fix MB VRAM log output (#824)

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Bruce MacDonald 2023-10-17 15:35:16 -04:00 committed by GitHub
parent f55bdb6f10
commit bd93a94abd
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@ -249,7 +249,7 @@ func NumGPU(numLayer, fileSizeBytes int64, opts api.Options) int {
// max number of layers we can fit in VRAM, subtract 8% to prevent consuming all available VRAM and running out of memory
layers := int(freeBytes/bytesPerLayer) * 92 / 100
log.Printf("%d MiB VRAM available, loading up to %d GPU layers", freeBytes, layers)
log.Printf("%d MB VRAM available, loading up to %d GPU layers", freeBytes/(1024*1024), layers)
return layers
}