Fix darwin intel build
This commit is contained in:
parent
54dbfa4c4a
commit
6558f94ed0
4 changed files with 21 additions and 26 deletions
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@ -4,6 +4,8 @@ package gpu
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import "C"
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import (
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"runtime"
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"github.com/jmorganca/ollama/api"
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)
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@ -25,8 +27,12 @@ func GetGPUInfo() GpuInfo {
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}
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func NumGPU(numLayer, fileSizeBytes int64, opts api.Options) int {
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// default to enable metal on macOS
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if runtime.GOARCH == "arm64" {
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return 1
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}
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// metal only supported on arm64
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return 0
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}
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func nativeInit() error {
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@ -7,17 +7,13 @@ package llm
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#cgo CPPFLAGS: -Ofast -Wall -Wextra -Wno-unused-function -Wno-unused-variable -Wno-deprecated-declarations -Wno-unused-but-set-variable
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#cgo darwin CFLAGS: -D_DARWIN_C_SOURCE
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#cgo darwin CPPFLAGS: -DGGML_USE_ACCELERATE
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#cgo darwin,arm64 CPPFLAGS: -DGGML_USE_METAL -DGGML_METAL_NDEBUG
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#cgo darwin CPPFLAGS: -DGGML_USE_METAL -DGGML_METAL_NDEBUG
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#cgo darwin LDFLAGS: -lc++ -framework Accelerate
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#cgo darwin,arm64 LDFLAGS: -framework Foundation -framework Metal -framework MetalKit -framework MetalPerformanceShaders
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#cgo darwin,arm64 LDFLAGS: ${SRCDIR}/llama.cpp/gguf/build/metal/common/libcommon.a
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#cgo darwin,arm64 LDFLAGS: ${SRCDIR}/llama.cpp/gguf/build/metal/examples/server/libext_server.a
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#cgo darwin,arm64 LDFLAGS: ${SRCDIR}/llama.cpp/gguf/build/metal/libllama.a
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#cgo darwin,arm64 LDFLAGS: ${SRCDIR}/llama.cpp/gguf/build/metal/libggml_static.a
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#cgo darwin,amd64 LDFLAGS: ${SRCDIR}/llama.cpp/gguf/build/cpu/common/libcommon.a
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#cgo darwin,amd64 LDFLAGS: ${SRCDIR}/llama.cpp/gguf/build/cpu/examples/server/libext_server.a
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#cgo darwin,amd64 LDFLAGS: ${SRCDIR}/llama.cpp/gguf/build/cpu/libllama.a
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#cgo darwin,amd64 LDFLAGS: ${SRCDIR}/llama.cpp/gguf/build/cpu/libggml_static.a
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#cgo darwin LDFLAGS: -framework Foundation -framework Metal -framework MetalKit -framework MetalPerformanceShaders
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#cgo darwin LDFLAGS: ${SRCDIR}/llama.cpp/gguf/build/metal/common/libcommon.a
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#cgo darwin LDFLAGS: ${SRCDIR}/llama.cpp/gguf/build/metal/examples/server/libext_server.a
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#cgo darwin LDFLAGS: ${SRCDIR}/llama.cpp/gguf/build/metal/libllama.a
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#cgo darwin LDFLAGS: ${SRCDIR}/llama.cpp/gguf/build/metal/libggml_static.a
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#cgo linux CFLAGS: -D_GNU_SOURCE
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#cgo linux windows CFLAGS: -DGGML_CUDA_DMMV_X=32 -DGGML_CUDA_MMV_Y=1 -DGGML_CUDA_PEER_MAX_BATCH_SIZE=128 -DGGML_USE_CUBLAS
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#cgo linux LDFLAGS: -L/usr/local/cuda/targets/x86_64-linux/lib -L/usr/local/cuda/lib64 -L/usr/local/cuda/targets/x86_64-linux/lib/stubs
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@ -9,15 +9,14 @@ set -o pipefail
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echo "Starting darwin generate script"
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source $(dirname $0)/gen_common.sh
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init_vars
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CMAKE_DEFS="-DCMAKE_OSX_DEPLOYMENT_TARGET=11.0 ${CMAKE_DEFS}"
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CMAKE_DEFS="-DCMAKE_OSX_DEPLOYMENT_TARGET=11.0 -DLLAMA_METAL=on ${CMAKE_DEFS}"
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BUILD_DIR="gguf/build/metal"
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case "${GOARCH}" in
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"amd64")
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CMAKE_DEFS="-DLLAMA_METAL=off -DCMAKE_SYSTEM_PROCESSOR=x86_64 -DCMAKE_OSX_ARCHITECTURES=x86_64 ${CMAKE_DEFS}"
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BUILD_DIR="gguf/build/cpu"
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CMAKE_DEFS="-DCMAKE_SYSTEM_PROCESSOR=x86_64 -DCMAKE_OSX_ARCHITECTURES=x86_64 ${CMAKE_DEFS}"
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;;
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"arm64")
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CMAKE_DEFS="-DLLAMA_METAL=on -DCMAKE_SYSTEM_PROCESSOR=arm64 -DCMAKE_OSX_ARCHITECTURES=arm64 ${CMAKE_DEFS}"
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BUILD_DIR="gguf/build/metal"
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CMAKE_DEFS="-DCMAKE_SYSTEM_PROCESSOR=arm64 -DCMAKE_OSX_ARCHITECTURES=arm64 ${CMAKE_DEFS}"
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;;
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*)
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echo "GOARCH must be set"
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@ -29,9 +28,3 @@ esac
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git_module_setup
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apply_patches
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build
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# TODO - improve this to handle test cases that need it to be in "." around the tree
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# Enable local debug/run usecase
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if [ -e "gguf/ggml-metal.metal" ]; then
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cp gguf/ggml-metal.metal ../../
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fi
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@ -9,7 +9,7 @@ import (
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"github.com/jmorganca/ollama/api"
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)
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//go:embed llama.cpp/gguf/build/*/bin/ggml-metal.metal
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//go:embed llama.cpp/gguf/ggml-metal.metal
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var libEmbed embed.FS
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func newRocmShimExtServer(model string, adapters, projectors []string, numLayers int64, opts api.Options) (extServer, error) {
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@ -18,7 +18,7 @@ func newRocmShimExtServer(model string, adapters, projectors []string, numLayers
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}
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func nativeInit(workdir string) error {
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err := extractLib(workdir, "llama.cpp/gguf/build/*/bin/ggml-metal.metal")
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err := extractLib(workdir, "llama.cpp/gguf/ggml-metal.metal")
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if err != nil {
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if err == payloadMissing {
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// TODO perhaps consider this a hard failure on arm macs?
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