, gcc and clang mingw32-make to build ollama from source. (typically `C:\msys64\clangarm64\bin\`)
|
1
llm/ext_server/CMakeLists.txt
vendored
1
llm/ext_server/CMakeLists.txt
vendored
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@ -10,5 +10,6 @@ target_compile_definitions(${TARGET} PRIVATE
|
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target_link_libraries(${TARGET} PRIVATE ggml llama common llava ${CMAKE_THREAD_LIBS_INIT} ${LLAMA_SERVER_LDFLAGS})
|
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if (WIN32)
|
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TARGET_LINK_LIBRARIES(${TARGET} PRIVATE ws2_32)
|
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target_link_options(${TARGET} PRIVATE -municode -Wl,/subsystem:console)
|
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endif()
|
||||
target_compile_features(${TARGET} PRIVATE cxx_std_11)
|
|
@ -19,6 +19,19 @@ function amdGPUs {
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|||
|
||||
|
||||
function init_vars {
|
||||
write-host "Checking for cmake..."
|
||||
get-command cmake
|
||||
write-host "Checking for ninja..."
|
||||
$d=(get-command -ea 'silentlycontinue' ninja).path
|
||||
if ($null -eq $d) {
|
||||
$MSVC_INSTALL=(Get-CimInstance MSFT_VSInstance -Namespace root/cimv2/vs)[0].InstallLocation
|
||||
$matches=(gci -path $MSVC_INSTALL -r -fi ninja.exe)
|
||||
if ($matches.count -eq 0) {
|
||||
throw "Unable to locate ninja"
|
||||
}
|
||||
$ninjaDir=($matches[0].FullName | split-path -parent)
|
||||
$env:PATH="$env:PATH;$ninjaDir"
|
||||
}
|
||||
if (!$script:SRC_DIR) {
|
||||
$script:SRC_DIR = $(resolve-path "..\..\")
|
||||
}
|
||||
|
@ -162,10 +175,10 @@ function build_static() {
|
|||
if ((-not "${env:OLLAMA_SKIP_STATIC_GENERATE}") -and ((-not "${env:OLLAMA_CPU_TARGET}") -or ("${env:OLLAMA_CPU_TARGET}" -eq "static"))) {
|
||||
# GCC build for direct linking into the Go binary
|
||||
init_vars
|
||||
# cmake will silently fallback to msvc compilers if mingw isn't in the path, so detect and fail fast
|
||||
# as we need this to be compiled by gcc for golang to be able to link with itx
|
||||
write-host "Checking for MinGW..."
|
||||
# error action ensures we exit on failure
|
||||
|
||||
# cmake will silently fallback to msvc compilers if gcc isn't in the path, so detect and fail fast
|
||||
# as we need this to be compiled by gcc for golang to be able to link with it
|
||||
write-host "Checking for gcc..."
|
||||
get-command gcc
|
||||
get-command mingw32-make
|
||||
$oldTargets = $script:cmakeTargets
|
||||
|
@ -191,11 +204,10 @@ function build_static() {
|
|||
}
|
||||
}
|
||||
|
||||
function build_cpu($gen_arch) {
|
||||
function build_cpu_x64 {
|
||||
if ((-not "${env:OLLAMA_SKIP_CPU_GENERATE}" ) -and ((-not "${env:OLLAMA_CPU_TARGET}") -or ("${env:OLLAMA_CPU_TARGET}" -eq "cpu"))) {
|
||||
# remaining llama.cpp builds use MSVC
|
||||
init_vars
|
||||
$script:cmakeDefs = $script:commonCpuDefs + @("-A", $gen_arch, "-DGGML_AVX=off", "-DGGML_AVX2=off", "-DGGML_AVX512=off", "-DGGML_FMA=off", "-DGGML_F16C=off") + $script:cmakeDefs
|
||||
$script:cmakeDefs = $script:commonCpuDefs + @("-A", "x64", "-DGGML_AVX=off", "-DGGML_AVX2=off", "-DGGML_AVX512=off", "-DGGML_FMA=off", "-DGGML_F16C=off") + $script:cmakeDefs
|
||||
$script:buildDir="../build/windows/${script:ARCH}/cpu"
|
||||
$script:distDir="$script:DIST_BASE\cpu"
|
||||
write-host "Building LCD CPU"
|
||||
|
@ -207,6 +219,32 @@ function build_cpu($gen_arch) {
|
|||
}
|
||||
}
|
||||
|
||||
function build_cpu_arm64 {
|
||||
if ((-not "${env:OLLAMA_SKIP_CPU_GENERATE}" ) -and ((-not "${env:OLLAMA_CPU_TARGET}") -or ("${env:OLLAMA_CPU_TARGET}" -eq "cpu"))) {
|
||||
init_vars
|
||||
write-host "Checking for clang..."
|
||||
get-command clang
|
||||
$env:CFLAGS="-march=armv8.7-a -fvectorize -ffp-model=fast -fno-finite-math-only"
|
||||
$env:CXXFLAGS="$env:CFLAGS"
|
||||
$env:LDFLAGS="-static-libstdc++"
|
||||
$script:cmakeDefs = $script:commonCpuDefs + @(
|
||||
"-DCMAKE_VERBOSE_MAKEFILE=on",
|
||||
"-DCMAKE_C_COMPILER=clang.exe",
|
||||
"-DCMAKE_CXX_COMPILER=clang++.exe",
|
||||
"-DMSVC_RUNTIME_LIBRARY=MultiThreaded"
|
||||
) + $script:cmakeDefs
|
||||
$script:buildDir="../build/windows/${script:ARCH}/cpu"
|
||||
$script:distDir="$script:DIST_BASE\cpu"
|
||||
write-host "Building LCD CPU"
|
||||
build
|
||||
sign
|
||||
install
|
||||
} else {
|
||||
write-host "Skipping CPU generation step as requested"
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
function build_cpu_avx() {
|
||||
if ((-not "${env:OLLAMA_SKIP_CPU_GENERATE}" ) -and ((-not "${env:OLLAMA_CPU_TARGET}") -or ("${env:OLLAMA_CPU_TARGET}" -eq "cpu_avx"))) {
|
||||
init_vars
|
||||
|
@ -380,9 +418,9 @@ if ($($args.count) -eq 0) {
|
|||
apply_patches
|
||||
build_static
|
||||
if ($script:ARCH -eq "arm64") {
|
||||
build_cpu("ARM64")
|
||||
build_cpu_arm64
|
||||
} else { # amd64
|
||||
build_cpu("x64")
|
||||
build_cpu_x64
|
||||
build_cpu_avx
|
||||
build_cpu_avx2
|
||||
build_cuda
|
||||
|
|
|
@ -5,7 +5,7 @@ package llm
|
|||
// #cgo darwin,arm64 LDFLAGS: -L${SRCDIR}/build/darwin/arm64_static -L${SRCDIR}/build/darwin/arm64_static/src -L${SRCDIR}/build/darwin/arm64_static/ggml/src -framework Accelerate -framework Metal
|
||||
// #cgo darwin,amd64 LDFLAGS: -L${SRCDIR}/build/darwin/x86_64_static -L${SRCDIR}/build/darwin/x86_64_static/src -L${SRCDIR}/build/darwin/x86_64_static/ggml/src
|
||||
// #cgo windows,amd64 LDFLAGS: -static-libstdc++ -static-libgcc -static -L${SRCDIR}/build/windows/amd64_static -L${SRCDIR}/build/windows/amd64_static/src -L${SRCDIR}/build/windows/amd64_static/ggml/src
|
||||
// #cgo windows,arm64 LDFLAGS: -static-libstdc++ -static-libgcc -static -L${SRCDIR}/build/windows/arm64_static -L${SRCDIR}/build/windows/arm64_static/src -L${SRCDIR}/build/windows/arm64_static/ggml/src
|
||||
// #cgo windows,arm64 LDFLAGS: -lllama -lggml -static-libstdc++ -static-libgcc -static -L${SRCDIR}/build/windows/arm64_static -L${SRCDIR}/build/windows/arm64_static/src -L${SRCDIR}/build/windows/arm64_static/ggml/src
|
||||
// #cgo linux,amd64 LDFLAGS: -L${SRCDIR}/build/linux/x86_64_static -L${SRCDIR}/build/linux/x86_64_static/src -L${SRCDIR}/build/linux/x86_64_static/ggml/src
|
||||
// #cgo linux,arm64 LDFLAGS: -L${SRCDIR}/build/linux/arm64_static -L${SRCDIR}/build/linux/arm64_static/src -L${SRCDIR}/build/linux/arm64_static/ggml/src
|
||||
// #include <stdlib.h>
|
||||
|
|
|
@ -7,12 +7,12 @@
|
|||
$ErrorActionPreference = "Stop"
|
||||
|
||||
function checkEnv() {
|
||||
$script:ARCH = $Env:PROCESSOR_ARCHITECTURE.ToLower()
|
||||
$script:TARGET_ARCH=$Env:PROCESSOR_ARCHITECTURE.ToLower()
|
||||
$script:ARCH = (([System.Runtime.InteropServices.RuntimeInformation]::OSArchitecture).ToString().ToLower()).Replace("x64", "amd64")
|
||||
$script:TARGET_ARCH=$script:ARCH
|
||||
Write-host "Building for ${script:TARGET_ARCH}"
|
||||
write-host "Locating required tools and paths"
|
||||
$script:SRC_DIR=$PWD
|
||||
if (!$env:VCToolsRedistDir) {
|
||||
if ($null -eq $env:VCToolsRedistDir) {
|
||||
$MSVC_INSTALL=(Get-CimInstance MSFT_VSInstance -Namespace root/cimv2/vs)[0].InstallLocation
|
||||
$env:VCToolsRedistDir=(get-item "${MSVC_INSTALL}\VC\Redist\MSVC\*")[0]
|
||||
}
|
||||
|
@ -28,9 +28,12 @@ function checkEnv() {
|
|||
$script:CUDA_DIRS=$cudaList
|
||||
}
|
||||
|
||||
$script:INNO_SETUP_DIR=(get-item "C:\Program Files*\Inno Setup*\")[0]
|
||||
$inoSetup=(get-item "C:\Program Files*\Inno Setup*\")
|
||||
if ($inoSetup.length -gt 0) {
|
||||
$script:INNO_SETUP_DIR=$inoSetup[0]
|
||||
}
|
||||
|
||||
$script:DEPS_DIR="${script:SRC_DIR}\dist\windows-${script:TARGET_ARCH}"
|
||||
$script:DIST_DIR="${script:SRC_DIR}\dist\windows-${script:TARGET_ARCH}"
|
||||
$env:CGO_ENABLED="1"
|
||||
Write-Output "Checking version"
|
||||
if (!$env:VERSION) {
|
||||
|
@ -130,7 +133,7 @@ function buildApp() {
|
|||
write-host "Building Ollama App"
|
||||
cd "${script:SRC_DIR}\app"
|
||||
& windres -l 0 -o ollama.syso ollama.rc
|
||||
& go build -trimpath -ldflags "-s -w -H windowsgui -X=github.com/ollama/ollama/version.Version=$script:VERSION -X=github.com/ollama/ollama/server.mode=release" .
|
||||
& go build -trimpath -ldflags "-s -w -H windowsgui -X=github.com/ollama/ollama/version.Version=$script:VERSION -X=github.com/ollama/ollama/server.mode=release" -o "${script:SRC_DIR}\dist\windows-${script:TARGET_ARCH}-app.exe" .
|
||||
if ($LASTEXITCODE -ne 0) { exit($LASTEXITCODE)}
|
||||
if ("${env:KEY_CONTAINER}") {
|
||||
& "${script:SignTool}" sign /v /fd sha256 /t http://timestamp.digicert.com /f "${script:OLLAMA_CERT}" `
|
||||
|
@ -140,24 +143,40 @@ function buildApp() {
|
|||
}
|
||||
|
||||
function gatherDependencies() {
|
||||
write-host "Gathering runtime dependencies"
|
||||
if ($null -eq $env:VCToolsRedistDir) {
|
||||
write-error "Unable to locate VC Install location - please use a Developer shell"
|
||||
exit 1
|
||||
}
|
||||
write-host "Gathering runtime dependencies from $env:VCToolsRedistDir"
|
||||
cd "${script:SRC_DIR}"
|
||||
md "${script:DEPS_DIR}\lib\ollama" -ea 0 > $null
|
||||
md "${script:DIST_DIR}\lib\ollama" -ea 0 > $null
|
||||
|
||||
# TODO - this varies based on host build system and MSVC version - drive from dumpbin output
|
||||
# currently works for Win11 + MSVC 2019 + Cuda V11
|
||||
cp "${env:VCToolsRedistDir}\x64\Microsoft.VC*.CRT\msvcp140*.dll" "${script:DEPS_DIR}\lib\ollama\"
|
||||
cp "${env:VCToolsRedistDir}\x64\Microsoft.VC*.CRT\vcruntime140.dll" "${script:DEPS_DIR}\lib\ollama\"
|
||||
cp "${env:VCToolsRedistDir}\x64\Microsoft.VC*.CRT\vcruntime140_1.dll" "${script:DEPS_DIR}\lib\ollama\"
|
||||
if ($script:TARGET_ARCH -eq "amd64") {
|
||||
$depArch="x64"
|
||||
} else {
|
||||
$depArch=$script:TARGET_ARCH
|
||||
}
|
||||
if ($depArch -eq "amd64") {
|
||||
cp "${env:VCToolsRedistDir}\${depArch}\Microsoft.VC*.CRT\msvcp140*.dll" "${script:DIST_DIR}\lib\ollama\"
|
||||
cp "${env:VCToolsRedistDir}\${depArch}\Microsoft.VC*.CRT\vcruntime140.dll" "${script:DIST_DIR}\lib\ollama\"
|
||||
cp "${env:VCToolsRedistDir}\${depArch}\Microsoft.VC*.CRT\vcruntime140_1.dll" "${script:DIST_DIR}\lib\ollama\"
|
||||
$llvmCrtDir="$env:VCToolsRedistDir\..\..\..\Tools\Llvm\${depArch}\bin"
|
||||
foreach ($part in $("runtime", "stdio", "filesystem", "math", "convert", "heap", "string", "time", "locale", "environment")) {
|
||||
cp "$env:VCToolsRedistDir\..\..\..\Tools\Llvm\x64\bin\api-ms-win-crt-${part}*.dll" "${script:DEPS_DIR}\lib\ollama\"
|
||||
write-host "cp ${llvmCrtDir}\api-ms-win-crt-${part}*.dll ${script:DIST_DIR}\lib\ollama\"
|
||||
cp "${llvmCrtDir}\api-ms-win-crt-${part}*.dll" "${script:DIST_DIR}\lib\ollama\"
|
||||
}
|
||||
} else {
|
||||
# Carying the dll's doesn't seem to work, so use the redist installer
|
||||
copy-item -path "${env:VCToolsRedistDir}\vc_redist.arm64.exe" -destination "${script:DIST_DIR}" -verbose
|
||||
}
|
||||
|
||||
|
||||
cp "${script:SRC_DIR}\app\ollama_welcome.ps1" "${script:SRC_DIR}\dist\"
|
||||
if ("${env:KEY_CONTAINER}") {
|
||||
write-host "about to sign"
|
||||
foreach ($file in (get-childitem "${script:DEPS_DIR}\lib\ollama\cu*.dll") + @("${script:SRC_DIR}\dist\ollama_welcome.ps1")){
|
||||
foreach ($file in (get-childitem "${script:DIST_DIR}\lib\ollama\cu*.dll") + @("${script:SRC_DIR}\dist\ollama_welcome.ps1")){
|
||||
write-host "signing $file"
|
||||
& "${script:SignTool}" sign /v /fd sha256 /t http://timestamp.digicert.com /f "${script:OLLAMA_CERT}" `
|
||||
/csp "Google Cloud KMS Provider" /kc ${env:KEY_CONTAINER} $file
|
||||
|
@ -167,6 +186,10 @@ function gatherDependencies() {
|
|||
}
|
||||
|
||||
function buildInstaller() {
|
||||
if ($null -eq ${script:INNO_SETUP_DIR}) {
|
||||
write-host "Inno Setup not present, skipping installer build"
|
||||
return
|
||||
}
|
||||
write-host "Building Ollama Installer"
|
||||
cd "${script:SRC_DIR}\app"
|
||||
$env:PKG_VERSION=$script:PKG_VERSION
|
||||
|
@ -183,13 +206,20 @@ function distZip() {
|
|||
Compress-Archive -Path "${script:SRC_DIR}\dist\windows-${script:TARGET_ARCH}\*" -DestinationPath "${script:SRC_DIR}\dist\ollama-windows-${script:TARGET_ARCH}.zip" -Force
|
||||
}
|
||||
|
||||
try {
|
||||
checkEnv
|
||||
try {
|
||||
if ($($args.count) -eq 0) {
|
||||
buildOllama
|
||||
buildApp
|
||||
gatherDependencies
|
||||
buildInstaller
|
||||
distZip
|
||||
} else {
|
||||
for ( $i = 0; $i -lt $args.count; $i++ ) {
|
||||
write-host "performing $($args[$i])"
|
||||
& $($args[$i])
|
||||
}
|
||||
}
|
||||
} catch {
|
||||
write-host "Build Failed"
|
||||
write-host $_
|
||||
|
|
|
@ -354,7 +354,7 @@ func TestRequestsMultipleLoadedModels(t *testing.T) {
|
|||
}
|
||||
|
||||
func TestGetRunner(t *testing.T) {
|
||||
ctx, done := context.WithTimeout(context.Background(), 100*time.Millisecond)
|
||||
ctx, done := context.WithTimeout(context.Background(), 200*time.Millisecond)
|
||||
defer done()
|
||||
|
||||
a := newScenarioRequest(t, ctx, "ollama-model-1a", 10, &api.Duration{Duration: 2 * time.Millisecond})
|
||||
|
@ -395,7 +395,7 @@ func TestGetRunner(t *testing.T) {
|
|||
slog.Info("c")
|
||||
successCh1c, errCh1c := s.GetRunner(c.ctx, c.req.model, c.req.opts, c.req.sessionDuration)
|
||||
// Starts in pending channel, then should be quickly processsed to return an error
|
||||
time.Sleep(20 * time.Millisecond) // Long enough for the "a" model to expire and unload
|
||||
time.Sleep(50 * time.Millisecond) // Long enough for the "a" model to expire and unload
|
||||
require.Empty(t, successCh1c)
|
||||
s.loadedMu.Lock()
|
||||
require.Empty(t, s.loaded)
|
||||
|
|
Loading…
Reference in a new issue