diff --git a/maze/modules/about.py b/maze/modules/about.py index d248e57..19b109b 100644 --- a/maze/modules/about.py +++ b/maze/modules/about.py @@ -25,4 +25,4 @@ def about(screen): if key == 10: break maze.modules.maze.menu(screen) - return \ No newline at end of file + return diff --git a/maze/modules/maze.py b/maze/modules/maze.py index 0be3a83..97c4bc6 100644 --- a/maze/modules/maze.py +++ b/maze/modules/maze.py @@ -8,6 +8,7 @@ import maze.modules.PlayerBase_func as database from .about import about WON = 0 +PAUSED = False CONNECTED = {"N": 1, "S": 2, "E": 4, "W": 8} DIRECTIONS = {"N": (-1, 0), "S": (1, 0), "E": (0, 1), "W": (0, -1)} ANTIPODES = {"N": "S", "S": "N", "W": "E", "E": "W"} @@ -234,13 +235,31 @@ def pathfinding_demo(maze, screen, start_ts): current_coords = [maxy - 5, maxx - 35] screen.addstr(current_coords[0], current_coords[1], "█", curses.color_pair(2)) WALL = ["═", "║", "╗", "╚", "╝", "╔", "╠", "╣", "╦", "╩", "╬", "═", "═", "║", "║"] + pause_elapsed = 0 while True: - screen.addstr(2, maxx - 17, str(round(time.time()-start_ts, 0)) + " sec") + global PAUSED + if PAUSED: + start_paused_ts = time.time() + screen.addstr(14, maxx - 17, "PAUSED") + screen.refresh() + while True: + pausekey = screen.getch() + if pausekey == ord("r"): + end_paused_ts = time.time() + screen.addstr(14, maxx - 17, " ") + PAUSED = False + break + pause_elapsed = int(end_paused_ts - start_paused_ts) + actual_elapsed = str(int(time.time()-start_ts) - pause_elapsed) + screen.addstr(2, maxx - 17, actual_elapsed + " sec") screen.refresh() key = screen.getch() # print("Max=",maxy, maxx, "Current=", current_coords[0], current_coords[1]) if key == 27: break + elif key == ord("p"): + PAUSED = True + continue elif current_coords[0] == maxy - 3 and current_coords[1] == maxx - 27: screen.clear() screen.refresh()