* Move all focus-related work arouns to NewPipeRecyclerView
* Try to pass focus within closer parents first
* Do small arrow scroll if there are not more focusables in move direction
FocusFinder has glitches when some of target Views have different size.
Fortunately LayoutManager can redefine focus search strategy to override
the default behavior.
* Hide player controls when back is pressed (only on TV devices)
* Do not hide control after click unless in touch mode
* Show player controls on dpad usage
* Notably increase control hide timeout when not in touch mode
GridLayoutManager is buggy - https://issuetracker.google.com/issues/37067220:
it randomly loses or incorrectly assigns focus when being scrolled via
direction-based navigation. This commit reimplements onFocusSearchFailed()
on top of scrollBy() to work around that problem.
Ordinary touch-based navigation should not be affected.
* migrate few annotations to androidx
* mission recovery: better error handling (except StreamExtractor.getErrorMessage() method always returns an error)
* post-processing: more detailed progress
[file specific changes]
DownloadMission.java
* remove redundant/boilerplate code (again)
* make few variables volatile
* better file "length" approximation
* use "done" variable to count the amount of bytes downloaded (simplify percent calc in UI code)
Postprocessing.java
* if case of error use "ERROR_POSTPROCESSING" instead of "ERROR_UNKNOWN_EXCEPTION"
* simplify source stream init
DownloadManager.java
* move all "service message sending" code to DownloadMission
* remove not implemented method "notifyUserPendingDownloads()" also his unused strings
DownloadManagerService.java
* use START_STICKY instead of START_NOT_STICKY
* simplify addMissionEventListener()/removeMissionEventListener() methods (always are called from the main thread)
Deleter.java
* better method definition
MissionAdapter.java
* better method definition
* code cleanup
* the UI is now refreshed every 750ms
* simplify download progress calculation
* indicates if the download is actually recovering
* smooth download speed measure
* show estimated remain time
MainFragment.java:
* check if viewPager is null (issued by "Apply changes" feature of Android Studio)
* OggFromWebMWriter: rewrite (again), reduce iterations over the input. Works as-is (video streams are not supported)
* WebMReader: use int for SimpleBlock.dataSize instead of long
* Download Recovery: allow recovering uninitialized downloads
* check range-requests using HEAD method instead of GET
* DownloadRunnableFallback: add workaround for 32kB/s issue, unknown issue origin, wont fix
* reporting downloads errors now include the source url with the selected quality and format
* correct calculation of "co64" box and usage of 64bits offsets
* generate one chunk for audio streams like ffmpeg does, attempt to fix cut-off audio
* misc. cleanup
* reduce the number of iterations over the output file (less seeking)
* fix audio samples with size of 255 do not handled correctly in the segment table (allows writing audio streams with 70kbps and 160kbps bitrate)
* add support for VORBIS codec metadata
* write packets based on the timestamp