ollama/gpu/assets.go

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package gpu
import (
"errors"
"fmt"
"log/slog"
"os"
"path/filepath"
"runtime"
"strconv"
"strings"
"sync"
"syscall"
"time"
)
var (
lock sync.Mutex
payloadsDir = ""
)
func PayloadsDir() (string, error) {
lock.Lock()
defer lock.Unlock()
var err error
if payloadsDir == "" {
runnersDir := os.Getenv("OLLAMA_RUNNERS_DIR")
// On Windows we do not carry the payloads inside the main executable
if runtime.GOOS == "windows" && runnersDir == "" {
appExe, err := os.Executable()
if err != nil {
slog.Error("failed to lookup executable path", "error", err)
return "", err
}
cwd, err := os.Getwd()
if err != nil {
slog.Error("failed to lookup working directory", "error", err)
return "", err
}
var paths []string
for _, root := range []string{appExe, cwd} {
paths = append(paths,
filepath.Join(root),
filepath.Join(root, "windows-"+runtime.GOARCH),
filepath.Join(root, "dist", "windows-"+runtime.GOARCH),
)
}
// Try a few variations to improve developer experience when building from source in the local tree
for _, p := range paths {
candidate := filepath.Join(p, "ollama_runners")
_, err := os.Stat(candidate)
if err == nil {
runnersDir = candidate
break
}
}
if runnersDir == "" {
err = fmt.Errorf("unable to locate llm runner directory. Set OLLAMA_RUNNERS_DIR to the location of 'ollama_runners'")
slog.Error("incomplete distribution", "error", err)
return "", err
}
}
if runnersDir != "" {
payloadsDir = runnersDir
return payloadsDir, nil
}
// The remainder only applies on non-windows where we still carry payloads in the main executable
cleanupTmpDirs()
tmpDir := os.Getenv("OLLAMA_TMPDIR")
if tmpDir == "" {
tmpDir, err = os.MkdirTemp("", "ollama")
if err != nil {
return "", fmt.Errorf("failed to generate tmp dir: %w", err)
}
} else {
err = os.MkdirAll(tmpDir, 0755)
if err != nil {
return "", fmt.Errorf("failed to generate tmp dir %s: %w", tmpDir, err)
}
}
// Track our pid so we can clean up orphaned tmpdirs
pidFilePath := filepath.Join(tmpDir, "ollama.pid")
pidFile, err := os.OpenFile(pidFilePath, os.O_CREATE|os.O_TRUNC|os.O_WRONLY, os.ModePerm)
if err != nil {
return "", err
}
if _, err := pidFile.Write([]byte(fmt.Sprint(os.Getpid()))); err != nil {
return "", err
}
// We create a distinct subdirectory for payloads within the tmpdir
// This will typically look like /tmp/ollama3208993108/runners on linux
payloadsDir = filepath.Join(tmpDir, "runners")
}
return payloadsDir, nil
}
// Best effort to clean up prior tmpdirs
func cleanupTmpDirs() {
dirs, err := filepath.Glob(filepath.Join(os.TempDir(), "ollama*"))
if err != nil {
return
}
for _, d := range dirs {
info, err := os.Stat(d)
if err != nil || !info.IsDir() {
continue
}
raw, err := os.ReadFile(filepath.Join(d, "ollama.pid"))
if err == nil {
pid, err := strconv.Atoi(string(raw))
if err == nil {
if proc, err := os.FindProcess(int(pid)); err == nil && !errors.Is(proc.Signal(syscall.Signal(0)), os.ErrProcessDone) {
// Another running ollama, ignore this tmpdir
continue
}
}
} else {
slog.Debug("failed to open ollama.pid", "path", d, "error", err)
}
err = os.RemoveAll(d)
if err != nil {
slog.Debug("unable to cleanup stale tmpdir", "path", d, "error", err)
}
}
}
func Cleanup() {
lock.Lock()
defer lock.Unlock()
runnersDir := os.Getenv("OLLAMA_RUNNERS_DIR")
if payloadsDir != "" && runnersDir == "" && runtime.GOOS != "windows" {
// We want to fully clean up the tmpdir parent of the payloads dir
tmpDir := filepath.Clean(filepath.Join(payloadsDir, ".."))
slog.Debug("cleaning up", "dir", tmpDir)
err := os.RemoveAll(tmpDir)
if err != nil {
// On windows, if we remove too quickly the llama.dll may still be in-use and fail to remove
time.Sleep(1000 * time.Millisecond)
err = os.RemoveAll(tmpDir)
if err != nil {
slog.Warn("failed to clean up", "dir", tmpDir, "err", err)
}
}
}
}
func UpdatePath(dir string) {
if runtime.GOOS == "windows" {
tmpDir := filepath.Dir(dir)
pathComponents := strings.Split(os.Getenv("PATH"), ";")
i := 0
for _, comp := range pathComponents {
if strings.EqualFold(comp, dir) {
return
}
// Remove any other prior paths to our temp dir
if !strings.HasPrefix(strings.ToLower(comp), strings.ToLower(tmpDir)) {
pathComponents[i] = comp
i++
}
}
newPath := strings.Join(append([]string{dir}, pathComponents...), ";")
slog.Info("updating", "PATH", newPath)
os.Setenv("PATH", newPath)
}
// linux and darwin rely on rpath
}