Harden intel boostrap for nil pointers
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parent
e9aa5117c4
commit
5bca2e60a7
1 changed files with 32 additions and 29 deletions
61
gpu/gpu.go
61
gpu/gpu.go
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@ -305,38 +305,41 @@ func GetGPUInfo() GpuInfoList {
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// Intel
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if envconfig.IntelGPU() {
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oHandles = initOneAPIHandles()
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// On windows we bundle the oneapi library one level above the runner dir
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depPath = ""
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if runtime.GOOS == "windows" && envconfig.RunnersDir() != "" {
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depPath = filepath.Join(filepath.Dir(envconfig.RunnersDir()), "oneapi")
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}
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if oHandles != nil && oHandles.oneapi != nil {
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for d := range oHandles.oneapi.num_drivers {
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if oHandles.oneapi == nil {
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// shouldn't happen
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slog.Warn("nil oneapi handle with driver count", "count", int(oHandles.oneapi.num_drivers))
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continue
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// On windows we bundle the oneapi library one level above the runner dir
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depPath = ""
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if runtime.GOOS == "windows" && envconfig.RunnersDir() != "" {
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depPath = filepath.Join(filepath.Dir(envconfig.RunnersDir()), "oneapi")
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}
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devCount := C.oneapi_get_device_count(*oHandles.oneapi, C.int(d))
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for i := range devCount {
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gpuInfo := OneapiGPUInfo{
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GpuInfo: GpuInfo{
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Library: "oneapi",
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},
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driverIndex: int(d),
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gpuIndex: int(i),
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for d := range oHandles.oneapi.num_drivers {
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if oHandles.oneapi == nil {
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// shouldn't happen
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slog.Warn("nil oneapi handle with driver count", "count", int(oHandles.oneapi.num_drivers))
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continue
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}
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devCount := C.oneapi_get_device_count(*oHandles.oneapi, C.int(d))
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for i := range devCount {
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gpuInfo := OneapiGPUInfo{
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GpuInfo: GpuInfo{
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Library: "oneapi",
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},
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driverIndex: int(d),
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gpuIndex: int(i),
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}
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// TODO - split bootstrapping from updating free memory
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C.oneapi_check_vram(*oHandles.oneapi, C.int(d), i, &memInfo)
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// TODO - convert this to MinimumMemory based on testing...
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var totalFreeMem float64 = float64(memInfo.free) * 0.95 // work-around: leave some reserve vram for mkl lib used in ggml-sycl backend.
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memInfo.free = C.uint64_t(totalFreeMem)
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gpuInfo.TotalMemory = uint64(memInfo.total)
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gpuInfo.FreeMemory = uint64(memInfo.free)
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gpuInfo.ID = C.GoString(&memInfo.gpu_id[0])
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gpuInfo.Name = C.GoString(&memInfo.gpu_name[0])
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gpuInfo.DependencyPath = depPath
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oneapiGPUs = append(oneapiGPUs, gpuInfo)
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}
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// TODO - split bootstrapping from updating free memory
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C.oneapi_check_vram(*oHandles.oneapi, C.int(d), i, &memInfo)
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// TODO - convert this to MinimumMemory based on testing...
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var totalFreeMem float64 = float64(memInfo.free) * 0.95 // work-around: leave some reserve vram for mkl lib used in ggml-sycl backend.
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memInfo.free = C.uint64_t(totalFreeMem)
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gpuInfo.TotalMemory = uint64(memInfo.total)
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gpuInfo.FreeMemory = uint64(memInfo.free)
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gpuInfo.ID = C.GoString(&memInfo.gpu_id[0])
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gpuInfo.Name = C.GoString(&memInfo.gpu_name[0])
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gpuInfo.DependencyPath = depPath
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oneapiGPUs = append(oneapiGPUs, gpuInfo)
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}
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}
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}
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