typo
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50b9056e09
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1d359e737e
1 changed files with 13 additions and 9 deletions
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@ -54,8 +54,10 @@ func EstimateGPULayers(gpus []gpu.GpuInfo, ggml *GGML, projectors []string, opts
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}
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layers := ggml.Tensors().Layers()
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// add one layer worth of memorr as a buffer
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memoryMinimum += layers["blk.0"].size()
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// add one layer worth of memory as a buffer
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if blk0, ok := layers["blk.0"]; ok {
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memoryMinimum += blk0.size()
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}
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// fp16 k,v = (1 (k) + 1 (v)) * sizeof(float16) * n_ctx * n_layer * n_embd / n_head * n_head_kv
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var kv uint64 = 2 * 2 * uint64(opts.NumCtx) * ggml.KV().BlockCount() * ggml.KV().EmbeddingLength() / ggml.KV().HeadCount() * ggml.KV().HeadCountKV()
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@ -102,15 +104,17 @@ func EstimateGPULayers(gpus []gpu.GpuInfo, ggml *GGML, projectors []string, opts
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var layerCount int
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for i := 0; i < int(ggml.KV().BlockCount()); i++ {
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memoryLayer := layers[fmt.Sprintf("blk.%d", i)].size()
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if blk, ok := layers[fmt.Sprintf("blk.%d", i)]; ok {
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memoryLayer := blk.size()
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// KV is proportional to the number of layers
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memoryLayer += kv / ggml.KV().BlockCount()
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// KV is proportional to the number of layers
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memoryLayer += kv / ggml.KV().BlockCount()
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memoryRequiredTotal += memoryLayer
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if (opts.NumGPU >= 0 && layerCount+1 <= opts.NumGPU) || (opts.NumGPU < 0 && memoryAvailable > memoryRequiredPartial+memoryLayer) {
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memoryRequiredPartial += memoryLayer
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layerCount++
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memoryRequiredTotal += memoryLayer
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if (opts.NumGPU >= 0 && layerCount+1 <= opts.NumGPU) || (opts.NumGPU < 0 && memoryAvailable > memoryRequiredPartial+memoryLayer) {
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memoryRequiredPartial += memoryLayer
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layerCount++
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}
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}
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}
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