ollama/app/tray/wintray/menus.go

72 lines
2.2 KiB
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//go:build windows
package wintray
import (
"fmt"
"log/slog"
"unsafe"
"golang.org/x/sys/windows"
)
const (
updatAvailableMenuID = 1
updateMenuID = updatAvailableMenuID + 1
separatorMenuID = updateMenuID + 1
diagLogsMenuID = separatorMenuID + 1
diagSeparatorMenuID = diagLogsMenuID + 1
quitMenuID = diagSeparatorMenuID + 1
)
func (t *winTray) initMenus() error {
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if err := t.addOrUpdateMenuItem(diagLogsMenuID, 0, diagLogsMenuTitle, false); err != nil {
return fmt.Errorf("unable to create menu entries %w\n", err)
}
if err := t.addSeparatorMenuItem(diagSeparatorMenuID, 0); err != nil {
return fmt.Errorf("unable to create menu entries %w", err)
}
if err := t.addOrUpdateMenuItem(quitMenuID, 0, quitMenuTitle, false); err != nil {
return fmt.Errorf("unable to create menu entries %w\n", err)
}
return nil
}
func (t *winTray) UpdateAvailable(ver string) error {
if !t.updateNotified {
slog.Debug("updating menu and sending notification for new update")
if err := t.addOrUpdateMenuItem(updatAvailableMenuID, 0, updateAvailableMenuTitle, true); err != nil {
return fmt.Errorf("unable to create menu entries %w", err)
}
if err := t.addOrUpdateMenuItem(updateMenuID, 0, updateMenutTitle, false); err != nil {
return fmt.Errorf("unable to create menu entries %w", err)
}
if err := t.addSeparatorMenuItem(separatorMenuID, 0); err != nil {
return fmt.Errorf("unable to create menu entries %w", err)
}
iconFilePath, err := iconBytesToFilePath(wt.updateIcon)
if err != nil {
return fmt.Errorf("unable to write icon data to temp file: %w", err)
}
if err := wt.setIcon(iconFilePath); err != nil {
return fmt.Errorf("unable to set icon: %w", err)
}
t.updateNotified = true
t.pendingUpdate = true
// Now pop up the notification
t.muNID.Lock()
defer t.muNID.Unlock()
copy(t.nid.InfoTitle[:], windows.StringToUTF16(updateTitle))
copy(t.nid.Info[:], windows.StringToUTF16(fmt.Sprintf(updateMessage, ver)))
t.nid.Flags |= NIF_INFO
t.nid.Timeout = 10
t.nid.Size = uint32(unsafe.Sizeof(*wt.nid))
err = t.nid.modify()
if err != nil {
return err
}
}
return nil
}