It will be shown even when nothing could be loaded not due to a network error, and the user can choose to ignore or report it.
Also improve error reporting arguments
Also completely refactor error activity
Also improve some code here and there
For all manually-created images PNG have been kept.
- rename all icon attrs to have a `ic_` prefix
- always use `_24dp` icons, because there is no real difference, since they are vector drawables
- always use the original name found on material.io for icon drawables, as to not create confusion and possibly duplicates. Icon names can still be different from real drawable names, though I have made some of them compliant to this or maybe more meaningul.
- remove duplicate `getIconByAttr()` in ThemeHelper (use `resolveResourceIdFromAttr()`
- use standard icons for `expand_more` and `expand_less` instead of triangles
- use `play_button_outline` instead of custom PNG as play button in VideoDetailFragment (questionable, as there is no shadow anymore)
Make all of the uploader section on stream page navigate to the channel page
Extract hard coded strings
Remove redundant spaces
Fix open streams from a channel
Rename "ParentChannel" to "SubChannel"
Config royosef:NewPipeExtractor in app/build.gradle
- made scrolling in appBarLayout awesome
- PlayQueue layout was intercepting touches while it was in GONE visibility state. Now it's not gonna happen
- removed margin between two lines of player's controls
- when a user leaves the app with two back presses the app will not stop MainPlayer service if popup or background players play
- mini player's title, image and author information will be updated in many situations but the main idea is that the info will be the same as currently playing stream. If nothing played then you'll see the info about currently opened stream in fragment. When MainPlayer service stops the info updates too
- made ExpandableSurfaceView to replace AspectRatioFrameLayout. The reason for that is to make possible to use aspect ratio mode ZOOM. It's impossible to show a stream inside AspectRatioFrameLayout with ZOOM mode and to fit the video view to a screen space at the same time. Now the new view able to do that and to show vertical videos in a slightly wide space for them
- refactored some methods to make the code more understandable
- made fixes for player view for landscape-to-landscape orientation change
- added Java docs
- adapted swipe tracking inside bottom sheet
- fixed PlayQueue crashes on clearing
- paddings for popup player now as small as possible
- status bar got a fix for situation when a phone vendor did not provide status bar height for landscape orientation
- popup will not be init'd twice
- also fixed some non-reproduceable bugs
- hide/show controls with respect of SystemUI. In fullscreen mode controls will stay away from NavigationBar
- notification from running service will be hidden if a user disabled background playback
- fixed incorrect handling of a system method in API 19
- better MultiWindow support
- main, background, popup players now connected via one service, one view, one fragment, one activity and one gesture listener
- playback position is synchronized between players. Easy to switch from one to another
- expandable player at the bottom of the screen with cool animation and additional features like long click to open channel of a video, play/pause/close buttons and swipe down to dismiss
- in-player integrated buttons for opening in browser, playing with Kodi, sharing a video
- better background playback that can be activated in settings. Allows to automatically switch to audio-only mode when going to background and then switching to video-mode when returning to the app.
-Added LeakCanary as part of debug build.
-Modified bookmark list to show both remote and local playlists.
-Removed ability to save channel items as local playlist, in favor of subscribe.
-Added playlist append menu item to channel and playlist fragments.
-Added debouncing to local playlist fragment to allow saving join when list is reordered or item is deleted.
-Extracted hardcoded strings.