* fix content length reading
* use float overflow. Expensive, double is used instead
* fix invalid cast after click the mission body
* use a list for maximum attemps (downloads)
* minor clean up (DownloadManager.java)
* dont pass SharedPreferences instace to DownloadManager
* use a switch instead of checkbox for cross_network_downloads
* notify media scanner after deleting a finished download
Post-processing infrastructure
* remove interfaces with one implementation
* fix download resources with unknow length
* marquee style for ProgressDrawable
* "view details" option in mission context menu
* notification for finished downloads
* postprocessing infrastructure: sub-missions, circular file, layers for layers of abstractions for Java IO streams
* Mp4 muxing (only DASH brand)
* WebM muxing
* Captions downloading
* alert dialog for overwrite existing downloads finished or not.
Misc changes
* delete SQLiteDownloadDataSource.java
* delete DownloadMissionSQLiteHelper.java
* implement Localization from #114
Misc fixes (this branch)
* restore old mission listeners variables. Prevents registered listeners get de-referenced on low-end devices
* DownloadManagerService.checkForRunningMission() now return false if the mission has a error.
* use Intent.FLAG_ACTIVITY_NEW_TASK when launching an activity from gigaget threads (apparently it is required in old versions of android)
More changes
* proper error handling "infrastructure"
* queue instead of multiple downloads
* move serialized pending downloads (.giga files) to app data
* stop downloads when swicthing to mobile network (never works, see 2nd point)
* save the thread count for next downloads
* a lot of incoherences fixed
* delete DownloadManagerTest.java (too many changes to keep this file updated)
* Added a dropdown to video & audio settings
* Changes to ListHelper:
** Limits resolution when code requests the default video resolution
** Limits audio bitrate when code requests the default audio bitrate
** Removed some dead code and did some cleanup
** Make methods private/protected to help understand what was in use
** The code now chooses one format over an other using a simple raking system defined in array constants. I realized I needed to do this in order to choose the most efficient video stream. I did my best to evaluate the video and audio formats based on quality and efficiency. It's not an exact science.
** Made changes to the tests to support my changes
-Added button to open captioning settings activity from appearance settings.
-Modified player captions to use custom caption style when captioning manager is enabled.
-Removed caption size settings from appearance settings.
-Added button to wipe metadata cache.
-Added more paddings on player buttons.
-Added new animations to main player secondary controls and play queue expand/collapse.
-Refactored play queue item touch callback for use in all players.
-Improved MediaSourceManager to better handle expired stream reloading.
-[#1186] Changed live sync button text to "LIVE".
-Removed MediaSourceManager loader coupling on main players.
-Moved service dependent expiry resolution to ServiceHelper.
-[#1186] Fixed livestream timeline updates causing negative time position.
-[#1186] Fixed livestream not starting from live-edge.
-Fixed main player system UI not retracting on playback start.
-Added toggle to enable auto-queuing.
-Modified main video player to only pause the video onPause.
-Fixed main video player not saving play queue state onStop.
-Improved player sync calls to recognize different metadata updates.
-Changed MediaSourceManager to synchronize only after timeline changes and reenabled multiple sync calls to player.
-Renamed listener and synchronization methods related to MediaSourceManager.