darwin: no partial offloading if required memory greater than system
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f335722275
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4 changed files with 17 additions and 9 deletions
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@ -32,6 +32,7 @@ func CheckVRAM() (uint64, error) {
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// gpu not supported, this may not be metal
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return 0, nil
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}
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return uint64(C.getRecommendedMaxVRAM()), nil
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}
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@ -52,7 +53,7 @@ func GetGPUInfo() GpuInfo {
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func getCPUMem() (memInfo, error) {
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return memInfo{
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TotalMemory: 0,
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TotalMemory: uint64(C.getPhysicalMemory()),
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FreeMemory: 0,
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DeviceCount: 0,
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}, nil
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@ -1,3 +1,4 @@
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#import <Metal/Metal.h>
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#include <stdint.h>
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uint64_t getRecommendedMaxVRAM();
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uint64_t getPhysicalMemory();
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@ -1,11 +1,13 @@
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//go:build darwin
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// go:build darwin
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#include "gpu_info_darwin.h"
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uint64_t getRecommendedMaxVRAM()
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{
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id<MTLDevice> device = MTLCreateSystemDefaultDevice();
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uint64_t result = device.recommendedMaxWorkingSetSize;
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CFRelease(device);
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return result;
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uint64_t getRecommendedMaxVRAM() {
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id<MTLDevice> device = MTLCreateSystemDefaultDevice();
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uint64_t result = device.recommendedMaxWorkingSetSize;
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CFRelease(device);
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return result;
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}
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uint64_t getPhysicalMemory() {
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return [[NSProcessInfo processInfo] physicalMemory];
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}
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@ -108,7 +108,11 @@ func NewLlamaServer(model string, adapters, projectors []string, opts api.Option
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memoryLayerOutput := layers["output"].size()
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memoryRequiredTotal += memoryLayerOutput
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if memoryAvailable > memoryRequiredTotal {
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if info.Library == "metal" && memoryRequiredTotal > info.TotalMemory {
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// disable partial offloading when model is greater than total system memory
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opts.NumGPU = 0
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} else if memoryAvailable > memoryRequiredTotal {
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layerCount = int(ggml.KV().BlockCount()) + 1
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memoryRequiredPartial = memoryRequiredTotal
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}
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