When the service is started from the Application class, the app might be still in the background. This is definetly not the case when MainActivity.onCreate() is called.
Fixes#7227
- bugfix: have ServiceConnection created only once!
- select the context within the PlayerHolder to start, stop, bind or unbind the service
-> we have to make sure the Service is started AND stopped within the same context
-> so let PlayerHolder be the one to select the context
- remove removeListener() and replace the call with setListener(null)
- Compatibility: use ContextCompat.startForegroundService instead of startService()
It will be shown even when nothing could be loaded not due to a network error, and the user can choose to ignore or report it.
Also improve error reporting arguments
Also completely refactor error activity
Also improve some code here and there
Apply the requested changes, use ShareUtils.shareText to share an stream in the play queue and optimize imports for Java files, using Android Studio functionality.
Apply the requested changes and do little improvements
Apply the requested changes, use ShareUtils.shareText to share an stream in the play queue and optimize imports for Java files, using Android Studio functionality.
Problem is global state in static variable prettyTime. But for performance reasons on Android that is preferred.
Now allow injecting prettyTime dependency by making init function public.
- each time something starts to play in any player VideoDetailFragment will be started (if not yet started) and mini player will show up. It makes possible to see a playing stream in mini player even if the stream was started without using fragment or after player service was closed somehow
- play/next/queue buttons will be updated in realtime when stream was added/removed from queue instead of waiting for a onPlay/onPause action to happen
- when popup or background players start the stream will start playing only if paused state wasn't requested. Which means, for example, if a user opens popup it will be started when START_PAUSED is false. If, for example, the stream was played in main player and then popup was started the stream will still be playing, but if it was paused it still be paused in popup (or background) in APPEND_ONLY mode (but will be playing on new queue initialization)
For all manually-created images PNG have been kept.
- rename all icon attrs to have a `ic_` prefix
- always use `_24dp` icons, because there is no real difference, since they are vector drawables
- always use the original name found on material.io for icon drawables, as to not create confusion and possibly duplicates. Icon names can still be different from real drawable names, though I have made some of them compliant to this or maybe more meaningul.
- remove duplicate `getIconByAttr()` in ThemeHelper (use `resolveResourceIdFromAttr()`
- use standard icons for `expand_more` and `expand_less` instead of triangles
- use `play_button_outline` instead of custom PNG as play button in VideoDetailFragment (questionable, as there is no shadow anymore)
- Use a proper drop up/down arrow icon.
- Move selected service views for better visibility.
- Show the selected service icon next to its name.
- Add a subtle fade background to the service name/icon for better
readability.
- Introduce Groupie for easier lists implementations
- Use some of the new components of the Android Architecture libraries
- Add a bunch of icons for groups, using vectors, which still is
compatible with older APIs through the compatibility layer