llm: avoid loading model if system memory is too small (#5637)

* llm: avoid loading model if system memory is too small

* update log

* Instrument swap free space

On linux and windows, expose how much swap space is available
so we can take that into consideration when scheduling models

* use `systemSwapFreeMemory` in check

---------

Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
This commit is contained in:
Jeffrey Morgan 2024-07-11 16:42:57 -07:00 committed by GitHub
parent 791650ddef
commit c4cf8ad559
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
6 changed files with 22 additions and 13 deletions

View file

@ -360,14 +360,17 @@ func GetGPUInfo() GpuInfoList {
"before",
"total", format.HumanBytes2(cpus[0].TotalMemory),
"free", format.HumanBytes2(cpus[0].FreeMemory),
"free_swap", format.HumanBytes2(cpus[0].FreeSwap),
),
slog.Group(
"now",
"total", format.HumanBytes2(mem.TotalMemory),
"free", format.HumanBytes2(mem.FreeMemory),
"free_swap", format.HumanBytes2(mem.FreeSwap),
),
)
cpus[0].FreeMemory = mem.FreeMemory
cpus[0].FreeSwap = mem.FreeSwap
}
var memInfo C.mem_info_t

View file

@ -57,6 +57,7 @@ func GetCPUMem() (memInfo, error) {
return memInfo{
TotalMemory: uint64(C.getPhysicalMemory()),
FreeMemory: uint64(C.getFreeMemory()),
// FreeSwap omitted as Darwin uses dynamic paging
}, nil
}

View file

@ -50,7 +50,7 @@ var OneapiMgmtName = "libze_intel_gpu.so"
func GetCPUMem() (memInfo, error) {
var mem memInfo
var total, available, free, buffers, cached uint64
var total, available, free, buffers, cached, freeSwap uint64
f, err := os.Open("/proc/meminfo")
if err != nil {
return mem, err
@ -70,20 +70,21 @@ func GetCPUMem() (memInfo, error) {
_, err = fmt.Sscanf(line, "Buffers:%d", &buffers)
case strings.HasPrefix(line, "Cached:"):
_, err = fmt.Sscanf(line, "Cached:%d", &cached)
case strings.HasPrefix(line, "SwapFree:"):
_, err = fmt.Sscanf(line, "SwapFree:%d", &freeSwap)
default:
continue
}
if err != nil {
return mem, err
}
if total > 0 && available > 0 {
mem.TotalMemory = total * format.KibiByte
mem.FreeMemory = available * format.KibiByte
return mem, nil
}
}
mem.TotalMemory = total * format.KibiByte
mem.FreeMemory = (free + buffers + cached) * format.KibiByte
mem.FreeSwap = freeSwap * format.KibiByte
if available > 0 {
mem.FreeMemory = available * format.KibiByte
} else {
mem.FreeMemory = (free + buffers + cached) * format.KibiByte
}
return mem, nil
}

View file

@ -51,5 +51,5 @@ func GetCPUMem() (memInfo, error) {
if r1 == 0 {
return memInfo{}, fmt.Errorf("GlobalMemoryStatusEx failed: %w", err)
}
return memInfo{TotalMemory: memStatus.TotalPhys, FreeMemory: memStatus.AvailPhys}, nil
return memInfo{TotalMemory: memStatus.TotalPhys, FreeMemory: memStatus.AvailPhys, FreeSwap: memStatus.AvailPageFile}, nil
}

View file

@ -10,6 +10,7 @@ import (
type memInfo struct {
TotalMemory uint64 `json:"total_memory,omitempty"`
FreeMemory uint64 `json:"free_memory,omitempty"`
FreeSwap uint64 `json:"free_swap,omitempty"`
}
// Beginning of an `ollama info` command

View file

@ -88,6 +88,7 @@ func NewLlamaServer(gpus gpu.GpuInfoList, model string, ggml *GGML, adapters, pr
var estimate MemoryEstimate
var systemTotalMemory uint64
var systemFreeMemory uint64
var systemSwapFreeMemory uint64
systemMemInfo, err := gpu.GetCPUMem()
if err != nil {
@ -95,7 +96,8 @@ func NewLlamaServer(gpus gpu.GpuInfoList, model string, ggml *GGML, adapters, pr
} else {
systemTotalMemory = systemMemInfo.TotalMemory
systemFreeMemory = systemMemInfo.FreeMemory
slog.Debug("system memory", "total", format.HumanBytes2(systemTotalMemory), "free", systemFreeMemory)
systemSwapFreeMemory = systemMemInfo.FreeSwap
slog.Debug("system memory", "total", format.HumanBytes2(systemTotalMemory), "free", format.HumanBytes2(systemFreeMemory), "free_swap", format.HumanBytes2(systemSwapFreeMemory))
}
// If the user wants zero GPU layers, reset the gpu list to be CPU/system ram info
@ -125,9 +127,10 @@ func NewLlamaServer(gpus gpu.GpuInfoList, model string, ggml *GGML, adapters, pr
// On linux, over-allocating CPU memory will almost always result in an error
if runtime.GOOS == "linux" {
systemMemoryRequired := estimate.TotalSize - estimate.VRAMSize
if systemMemoryRequired > systemTotalMemory {
slog.Warn("model request too large for system", "requested", format.HumanBytes2(systemMemoryRequired), "system", format.HumanBytes2(systemTotalMemory))
return nil, fmt.Errorf("model requires more system memory (%s) than is available (%s)", format.HumanBytes2(systemMemoryRequired), format.HumanBytes2(systemTotalMemory))
available := min(systemTotalMemory, systemFreeMemory+systemSwapFreeMemory)
if systemMemoryRequired > available {
slog.Warn("model request too large for system", "requested", format.HumanBytes2(systemMemoryRequired), "available", available, "total", format.HumanBytes2(systemTotalMemory), "free", format.HumanBytes2(systemFreeMemory), "swap", format.HumanBytes2(systemSwapFreeMemory))
return nil, fmt.Errorf("model requires more system memory (%s) than is available (%s)", format.HumanBytes2(systemMemoryRequired), format.HumanBytes2(available))
}
}