2022-11-03 19:35:23 +00:00
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import os
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import pickle
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from .PlayerBase_func import Input, screenwipe
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import maze.modules.maze as m
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from time import sleep
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2022-11-04 11:21:32 +00:00
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2022-11-03 19:35:23 +00:00
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def save(screen, maze, coords):
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y, x = screen.getmaxyx()
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if "saves" not in os.listdir():
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os.mkdir("saves")
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names = os.listdir("saves")
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screen.addstr(17, x - 17, "Enter filename: ")
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name = Input(18, x - 17, screen)
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if names:
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2022-11-04 11:21:32 +00:00
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num = int(((names[-1].replace(".maze", "")).split("_"))[1]) + 1
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2022-11-03 19:35:23 +00:00
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if not name:
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name = "default"
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filename = f"maze_{str(num)}_{name}.maze"
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else:
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filename = f"maze_0_{name}.maze"
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f = open("saves//" + filename, "wb")
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pickle.dump(maze, f)
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pickle.dump(coords, f)
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f.close()
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screen.addstr(19, x - 17, "Maze saved!")
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screen.refresh()
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sleep(3)
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screen.addstr(17, x - 17, " " * 16)
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screen.addstr(18, x - 17, " " * 16)
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screen.addstr(19, x - 17, " " * 12)
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screen.refresh()
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2022-11-04 11:21:32 +00:00
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2022-11-03 19:35:23 +00:00
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def check():
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if len(os.listdir("saves")):
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return True
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2022-11-04 11:21:32 +00:00
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2022-11-03 19:35:23 +00:00
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def load(screen):
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y, x = screen.getmaxyx()
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screen.clear()
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screen.refresh()
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screen.addstr(2, x // 2 - 4, "LOAD MAZE")
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mazes = os.listdir("saves")
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sy = 4
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for i in range(len(mazes)):
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2022-11-04 11:21:32 +00:00
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screen.addstr(
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sy,
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10,
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f"{str(i + 1)}. Maze {((mazes[i].replace('.maze', '')).split('_'))[1]} - {((mazes[i].replace('.maze', '')).split('_'))[2]}",
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)
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2022-11-03 19:35:23 +00:00
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sy += 1
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while True:
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screen.addstr(y // 2 + 5, 0, "Enter preferred maze number: ")
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num = Input(y // 2 + 5, 30, screen)
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if num and type(int(num)) == type(0):
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num = int(num) - 1
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else:
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screen.clear()
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screen.refresh()
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m.menu(screen)
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return
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if num < len(mazes):
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break
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else:
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screen.addstr(y - 1, 0, "Entered maze doesn't exist. Please try again.")
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while True:
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key = screen.getch()
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if key == 10:
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screen.addstr(y - 1, 0, " " * (x - 5))
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screenwipe(screen, 30, y // 2 + 5)
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screen.refresh()
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break
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continue
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2022-11-04 11:21:32 +00:00
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f = open("saves//" + mazes[num], "rb")
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2022-11-03 19:35:23 +00:00
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maze = pickle.load(f)
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coords = pickle.load(f)
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f.close()
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return maze, coords
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