ollama/app/tray/wintray/eventloop.go

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//go:build windows
package wintray
import (
"fmt"
"log/slog"
"sync"
"unsafe"
"golang.org/x/sys/windows"
)
var (
quitOnce sync.Once
)
func (t *winTray) Run() {
nativeLoop()
}
func nativeLoop() {
// Main message pump.
slog.Debug("starting event handling loop")
m := &struct {
WindowHandle windows.Handle
Message uint32
Wparam uintptr
Lparam uintptr
Time uint32
Pt point
LPrivate uint32
}{}
for {
ret, _, err := pGetMessage.Call(uintptr(unsafe.Pointer(m)), 0, 0, 0)
// If the function retrieves a message other than WM_QUIT, the return value is nonzero.
// If the function retrieves the WM_QUIT message, the return value is zero.
// If there is an error, the return value is -1
// https://msdn.microsoft.com/en-us/library/windows/desktop/ms644936(v=vs.85).aspx
switch int32(ret) {
case -1:
slog.Error(fmt.Sprintf("get message failure: %v", err))
return
case 0:
return
default:
pTranslateMessage.Call(uintptr(unsafe.Pointer(m))) //nolint:errcheck
pDispatchMessage.Call(uintptr(unsafe.Pointer(m))) //nolint:errcheck
}
}
}
// WindowProc callback function that processes messages sent to a window.
// https://msdn.microsoft.com/en-us/library/windows/desktop/ms633573(v=vs.85).aspx
func (t *winTray) wndProc(hWnd windows.Handle, message uint32, wParam, lParam uintptr) (lResult uintptr) {
const (
WM_RBUTTONUP = 0x0205
WM_LBUTTONUP = 0x0202
WM_COMMAND = 0x0111
WM_ENDSESSION = 0x0016
WM_CLOSE = 0x0010
WM_DESTROY = 0x0002
WM_MOUSEMOVE = 0x0200
WM_LBUTTONDOWN = 0x0201
)
switch message {
case WM_COMMAND:
menuItemId := int32(wParam)
// https://docs.microsoft.com/en-us/windows/win32/menurc/wm-command#menus
switch menuItemId {
case quitMenuID:
select {
case t.callbacks.Quit <- struct{}{}:
// should not happen but in case not listening
default:
slog.Error("no listener on Quit")
}
case updateMenuID:
select {
case t.callbacks.Update <- struct{}{}:
// should not happen but in case not listening
default:
slog.Error("no listener on Update")
}
case diagLogsMenuID:
select {
case t.callbacks.ShowLogs <- struct{}{}:
// should not happen but in case not listening
default:
slog.Error("no listener on ShowLogs")
}
default:
slog.Debug(fmt.Sprintf("Unexpected menu item id: %d", menuItemId))
}
case WM_CLOSE:
boolRet, _, err := pDestroyWindow.Call(uintptr(t.window))
if boolRet == 0 {
slog.Error(fmt.Sprintf("failed to destroy window: %s", err))
}
err = t.wcex.unregister()
if err != nil {
slog.Error(fmt.Sprintf("failed to uregister windo %s", err))
}
case WM_DESTROY:
// same as WM_ENDSESSION, but throws 0 exit code after all
defer pPostQuitMessage.Call(uintptr(int32(0))) //nolint:errcheck
fallthrough
case WM_ENDSESSION:
t.muNID.Lock()
if t.nid != nil {
err := t.nid.delete()
if err != nil {
slog.Error(fmt.Sprintf("failed to delete nid: %s", err))
}
}
t.muNID.Unlock()
case t.wmSystrayMessage:
switch lParam {
case WM_MOUSEMOVE, WM_LBUTTONDOWN:
// Ignore these...
case WM_RBUTTONUP, WM_LBUTTONUP:
err := t.showMenu()
if err != nil {
slog.Error(fmt.Sprintf("failed to show menu: %s", err))
}
case 0x405: // TODO - how is this magic value derived for the notification left click
if t.pendingUpdate {
select {
case t.callbacks.Update <- struct{}{}:
// should not happen but in case not listening
default:
slog.Error("no listener on Update")
}
} else {
select {
case t.callbacks.DoFirstUse <- struct{}{}:
// should not happen but in case not listening
default:
slog.Error("no listener on DoFirstUse")
}
}
case 0x404: // Middle click or close notification
// slog.Debug("doing nothing on close of first time notification")
default:
// 0x402 also seems common - what is it?
slog.Debug(fmt.Sprintf("unmanaged app message, lParm: 0x%x", lParam))
}
case t.wmTaskbarCreated: // on explorer.exe restarts
t.muNID.Lock()
err := t.nid.add()
if err != nil {
slog.Error(fmt.Sprintf("failed to refresh the taskbar on explorer restart: %s", err))
}
t.muNID.Unlock()
default:
// Calls the default window procedure to provide default processing for any window messages that an application does not process.
// https://msdn.microsoft.com/en-us/library/windows/desktop/ms633572(v=vs.85).aspx
lResult, _, _ = pDefWindowProc.Call(
uintptr(hWnd),
uintptr(message),
uintptr(wParam),
uintptr(lParam),
)
}
return
}
func (t *winTray) Quit() {
quitOnce.Do(quit)
}
func quit() {
boolRet, _, err := pPostMessage.Call(
uintptr(wt.window),
WM_CLOSE,
0,
0,
)
if boolRet == 0 {
slog.Error(fmt.Sprintf("failed to post close message on shutdown %s", err))
}
}